Indented with src/scripts/indent-emp.

This commit is contained in:
Markus Armbruster 2003-09-02 20:48:48 +00:00
parent 5f263a7753
commit 9b7adfbecc
437 changed files with 52211 additions and 51052 deletions

View file

@ -45,195 +45,199 @@
#include "optlist.h"
#include "commands.h"
long do_desi(struct natstr *natp, s_char *sects, s_char *deschar, long int cash, int for_real);
long do_desi(struct natstr *natp, s_char *sects, s_char *deschar,
long int cash, int for_real);
int
desi(void)
{
long cash;
long cost;
struct natstr *natp;
long cash;
long cost;
struct natstr *natp;
natp = getnatp(player->cnum);
cash = natp->nat_money;
if (player->argp[2]) {
cost = do_desi(natp, player->argp[1], player->argp[2], cash, 0);
if (cost < 0)
return (int)(-cost);
if (chkmoney(cost, cash, player->argp[3]))
return RET_SYN;
}
return (int)do_desi(natp, player->argp[1], player->argp[2], cash, 1);
natp = getnatp(player->cnum);
cash = natp->nat_money;
if (player->argp[2]) {
cost = do_desi(natp, player->argp[1], player->argp[2], cash, 0);
if (cost < 0)
return (int)(-cost);
if (chkmoney(cost, cash, player->argp[3]))
return RET_SYN;
}
return (int)do_desi(natp, player->argp[1], player->argp[2], cash, 1);
}
long
do_desi(struct natstr *natp, s_char *sects, s_char *deschar, long int cash, int for_real)
do_desi(struct natstr *natp, s_char *sects, s_char *deschar, long int cash,
int for_real)
{
extern int opt_NO_LCMS;
extern int opt_NO_HCMS;
register int n;
s_char *p;
int breaksanct;
int cap_x;
int cap_y;
int des;
struct nstr_sect nstr;
struct sctstr sect;
struct sctstr check;
s_char prompt[128];
s_char buf[1024];
long cost = 0;
int changed = 0;
int warned = 0;
extern int opt_NO_LCMS;
extern int opt_NO_HCMS;
register int n;
s_char *p;
int breaksanct;
int cap_x;
int cap_y;
int des;
struct nstr_sect nstr;
struct sctstr sect;
struct sctstr check;
s_char prompt[128];
s_char buf[1024];
long cost = 0;
int changed = 0;
int warned = 0;
breaksanct = 0;
if (!snxtsct(&nstr, sects)) {
breaksanct = 0;
if (!snxtsct(&nstr, sects)) {
if (for_real)
return (long)RET_SYN;
else
return (long)-RET_SYN;
}
cap_x = natp->nat_xcap;
cap_y = natp->nat_ycap;
while (!player->aborted && nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (!player->god) {
if (sect.sct_type == SCT_MOUNT ||
sect.sct_type == SCT_BTOWER ||
sect.sct_type == SCT_BSPAN ||
sect.sct_type == SCT_WASTE ||
sect.sct_type == SCT_PLAINS ||
(opt_NO_LCMS && sect.sct_type == SCT_LIGHT) ||
(opt_NO_HCMS && sect.sct_type == SCT_HEAVY) ||
(opt_NO_OIL && sect.sct_type == SCT_OIL) ||
(opt_NO_OIL && sect.sct_type == SCT_REFINE))
continue;
}
sprintf(prompt, "%s %d%% %s desig? ",
xyas(sect.sct_x, sect.sct_y, player->cnum),
sect.sct_effic, dchr[sect.sct_type].d_name);
if ((p = getstarg(deschar, prompt, buf)) == 0)
continue;
if (!check_sect_ok(&sect))
continue;
des = typematch(p, EF_SECTOR);
if (des < 0 || (((des == SCT_BSPAN) || (des == SCT_BTOWER)) &&
!player->god)) {
pr("See \"info Sector-types\"\n");
