Indented with src/scripts/indent-emp.
This commit is contained in:
parent
5f263a7753
commit
9b7adfbecc
437 changed files with 52211 additions and 51052 deletions
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@ -53,9 +53,9 @@
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#include "damage.h"
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#include "commands.h"
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static int launch_as(struct plnstr *pp);
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static int launch_missile(struct plnstr *pp, int sublaunch);
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static int launch_sat(struct plnstr *pp, int sublaunch);
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static int launch_as(struct plnstr *pp);
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static int launch_missile(struct plnstr *pp, int sublaunch);
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static int launch_sat(struct plnstr *pp, int sublaunch);
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/*
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* laun <PLANES>
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@ -63,106 +63,107 @@ static int launch_sat(struct plnstr *pp, int sublaunch);
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int
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laun(void)
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{
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struct nstr_item nstr;
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struct plnstr plane;
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struct shpstr ship;
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struct sctstr sect;
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int sublaunch;
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struct plchrstr *pcp;
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int rel;
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struct natstr *natp;
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struct nstr_item nstr;
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struct plnstr plane;
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struct shpstr ship;
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struct sctstr sect;
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int sublaunch;
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struct plchrstr *pcp;
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int rel;
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struct natstr *natp;
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if (!snxtitem(&nstr, EF_PLANE, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&nstr, (s_char *)&plane)) {
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if (plane.pln_own != player->cnum)
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continue;
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pcp = &plchr[(int)plane.pln_type];
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if ((pcp->pl_flags & (P_M|P_O)) == 0) {
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pr("%s isn't a missile!\n", prplane(&plane));
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continue;
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}
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if (pcp->pl_flags & P_F) {
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pr("%s is a surface-to-air missile!\n",
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prplane(&plane));
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continue;
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}
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if (pcp->pl_flags & P_N) {
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pr("%s is an anti-ballistic-missile missile!\n",
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prplane(&plane));
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continue;
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}
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if ((plane.pln_flags & PLN_LAUNCHED) && (pcp->pl_flags & P_O)) {
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pr("%s already in orbit!\n", prplane(&plane));
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continue;
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}
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if (opt_MARKET) {
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if (ontradingblock(EF_PLANE,(int *) &plane)) {
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pr("plane #%d inelligible - it's for sale.\n", plane.pln_uid);
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continue;
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}
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}
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if (!snxtitem(&nstr, EF_PLANE, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&nstr, (s_char *)&plane)) {
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if (plane.pln_own != player->cnum)
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continue;
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pcp = &plchr[(int)plane.pln_type];
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if ((pcp->pl_flags & (P_M | P_O)) == 0) {
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pr("%s isn't a missile!\n", prplane(&plane));
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continue;
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}
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if (pcp->pl_flags & P_F) {
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pr("%s is a surface-to-air missile!\n", prplane(&plane));
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continue;
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}
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if (pcp->pl_flags & P_N) {
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pr("%s is an anti-ballistic-missile missile!\n",
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prplane(&plane));
