Indented with src/scripts/indent-emp.

This commit is contained in:
Markus Armbruster 2003-09-02 20:48:48 +00:00
parent 5f263a7753
commit 9b7adfbecc
437 changed files with 52211 additions and 51052 deletions

View file

@ -37,27 +37,27 @@
#include "sect.h"
#include "queue.h"
struct combat {
int type; /* EF_BAD, EF_SECTOR, EF_SHIP, or EF_PLANE */
int set; /* Has the struct been initialized? */
int last; /* The index of the last element in off array */
coord x; /* location of attacking sector/ship/plane */
coord y;
natid own;
int eff;
int mob;
int mobcost;
int mil; /* mil in the sector/ship/unit */
int troops; /* mil in the combat */
int plague;
int sct_type;
int shp_uid;
int lnd_uid;
struct dchrstr *sct_dcp;
struct mchrstr *shp_mcp;
struct lchrstr *lnd_lcp;
s_char shp_name[MAXSHPNAMLEN];
int relations_checked;
struct combat {
int type; /* EF_BAD, EF_SECTOR, EF_SHIP, or EF_PLANE */
int set; /* Has the struct been initialized? */
int last; /* The index of the last element in off array */
coord x; /* location of attacking sector/ship/plane */
coord y;
natid own;
int eff;
int mob;
int mobcost;
int mil; /* mil in the sector/ship/unit */
int troops; /* mil in the combat */
int plague;
int sct_type;
int shp_uid;
int lnd_uid;
struct dchrstr *sct_dcp;
struct mchrstr *shp_mcp;
struct lchrstr *lnd_lcp;
s_char shp_name[MAXSHPNAMLEN];
int relations_checked;
};
/* Types of combat for use by attack routines */
@ -69,32 +69,32 @@ struct combat {
#define A_LBOARD 5
/* src/lib/subs/attsub.c */
extern double att_calcodds(int , int );
extern double att_combat_eff(struct combat * );
extern void att_move_in_off(int , struct combat * , struct emp_qelem * ,
struct combat * );
extern int att_combat_init(struct combat * , int );
extern int att_get_combat(struct combat * , int );
extern int att_abort(int , struct combat * , struct combat * );
extern int att_approach(struct combat * , struct combat * );
extern int att_show(struct combat * );
extern int att_ask_support(int , int * , int * , int * , int * );
extern int att_ask_offense(int , struct combat * , struct combat * ,
struct emp_qelem * , int * , int * );
extern double sector_strength(struct sctstr * );
extern int att_estimate_defense(int , struct combat * , struct emp_qelem *,
struct combat * , int );
extern int att_empty_attack(int , int , struct combat * );
extern int att_get_defense(struct emp_qelem * , struct combat * ,
struct emp_qelem * , int , int );
extern int att_reacting_units(struct combat * , struct emp_qelem * , int ,
int * , int );
extern int att_get_support(int , int , int , int , int, struct emp_qelem *,
struct combat * , struct emp_qelem * ,
struct combat * , double * , double * , int );
extern int att_fight(int , struct combat * , struct emp_qelem * , double ,
struct combat * , struct emp_qelem * , double );
extern int att_free_lists(struct emp_qelem * , struct emp_qelem * );
extern double att_calcodds(int, int);
extern double att_combat_eff(struct combat *);
extern void att_move_in_off(int, struct combat *, struct emp_qelem *,
struct combat *);
extern int att_combat_init(struct combat *, int);
extern int att_get_combat(struct combat *, int);
extern int att_abort(int, struct combat *, struct combat *);
extern int att_approach(struct combat *, struct combat *);
extern int att_show(struct combat *);
extern int att_ask_support(int, int *, int *, int *, int *);
extern int att_ask_offense(int, struct combat *, struct combat *,
struct emp_qelem *, int *, int *);
extern double sector_strength(struct sctstr *);
extern int att_estimate_defense(int, struct combat *, struct emp_qelem *,
struct combat *, int);
extern int att_empty_attack(int, int, struct combat *);
extern int att_get_defense(struct emp_qelem *, struct combat *,
struct emp_qelem *, int, int);
extern int att_reacting_units(struct combat *, struct emp_qelem *, int,
int *, int);
extern int att_get_support(int, int, int, int, int, struct emp_qelem *,
struct combat *, struct emp_qelem *,
struct combat *, double *, double *, int);
extern int att_fight(int, struct combat *, struct emp_qelem *, double,
struct combat *, struct emp_qelem *, double);
extern int att_free_lists(struct emp_qelem *, struct emp_qelem *);
extern double att_asupport();
@ -104,4 +104,3 @@ extern double combat_mob;
extern s_char *att_mode[];
#endif /* _COMBAT_H_ */