if (for_real)
return (long)RET_FAIL;
else
return (long)-RET_FAIL;
}
if (!player->god) {
if (des == SCT_WATER || des == SCT_MOUNT ||
des == SCT_SANCT || des == SCT_PLAINS ||
(opt_NO_LCMS && des == SCT_LIGHT) ||
(opt_NO_HCMS && des == SCT_HEAVY) ||
(opt_NO_OIL && des == SCT_OIL) ||
(opt_NO_OIL && des == SCT_REFINE)) {
pr("Only %s can make a %s!\n", cname(0), dchr[des].d_name);
continue;
}
if (des == SCT_WASTE) {
pr("Only a nuclear device (or %s) can make a %s!\n",
cname(0), dchr[des].d_name);
continue;
}
}
if (sect.sct_type == des && sect.sct_newtype == des)
continue;
if (sect.sct_type == SCT_SANCT)
breaksanct++;
if (sect.sct_x == cap_x && sect.sct_y == cap_y &&
des != SCT_CAPIT && des != SCT_SANCT &&
des != SCT_MOUNT && for_real)
pr("You have redesignated your capital!\n");
if (des == SCT_HARBR) {
for (n = 1; n <= 6; n++) {
getsect(nstr.x + diroff[n][0],
nstr.y + diroff[n][1], &check);
if (check.sct_type == SCT_WATER)
break;
if (check.sct_type == SCT_BSPAN)
break;
if (check.sct_type == SCT_BTOWER)
break;
}
if (n > 6) {
if (for_real)
return (long)RET_SYN;
else
return (long)-RET_SYN;
}
cap_x = natp->nat_xcap;
cap_y = natp->nat_ycap;
while (!player->aborted && nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (!player->god) {
if (sect.sct_type == SCT_MOUNT ||
sect.sct_type == SCT_BTOWER ||
sect.sct_type == SCT_BSPAN ||
sect.sct_type == SCT_WASTE ||
sect.sct_type == SCT_PLAINS ||
(opt_NO_LCMS && sect.sct_type == SCT_LIGHT) ||
(opt_NO_HCMS && sect.sct_type == SCT_HEAVY) ||
(opt_NO_OIL && sect.sct_type == SCT_OIL) ||
(opt_NO_OIL && sect.sct_type == SCT_REFINE))
continue;
}
sprintf(prompt, "%s %d%% %s desig? ",
xyas(sect.sct_x, sect.sct_y, player->cnum),
sect.sct_effic, dchr[sect.sct_type].d_name);
if ((p = getstarg(deschar, prompt, buf)) == 0)
continue;
if (!check_sect_ok(&sect))
pr("%s does not border on water.\n",
xyas(nstr.x, nstr.y, player->cnum));
if (player->god) {
if (for_real)
pr("But if it's what you want ...\n");
} else
continue;
des = typematch(p, EF_SECTOR);
if (des < 0 || (((des == SCT_BSPAN) || (des == SCT_BTOWER)) &&
!player->god)) {
pr("See \"info Sector-types\"\n");
if (for_real)
return (long)RET_FAIL;
else
return (long)-RET_FAIL;
}
if (!player->god) {
if (des == SCT_WATER || des == SCT_MOUNT ||
des == SCT_SANCT || des == SCT_PLAINS ||
(opt_NO_LCMS && des == SCT_LIGHT) ||
(opt_NO_HCMS && des == SCT_HEAVY) ||
(opt_NO_OIL && des == SCT_OIL) ||
(opt_NO_OIL && des == SCT_REFINE)) {
pr("Only %s can make a %s!\n", cname(0),
dchr[des].d_name);
continue;
}
if (des == SCT_WASTE) {
pr("Only a nuclear device (or %s) can make a %s!\n",
cname(0), dchr[des].d_name);
continue;
}
}
if (sect.sct_type == des && sect.sct_newtype == des)
continue;
if (sect.sct_type == SCT_SANCT)
breaksanct++;
if (sect.sct_x == cap_x && sect.sct_y == cap_y &&
des != SCT_CAPIT && des != SCT_SANCT &&
des != SCT_MOUNT && for_real)
pr("You have redesignated your capital!\n");
if (des == SCT_HARBR) {
for (n = 1; n <= 6; n++) {
getsect(nstr.x + diroff[n][0],
nstr.y + diroff[n][1], &check);
if (check.sct_type == SCT_WATER)
break;
if (check.sct_type == SCT_BSPAN)
break;
if (check.sct_type == SCT_BTOWER)
break;
}
if (n > 6) {
if (for_real)
pr("%s does not border on water.\n",
xyas(nstr.x, nstr.y, player->cnum));
if (player->god) {
if (for_real)
pr("But if it's what you want ...\n");
} else
continue;
}
}
if (des == SCT_BHEAD) {
for (n = 1; n <= 6; n++) {
getsect(nstr.x + diroff[n][0],
nstr.y + diroff[n][1], &check);
if (check.sct_type == SCT_WATER)
break;
if (check.sct_type == SCT_BSPAN)
break;
if (check.sct_type == SCT_BTOWER)
break;
}
if (n > 6) {
if (for_real)
pr("%s does not border on water.\n",
xyas(nstr.x, nstr.y,player->cnum));
if (player->god) {
if (for_real)
pr("But if it's what you want...\n");
} else
continue;
}
}
if (sect.sct_type == SCT_SANCT && !player->god)
continue;
n = sect.sct_type;
if ((sect.sct_newtype != des) && (sect.sct_type != des) && dchr[des].d_cost) {
if (for_real) {
if (check_cost(!deschar, dchr[des].d_cost, cash, &warned, player->argp[3]))
break;
} else {
cost += dchr[des].d_cost;
continue;
}
}
if (sect.sct_effic < 5 || player->god) {
sect.sct_type = des;
sect.sct_effic = 0;
/* No longer tear down infrasturcture
sect.sct_road = 0;
sect.sct_defense = 0;
*/
changed += map_set(player->cnum, sect.sct_x, sect.sct_y,
dchr[des].d_mnem, 0);
}
sect.sct_newtype = des;
putsect(&sect);
if (opt_EASY_BRIDGES == 0) { /* may cause a bridge fall */
if (n != SCT_BHEAD)
continue;
bridgefall(&sect, 0);
}
}
}
if (for_real) {
if (changed)
writemap(player->cnum);
if (breaksanct)
bsanct();
return (long)RET_OK;
} else {
return cost;
if (des == SCT_BHEAD) {
for (n = 1; n <= 6; n++) {
getsect(nstr.x + diroff[n][0],
nstr.y + diroff[n][1], &check);
if (check.sct_type == SCT_WATER)
break;
if (check.sct_type == SCT_BSPAN)
break;
if (check.sct_type == SCT_BTOWER)
break;
}
if (n > 6) {
if (for_real)
pr("%s does not border on water.\n",
xyas(nstr.x, nstr.y, player->cnum));
if (player->god) {
if (for_real)
pr("But if it's what you want...\n");
} else
continue;
}
}
if (sect.sct_type == SCT_SANCT && !player->god)
continue;
n = sect.sct_type;
if ((sect.sct_newtype != des) && (sect.sct_type != des)
&& dchr[des].d_cost) {
if (for_real) {
if (check_cost
(!deschar, dchr[des].d_cost, cash, &warned,
player->argp[3]))
break;
} else {
cost += dchr[des].d_cost;
continue;
}
}
if (sect.sct_effic < 5 || player->god) {
sect.sct_type = des;
sect.sct_effic = 0;
/* No longer tear down infrasturcture
sect.sct_road = 0;
sect.sct_defense = 0;
*/
changed += map_set(player->cnum, sect.sct_x, sect.sct_y,
dchr[des].d_mnem, 0);
}
sect.sct_newtype = des;
putsect(&sect);
if (opt_EASY_BRIDGES == 0) { /* may cause a bridge fall */
if (n != SCT_BHEAD)
continue;
bridgefall(&sect, 0);
}
}
if (for_real) {
if (changed)
writemap(player->cnum);
if (breaksanct)
bsanct();
return (long)RET_OK;
} else {
return cost;
}
}