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continue;
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}
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if ((plane.pln_flags & PLN_LAUNCHED) && (pcp->pl_flags & P_O)) {
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pr("%s already in orbit!\n", prplane(&plane));
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continue;
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}
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if (opt_MARKET) {
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if (ontradingblock(EF_PLANE, (int *)&plane)) {
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pr("plane #%d inelligible - it's for sale.\n",
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plane.pln_uid);
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continue;
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}
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}
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sublaunch = 0;
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if (plane.pln_ship >= 0) {
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getship(plane.pln_ship, &ship);
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if (!ship.shp_own) {
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pr("%s: ship #%d was sunk!\n",
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prplane(&plane),
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ship.shp_uid);
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x, plane.pln_y);
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plane.pln_own = 0;
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putplane(plane.pln_uid, &plane);
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continue;
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}
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natp = getnatp(ship.shp_own);
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rel = getrel(natp, player->cnum);
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if (ship.shp_own != player->cnum && rel != ALLIED) {
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pr("%s: you or an ally do not own ship #%d\n",
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prplane(&plane), ship.shp_uid);
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x, plane.pln_y);
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plane.pln_own = 0;
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putplane(plane.pln_uid, &plane);
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continue;
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}
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if (mchr[(int)ship.shp_type].m_flags & M_SUB)
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sublaunch = 1;
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} else {
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sublaunch = 0;
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getsect(plane.pln_x, plane.pln_y, §);
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natp = getnatp(sect.sct_own);
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rel = getrel(natp, player->cnum);
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if (sect.sct_own && sect.sct_own != player->cnum && rel != ALLIED) {
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pr("%s: you or an ally do not own sector %s!\n",
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prplane(&plane),
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xyas(plane.pln_x, plane.pln_y, player->cnum));
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continue;
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}
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}
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if (plane.pln_effic < 60) {
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pr("%s is damaged (%d%%)\n",
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prplane(&plane), plane.pln_effic);
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continue;
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}
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pr("%s at %s; range %d, eff %d%%\n", prplane(&plane),
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xyas(plane.pln_x, plane.pln_y, player->cnum),
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plane.pln_range,
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plane.pln_effic);
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if (!(pcp->pl_flags & P_O)) {
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if (launch_missile(&plane, sublaunch) < 0)
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continue;
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} else if ((pcp->pl_flags & (P_M|P_O)) == (P_M|P_O)) {
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if (launch_as(&plane) < 0) /* anti-sat */
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continue;
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} else { /* satellites */
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if (launch_sat(&plane, sublaunch) < 0)
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continue;
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}
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x, plane.pln_y);
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sublaunch = 0;
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if (plane.pln_ship >= 0) {
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getship(plane.pln_ship, &ship);
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if (!ship.shp_own) {
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pr("%s: ship #%d was sunk!\n",
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prplane(&plane), ship.shp_uid);
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
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plane.pln_x, plane.pln_y);
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plane.pln_own = 0;
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putplane(plane.pln_uid, &plane);
