(LND_AMM): Became weird in 4.2.3: ammo use depends on l_dam if l_ammo
is non-zero; actual value of non-zero l_ammo was unimportant. Side effect: it substantially increased ammunition consumption at high tech, because the change made the value increase with tech. Back out 4.2.3's change, just use l_ammo. This lets deities customize ammunition consumption independent of damage. Remove second parameter. Callers changed.
This commit is contained in:
parent
35758fe053
commit
99fc82b94d
3 changed files with 3 additions and 3 deletions
|
@ -482,7 +482,7 @@ show_land_stats(int tlev)
|
|||
(int)LND_FRG(lcp->l_frg, ourtlev),
|
||||
(int)LND_ACC(lcp->l_acc, ourtlev),
|
||||
(int)LND_DAM(lcp->l_dam, ourtlev),
|
||||
(int)LND_AMM(lcp->l_ammo, lcp->l_dam, ourtlev),
|
||||
(int)LND_AMM(lcp->l_ammo, ourtlev),
|
||||
(int)LND_AAF(lcp->l_aaf, ourtlev));
|
||||
pr("%2d %2d %2d %2d ",
|
||||
(int)LND_FC(lcp->l_fuelc, ourtlev),
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue