Indented with src/scripts/indent-emp.

This commit is contained in:
Markus Armbruster 2003-09-02 20:48:48 +00:00
parent 5f263a7753
commit 9b7adfbecc
437 changed files with 52211 additions and 51052 deletions

View file

@ -48,74 +48,73 @@
int
shi(void)
{
int nships;
struct nstr_item ni;
struct shpstr ship;
int vec[I_MAX+1];
int nships;
struct nstr_item ni;
struct shpstr ship;
int vec[I_MAX + 1];
if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
return RET_SYN;
if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
return RET_SYN;
nships = 0;
while (nxtitem(&ni, (s_char *)&ship)) {
if (!player->owner || ship.shp_own == 0)
continue;
if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
pr("bad ship type %d (#%d)\n",
ship.shp_type, ni.cur);
continue;
}
count_planes(&ship);
count_units(&ship);
if (nships++ == 0) {
if (player->god)
pr("own ");
pr("shp# ship type x,y fl eff civ mil uw fd pn");
pr(" he");
pr(" xl");
pr(" ln");
pr(" mob");
if (opt_FUEL)
pr(" fuel");
pr(" tech\n");
}
if (player->god)
pr("%3d ", ship.shp_own);
pr("%4d ", ni.cur);
pr("%-16.16s ", mchr[(int)ship.shp_type].m_name);
prxy("%4d,%-4d ", ship.shp_x, ship.shp_y, player->cnum);
pr("%1c", ship.shp_fleet);
pr("%4d%%", ship.shp_effic);
getvec(VT_ITEM, vec, (s_char *)&ship, EF_SHIP);
pr("%4d", vec[I_CIVIL]);
pr("%4d", vec[I_MILIT]);
pr("%4d", vec[I_UW]);
pr("%4d", vec[I_FOOD]);
pr("%3d", ship.shp_nplane);
pr("%3d",ship.shp_nchoppers);
pr("%3d",ship.shp_nxlight);
pr("%3d", ship.shp_nland);
pr("%4d", ship.shp_mobil);
if (opt_FUEL)
pr("%5d",ship.shp_fuel);
pr("%5d\n", ship.shp_tech);
if (opt_SHIPNAMES) {
if (ship.shp_name[0] != 0) {
if (player->god)
pr(" ");
pr(" %s\n",ship.shp_name);
}
}
nships = 0;
while (nxtitem(&ni, (s_char *)&ship)) {
if (!player->owner || ship.shp_own == 0)
continue;
if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
pr("bad ship type %d (#%d)\n", ship.shp_type, ni.cur);
continue;
}
if (nships == 0) {
if (player->argp[1])
pr("%s: No ship(s)\n", player->argp[1]);
else
pr("%s: No ship(s)\n", "");
return RET_FAIL;
}else
pr("%d ship%s\n", nships, splur(nships));
return RET_OK;
count_planes(&ship);
count_units(&ship);
if (nships++ == 0) {
if (player->god)
pr("own ");
pr("shp# ship type x,y fl eff civ mil uw fd pn");
pr(" he");
pr(" xl");
pr(" ln");
pr(" mob");
if (opt_FUEL)
pr(" fuel");
pr(" tech\n");
}
if (player->god)
pr("%3d ", ship.shp_own);
pr("%4d ", ni.cur);
pr("%-16.16s ", mchr[(int)ship.shp_type].m_name);
prxy("%4d,%-4d ", ship.shp_x, ship.shp_y, player->cnum);
pr("%1c", ship.shp_fleet);
pr("%4d%%", ship.shp_effic);
getvec(VT_ITEM, vec, (s_char *)&ship, EF_SHIP);
pr("%4d", vec[I_CIVIL]);
pr("%4d", vec[I_MILIT]);
pr("%4d", vec[I_UW]);
pr("%4d", vec[I_FOOD]);
pr("%3d", ship.shp_nplane);
pr("%3d", ship.shp_nchoppers);
pr("%3d", ship.shp_nxlight);
pr("%3d", ship.shp_nland);
pr("%4d", ship.shp_mobil);
if (opt_FUEL)
pr("%5d", ship.shp_fuel);
pr("%5d\n", ship.shp_tech);
if (opt_SHIPNAMES) {
if (ship.shp_name[0] != 0) {
if (player->god)
pr(" ");
pr(" %s\n", ship.shp_name);
}
}
}
if (nships == 0) {
if (player->argp[1])
pr("%s: No ship(s)\n", player->argp[1]);
else
pr("%s: No ship(s)\n", "");
return RET_FAIL;
} else
pr("%d ship%s\n", nships, splur(nships));
return RET_OK;
}