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continue;
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}
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natp = getnatp(ship.shp_own);
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rel = getrel(natp, player->cnum);
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if (ship.shp_own != player->cnum && rel != ALLIED) {
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pr("%s: you or an ally do not own ship #%d\n",
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prplane(&plane), ship.shp_uid);
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
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plane.pln_x, plane.pln_y);
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plane.pln_own = 0;
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putplane(plane.pln_uid, &plane);
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continue;
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}
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if (mchr[(int)ship.shp_type].m_flags & M_SUB)
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sublaunch = 1;
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} else {
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sublaunch = 0;
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getsect(plane.pln_x, plane.pln_y, §);
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natp = getnatp(sect.sct_own);
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rel = getrel(natp, player->cnum);
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if (sect.sct_own && sect.sct_own != player->cnum
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&& rel != ALLIED) {
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pr("%s: you or an ally do not own sector %s!\n",
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prplane(&plane), xyas(plane.pln_x, plane.pln_y,
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player->cnum));
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continue;
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}
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}
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return RET_OK;
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if (plane.pln_effic < 60) {
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pr("%s is damaged (%d%%)\n", prplane(&plane), plane.pln_effic);
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continue;
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}
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pr("%s at %s; range %d, eff %d%%\n", prplane(&plane),
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xyas(plane.pln_x, plane.pln_y, player->cnum),
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plane.pln_range, plane.pln_effic);
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if (!(pcp->pl_flags & P_O)) {
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if (launch_missile(&plane, sublaunch) < 0)
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continue;
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} else if ((pcp->pl_flags & (P_M | P_O)) == (P_M | P_O)) {
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if (launch_as(&plane) < 0) /* anti-sat */
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continue;
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} else { /* satellites */
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if (launch_sat(&plane, sublaunch) < 0)
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continue;
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}
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x,
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plane.pln_y);
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plane.pln_own = 0;
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putplane(plane.pln_uid, &plane);
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}
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return RET_OK;
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}
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/*
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@ -173,64 +174,65 @@ laun(void)
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static int
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launch_as(struct plnstr *pp)
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{
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coord sx, sy;
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s_char *cp, buf[1024];
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struct plnstr plane;
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struct nstr_item ni;
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int goodtarget;
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int dam, nukedam;
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natid oldown;
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coord sx, sy;
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s_char *cp, buf[1024];
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struct plnstr plane;
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struct nstr_item ni;
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int goodtarget;
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int dam, nukedam;
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natid oldown;
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if (msl_equip(pp) < 0) {
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pr("%s not enough petrol or shells!\n", prplane(pp));
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return -1;
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if (msl_equip(pp) < 0) {
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pr("%s not enough petrol or shells!\n", prplane(pp));
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return -1;
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}
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for (;;) {
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cp = getstarg(player->argp[2], "Target sector? ", buf);
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if (!check_plane_ok(pp))
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return -1;
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player->argp[2] = 0;
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if (!cp || !*cp)
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return -1;
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if (!sarg_xy(cp, &sx, &sy)) {
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pr("Bad sector designation; try again!\n");
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continue;
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}
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for (;;) {
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cp = getstarg(player->argp[2], "Target sector? ", buf);
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if (!check_plane_ok(pp))
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return -1;
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player->argp[2] = 0;
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if (!cp || !*cp)
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return -1;
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if (!sarg_xy(cp, &sx, &sy)) {
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pr("Bad sector designation; try again!\n");
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continue;
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}
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if (mapdist(pp->pln_x, pp->pln_y, sx, sy) >
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pp->pln_range) {
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pr("Range too great; try again!\n");
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continue;
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}
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break;
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if (mapdist(pp->pln_x, pp->pln_y, sx, sy) > pp->pln_range) {
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pr("Range too great; try again!\n");
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continue;
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}
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goodtarget=0;
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snxtitem_dist(&ni, EF_PLANE, sx, sy, 0);
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while (!goodtarget && nxtitem(&ni, (caddr_t)&plane)) {
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if (!plane.pln_own)
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continue;
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if (!(plane.pln_flags & PLN_LAUNCHED))
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continue;
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goodtarget = 1;
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}
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if (!goodtarget) {
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pr("No satellites there!\n");
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return -1;
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}
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if (msl_hit(pp, plane.pln_def, EF_PLANE, N_SAT_KILL, N_SAT_KILL, prplane(&plane), sx, sy, plane.pln_own)) {
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dam = pln_damage(pp,sx,sy,'p',&nukedam,1);
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oldown = plane.pln_own;
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planedamage(&plane, dam);
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pr("Hit satellite for %d%% damage!\n", dam);
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mpr(oldown,
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"%s anti-sat did %d%% damage to %s over %s\n",
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cname(player->cnum), dam, prplane(&plane),
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xyas(plane.pln_x, plane.pln_y, plane.pln_own));
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putplane(plane.pln_uid,&plane);
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if (!plane.pln_own)
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mpr(oldown, "Satellite shot down\n");
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}
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return 0;
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break;
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}
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goodtarget = 0;
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snxtitem_dist(&ni, EF_PLANE, sx, sy, 0);
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while (!goodtarget && nxtitem(&ni, (caddr_t)&plane)) {
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if (!plane.pln_own)
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continue;
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if (!(plane.pln_flags & PLN_LAUNCHED))
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continue;
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goodtarget = 1;
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}
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if (!goodtarget) {
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pr("No satellites there!\n");
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return -1;
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}
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if (msl_hit
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(pp, plane.pln_def, EF_PLANE, N_SAT_KILL, N_SAT_KILL,
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prplane(&plane), sx, sy, plane.pln_own)) {
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dam = pln_damage(pp, sx, sy, 'p', &nukedam, 1);
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oldown = plane.pln_own;
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planedamage(&plane, dam);
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pr("Hit satellite for %d%% damage!\n", dam);
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mpr(oldown,
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"%s anti-sat did %d%% damage to %s over %s\n",
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cname(player->cnum), dam, prplane(&plane),
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xyas(plane.pln_x, plane.pln_y, plane.pln_own));
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putplane(plane.pln_uid, &plane);
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if (!plane.pln_own)
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mpr(oldown, "Satellite shot down\n");
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}
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return 0;
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}
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/*
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@ -240,138 +242,135 @@ launch_as(struct plnstr *pp)
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static int
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launch_missile(struct plnstr *pp, int sublaunch)
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{
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struct plchrstr *pcp = plchr + pp->pln_type;
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coord sx, sy;
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int n, dam;
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s_char *cp;
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struct mchrstr *mcp;
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struct shpstr target_ship;
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struct sctstr sect;
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int nukedam;
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int rel;
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struct natstr *natp;
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s_char buf[1024];
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struct plchrstr *pcp = plchr + pp->pln_type;
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coord sx, sy;
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int n, dam;
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s_char *cp;
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struct mchrstr *mcp;
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struct shpstr target_ship;
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struct sctstr sect;
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int nukedam;
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int rel;
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struct natstr *natp;
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s_char buf[1024];
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for (;;) {
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if (pcp->pl_flags & P_MAR)
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cp = getstarg(player->argp[2], "Target ship? ", buf);
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else
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cp = getstarg(player->argp[2], "Target sector? ", buf);
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player->argp[2] = 0;
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if (!cp || !*cp)
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return -1;
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if (!check_plane_ok(pp))
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return -1;
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if (opt_PINPOINTMISSILE && sarg_type(cp) == NS_LIST) {
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if (!(pcp->pl_flags & P_MAR)) {
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pr("Missile not designed to attack ships!\n");
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continue;
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}
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n = atoi(cp);
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if ((n < 0) || !getship(n,&target_ship) ||
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!target_ship.shp_own) {
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pr("Bad ship number; try again!\n");
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continue;
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}
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sx = target_ship.shp_x;
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sy = target_ship.shp_y;
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mcp = &mchr[(int)target_ship.shp_type];
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if (mcp->m_flags & M_SUB) {
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pr("Bad ship number; try again!\n");
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continue;
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}
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} /* not PINPOINTMISSILE for ships */
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else if (!sarg_xy(cp, &sx, &sy)) {
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pr("That's no good! try again!\n");
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continue;
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}
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else if (opt_PINPOINTMISSILE)
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{
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if (pcp->pl_flags & P_MAR) {
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pr("Missile designed to attack ships!\n");
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continue;
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}
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} /* end PINPOINTMISSILE */
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if (mapdist(pp->pln_x, pp->pln_y, sx, sy) >
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pp->pln_range) {
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pr("Range too great; try again!\n");
