Indented with src/scripts/indent-emp.

This commit is contained in:
Markus Armbruster 2003-09-02 20:48:48 +00:00
parent 5f263a7753
commit 9b7adfbecc
437 changed files with 52211 additions and 51052 deletions

View file

@ -46,67 +46,66 @@
int
foll(void)
{
struct shpstr ship;
s_char *cp;
int good,leader,count=0;
coord x,y;
struct nstr_item nstr;
s_char buf[1024];
struct shpstr ship;
s_char *cp;
int good, leader, count = 0;
coord x, y;
struct nstr_item nstr;
s_char buf[1024];
if (!opt_SAIL) {
pr("The SAIL option is not enabled, so this command is not valid.\n");
return RET_FAIL;
if (!opt_SAIL) {
pr("The SAIL option is not enabled, so this command is not valid.\n");
return RET_FAIL;
}
if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
return RET_SYN;
cp = getstarg(player->argp[2], "leader?", buf);
if (cp == 0)
cp = "";
good = sscanf(cp, "%d", &leader);
if (!good)
return RET_SYN;
getship(leader, &ship);
if (ship.shp_own != player->cnum &&
getrel(getnatp(ship.shp_own), player->cnum) < FRIENDLY) {
pr("That ship won't let you follow.\n");
return RET_FAIL;
}
x = ship.shp_x;
y = ship.shp_y;
while (nxtitem(&nstr, (s_char *)&ship)) {
if (!player->owner)
continue;
if (ship.shp_x != x || ship.shp_y != y) {
pr("Ship #%d not in same sector as #%d\n", ship.shp_uid,
leader);
continue;
}
if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
return RET_SYN;
cp = getstarg(player->argp[2],"leader?", buf);
if (cp==0) cp="";
good = sscanf(cp,"%d",&leader);
if (!good)
return RET_SYN;
getship(leader,&ship);
if (ship.shp_own!=player->cnum &&
getrel(getnatp(ship.shp_own),player->cnum) < FRIENDLY)
{
pr("That ship won't let you follow.\n");
return RET_FAIL;
}
x = ship.shp_x;
y = ship.shp_y;
while (nxtitem(&nstr, (s_char *)&ship)) {
if (!player->owner)
continue;
if ( ship.shp_x!=x || ship.shp_y!=y )
{
pr("Ship #%d not in same sector as #%d\n",ship.shp_uid,leader);
continue;
}
if (ship.shp_uid==leader)
{
pr("Ship #%d can't follow itself!\n",leader);
continue;
}
if ((ship.shp_autonav & AN_AUTONAV) && !(ship.shp_autonav & AN_STANDBY))
{
pr("Ship #%d has other orders!\n",ship.shp_uid);
continue;
}
count++;
ship.shp_mission = 0;
*ship.shp_path = 'f';
ship.shp_path[1] = 0;
if (ship.shp_uid == leader) {
pr("Ship #%d can't follow itself!\n", leader);
continue;
}
if ((ship.shp_autonav & AN_AUTONAV)
&& !(ship.shp_autonav & AN_STANDBY)) {
pr("Ship #%d has other orders!\n", ship.shp_uid);
continue;
}
count++;
ship.shp_mission = 0;
*ship.shp_path = 'f';
ship.shp_path[1] = 0;
/* sprintf(ship.shp_path,"f%d",leader);*/
ship.shp_follow = leader;
pr("Ship #%d follows #%d.\n",ship.shp_uid,leader);
putship(ship.shp_uid, &ship);
}
if (count == 0) {
if (player->argp[1])
pr("%s: No ship(s)\n", player->argp[1]);
else
pr("%s: No ship(s)\n", "");
return RET_FAIL;
}else
pr("%d ship%s\n", count, splur(count));
return RET_OK;
ship.shp_follow = leader;
pr("Ship #%d follows #%d.\n", ship.shp_uid, leader);
putship(ship.shp_uid, &ship);
}
if (count == 0) {
if (player->argp[1])
pr("%s: No ship(s)\n", player->argp[1]);
else
pr("%s: No ship(s)\n", "");
return RET_FAIL;
} else
pr("%d ship%s\n", count, splur(count));
return RET_OK;
}