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continue;
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}
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break;
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}
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if (msl_equip(pp) < 0) {
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pr("%s not enough shells!\n", prplane(pp));
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return -1;
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}
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if (opt_PINPOINTMISSILE == 0 || !(pcp->pl_flags & P_MAR))
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{
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getsect(sx,sy,§);
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if (opt_SLOW_WAR) {
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natp = getnatp(player->cnum);
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rel = getrel(natp,sect.sct_own);
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if ((rel != AT_WAR) && (sect.sct_own != player->cnum) &&
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(sect.sct_own) && (sect.sct_oldown != player->cnum)){
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pr("You are not at war with the player->owner of the target sector!\n");
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pr_beep();
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pr("Kaboom!!!\n");
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pr("Missile monitoring officer destroys RV before detonation.\n");
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return 0;
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}
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}
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if (!msl_hit(pp, SECT_HARDTARGET, EF_SECTOR, N_SCT_MISS,
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N_SCT_SMISS, "sector", sx, sy, sect.sct_own)) {
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/*
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dam = pln_damage(pp, sect.sct_x, sect.sct_y, 's', &nukedam, 0);
|
||||
collateral_damage(sect.sct_x, sect.sct_y, dam, 0);
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
dam = pln_damage(pp, sect.sct_x, sect.sct_y, 's', &nukedam, 1);
|
||||
if (!nukedam) {
|
||||
pr("did %d damage in %s\n", PERCENT_DAMAGE(dam),
|
||||
xyas(sx, sy, player->cnum));
|
||||
if (sect.sct_own != 0) {
|
||||
if (sublaunch)
|
||||
wu(0, sect.sct_own,
|
||||
"Sub missile attack did %d damage in %s\n",
|
||||
dam, xyas(sx, sy, sect.sct_own));
|
||||
else
|
||||
wu(0, sect.sct_own,
|
||||
"%s missile attack did %d damage in %s\n",
|
||||
cname(player->cnum), dam,
|
||||
xyas(sx, sy, sect.sct_own));
|
||||
}
|
||||
sectdamage(§, dam, 0);
|
||||
putsect(§);
|
||||
}
|
||||
} /* end PINPOINTMISSILE conditional */
|
||||
else if (opt_PINPOINTMISSILE)
|
||||
{ /* else */
|
||||
if (!msl_hit(pp, shp_hardtarget(&target_ship), EF_SHIP,
|
||||
N_SHP_MISS, N_SHP_SMISS, prship(&target_ship),
|
||||
target_ship.shp_x, target_ship.shp_y,
|
||||
target_ship.shp_own)) {
|
||||
pr("splash\n");
|
||||
/*
|
||||
dam = pln_damage(pp,target_ship.shp_x,target_ship.shp_y,'p',&nukedam, 0);
|
||||
collateral_damage(target_ship.shp_x, target_ship.shp_y, dam, 0);
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
dam = pln_damage(pp,target_ship.shp_x,target_ship.shp_y,'p',&nukedam, 1);
|
||||
if (!nukedam) {
|
||||
check_retreat_and_do_shipdamage(&target_ship, dam);
|
||||
if (target_ship.shp_effic < SHIP_MINEFF)
|
||||
pr("\t%s sunk!\n", prship(&target_ship));
|
||||
putship(target_ship.shp_uid, &target_ship);
|
||||
}
|
||||
getship(n, &target_ship);
|
||||
if (!target_ship.shp_own)
|
||||
pr("%s sunk!\n", prship(&target_ship));
|
||||
for (;;) {
|
||||
if (pcp->pl_flags & P_MAR)
|
||||
cp = getstarg(player->argp[2], "Target ship? ", buf);
|
||||
else
|
||||
cp = getstarg(player->argp[2], "Target sector? ", buf);
|
||||
player->argp[2] = 0;
|
||||
if (!cp || !*cp)
|
||||
return -1;
|
||||
if (!check_plane_ok(pp))
|
||||
return -1;
|
||||
if (opt_PINPOINTMISSILE && sarg_type(cp) == NS_LIST) {
|
||||
if (!(pcp->pl_flags & P_MAR)) {
|
||||
pr("Missile not designed to attack ships!\n");
|
||||
continue;
|
||||
}
|
||||
n = atoi(cp);
|
||||
if ((n < 0) || !getship(n, &target_ship) ||
|
||||
!target_ship.shp_own) {
|
||||
pr("Bad ship number; try again!\n");
|
||||
continue;
|
||||
}
|
||||
sx = target_ship.shp_x;
|
||||
sy = target_ship.shp_y;
|
||||
mcp = &mchr[(int)target_ship.shp_type];
|
||||
if (mcp->m_flags & M_SUB) {
|
||||
pr("Bad ship number; try again!\n");
|
||||
continue;
|
||||
}
|
||||
} /* not PINPOINTMISSILE for ships */
|
||||
else if (!sarg_xy(cp, &sx, &sy)) {
|
||||
pr("That's no good! try again!\n");
|
||||
continue;
|
||||
} else if (opt_PINPOINTMISSILE) {
|
||||
if (pcp->pl_flags & P_MAR) {
|
||||
pr("Missile designed to attack ships!\n");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
/* end PINPOINTMISSILE */
|
||||
return 0;
|
||||
if (mapdist(pp->pln_x, pp->pln_y, sx, sy) > pp->pln_range) {
|
||||
pr("Range too great; try again!\n");
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (msl_equip(pp) < 0) {
|
||||
pr("%s not enough shells!\n", prplane(pp));
|
||||
return -1;
|
||||
}
|
||||
if (opt_PINPOINTMISSILE == 0 || !(pcp->pl_flags & P_MAR)) {
|
||||
getsect(sx, sy, §);
|
||||
if (opt_SLOW_WAR) {
|
||||
natp = getnatp(player->cnum);
|
||||
rel = getrel(natp, sect.sct_own);
|
||||
if ((rel != AT_WAR) && (sect.sct_own != player->cnum) &&
|
||||
(sect.sct_own) && (sect.sct_oldown != player->cnum)) {
|
||||
pr("You are not at war with the player->owner of the target sector!\n");
|
||||
pr_beep();
|
||||
pr("Kaboom!!!\n");
|
||||
pr("Missile monitoring officer destroys RV before detonation.\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if (!msl_hit(pp, SECT_HARDTARGET, EF_SECTOR, N_SCT_MISS,
|
||||
N_SCT_SMISS, "sector", sx, sy, sect.sct_own)) {
|
||||
/*
|
||||
dam = pln_damage(pp, sect.sct_x, sect.sct_y, 's', &nukedam, 0);
|
||||
collateral_damage(sect.sct_x, sect.sct_y, dam, 0);
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
dam = pln_damage(pp, sect.sct_x, sect.sct_y, 's', &nukedam, 1);
|
||||
if (!nukedam) {
|
||||
pr("did %d damage in %s\n", PERCENT_DAMAGE(dam),
|
||||
xyas(sx, sy, player->cnum));
|
||||
if (sect.sct_own != 0) {
|
||||
if (sublaunch)
|
||||
wu(0, sect.sct_own,
|
||||
"Sub missile attack did %d damage in %s\n",
|
||||
dam, xyas(sx, sy, sect.sct_own));
|
||||
else
|
||||
wu(0, sect.sct_own,
|
||||
"%s missile attack did %d damage in %s\n",
|
||||
cname(player->cnum), dam,
|
||||
xyas(sx, sy, sect.sct_own));
|
||||
}
|
||||
sectdamage(§, dam, 0);
|
||||
putsect(§);
|
||||
}
|
||||
} /* end PINPOINTMISSILE conditional */
|
||||
else if (opt_PINPOINTMISSILE) { /* else */
|
||||
if (!msl_hit(pp, shp_hardtarget(&target_ship), EF_SHIP,
|
||||
N_SHP_MISS, N_SHP_SMISS, prship(&target_ship),
|
||||
target_ship.shp_x, target_ship.shp_y,
|
||||
target_ship.shp_own)) {
|
||||
pr("splash\n");
|
||||
/*
|
||||
dam = pln_damage(pp,target_ship.shp_x,target_ship.shp_y,'p',&nukedam, 0);
|
||||
collateral_damage(target_ship.shp_x, target_ship.shp_y, dam, 0);
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
dam =
|
||||
pln_damage(pp, target_ship.shp_x, target_ship.shp_y, 'p',
|
||||
&nukedam, 1);
|
||||
if (!nukedam) {
|
||||
check_retreat_and_do_shipdamage(&target_ship, dam);
|
||||
if (target_ship.shp_effic < SHIP_MINEFF)
|
||||
pr("\t%s sunk!\n", prship(&target_ship));
|
||||
putship(target_ship.shp_uid, &target_ship);
|
||||
}
|
||||
getship(n, &target_ship);
|
||||
if (!target_ship.shp_own)
|
||||
pr("%s sunk!\n", prship(&target_ship));
|
||||
}
|
||||
/* end PINPOINTMISSILE */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -381,73 +380,69 @@ launch_missile(struct plnstr *pp, int sublaunch)
|
|||
static int
|
||||
launch_sat(struct plnstr *pp, int sublaunch)
|
||||
{
|
||||
struct plchrstr *pcp = plchr + pp->pln_type;
|
||||
coord sx, sy;
|
||||
int i;
|
||||
int dist;
|
||||
int dir;
|
||||
s_char *cp;
|
||||
s_char *p;
|
||||
s_char buf[1024];
|
||||
struct plchrstr *pcp = plchr + pp->pln_type;
|
||||
coord sx, sy;
|
||||
int i;
|
||||
int dist;
|
||||
int dir;
|
||||
s_char *cp;
|
||||
s_char *p;
|
||||
s_char buf[1024];
|
||||
|
||||
pr("\n");
|
||||
while (1) {
|
||||
cp = getstarg(player->argp[2], "Target sector? ", buf);
|
||||
if (!check_plane_ok(pp))
|
||||
return -1;
|
||||
player->argp[2] = 0;
|
||||
if (!cp || !*cp)
|
||||
return -1;
|
||||
if (!sarg_xy(cp, &sx, &sy)) {
|
||||
pr("Bad sector designation; try again!\n");
|
||||
continue;
|
||||
}
|
||||
if ((dist = mapdist(pp->pln_x, pp->pln_y, sx, sy)) >
|
||||
pp->pln_range) {
|
||||
pr("Range too great; try again!\n");
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
pr("\n");
|
||||
while (1) {
|
||||
cp = getstarg(player->argp[2], "Target sector? ", buf);
|
||||
if (!check_plane_ok(pp))
|
||||
return -1;
|
||||
player->argp[2] = 0;
|
||||
if (!cp || !*cp)
|
||||
return -1;
|
||||
if (!sarg_xy(cp, &sx, &sy)) {
|
||||
pr("Bad sector designation; try again!\n");
|
||||
continue;
|
||||
}
|
||||
if (opt_ORBIT) {
|
||||
p = getstring("Geostationary orbit? ", buf);
|
||||
if (p == 0)
|
||||
return -1;
|
||||
if (!check_plane_ok(pp))
|
||||
return -1;
|
||||
pp->pln_theta = 0;
|
||||
pp->pln_flags |= PLN_SYNCHRONOUS;
|
||||
if (*p == 0 || *p == 'n')
|
||||
pp->pln_flags &= ~(PLN_SYNCHRONOUS);
|
||||
} /* end opt_ORBIT */
|
||||
|
||||
pr("3... 2... 1... Blastoff!!!\n");
|
||||
if (chance(0.07 + (100 - pp->pln_effic)/100.0)) {
|
||||
pr("KABOOOOM! Range safety officer detonates booster!\n");
|
||||
makelost(EF_PLANE, pp->pln_own, pp->pln_uid, pp->pln_x, pp->pln_y);
|
||||
pp->pln_own = 0;
|
||||
return 0;
|
||||
if ((dist = mapdist(pp->pln_x, pp->pln_y, sx, sy)) > pp->pln_range) {
|
||||
pr("Range too great; try again!\n");
|
||||
continue;
|
||||
}
|
||||
i = pp->pln_tech + pp->pln_effic;
|
||||
if (chance(1.0 - (i/(i+50.0)))) {
|
||||
dir = (random() % 6) + 1;
|
||||
sx += diroff[dir][0];
|
||||
sy += diroff[dir][1];
|
||||
pr("Your trajectory was a little off.\n");
|
||||
}
|
||||
nreport(player->cnum, N_LAUNCH, 0, 1);
|
||||
pr("%s positioned over %s", prplane(pp),
|
||||
xyas(sx, sy, player->cnum));
|
||||
if (msl_intercept(sx, sy, pp->pln_own, pcp->pl_def, sublaunch, P_O, 0)) {
|
||||
return 0;
|
||||
}
|
||||
pp->pln_x = sx;
|
||||
pp->pln_y = sy;
|
||||
pp->pln_flags |= PLN_LAUNCHED;
|
||||
pp->pln_mobil = (pp->pln_mobil > dist) ?
|
||||
(pp->pln_mobil - dist) : 0;
|
||||
putplane(pp->pln_uid, pp);
|
||||
pr(", will be ready for use in %d time units\n",
|
||||
127 - pp->pln_mobil);
|
||||
return -1;
|
||||
break;
|
||||
}
|
||||
if (opt_ORBIT) {
|
||||
p = getstring("Geostationary orbit? ", buf);
|
||||
if (p == 0)
|
||||
return -1;
|
||||
if (!check_plane_ok(pp))
|
||||
return -1;
|
||||
pp->pln_theta = 0;
|
||||
pp->pln_flags |= PLN_SYNCHRONOUS;
|
||||
if (*p == 0 || *p == 'n')
|
||||
pp->pln_flags &= ~(PLN_SYNCHRONOUS);
|
||||
}
|
||||
/* end opt_ORBIT */
|
||||
pr("3... 2... 1... Blastoff!!!\n");
|
||||
if (chance(0.07 + (100 - pp->pln_effic) / 100.0)) {
|
||||
pr("KABOOOOM! Range safety officer detonates booster!\n");
|
||||
makelost(EF_PLANE, pp->pln_own, pp->pln_uid, pp->pln_x, pp->pln_y);
|
||||
pp->pln_own = 0;
|
||||
return 0;
|
||||
}
|
||||
i = pp->pln_tech + pp->pln_effic;
|
||||
if (chance(1.0 - (i / (i + 50.0)))) {
|
||||
dir = (random() % 6) + 1;
|
||||
sx += diroff[dir][0];
|
||||
sy += diroff[dir][1];
|
||||
pr("Your trajectory was a little off.\n");
|
||||
}
|
||||
nreport(player->cnum, N_LAUNCH, 0, 1);
|
||||
pr("%s positioned over %s", prplane(pp), xyas(sx, sy, player->cnum));
|
||||
if (msl_intercept(sx, sy, pp->pln_own, pcp->pl_def, sublaunch, P_O, 0)) {
|
||||
return 0;
|
||||
}
|
||||
pp->pln_x = sx;
|
||||
pp->pln_y = sy;
|
||||
pp->pln_flags |= PLN_LAUNCHED;
|
||||
pp->pln_mobil = (pp->pln_mobil > dist) ? (pp->pln_mobil - dist) : 0;
|
||||
putplane(pp->pln_uid, pp);
|
||||
pr(", will be ready for use in %d time units\n", 127 - pp->pln_mobil);
|
||||
return -1;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue