Indented with src/scripts/indent-emp.
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437 changed files with 52211 additions and 51052 deletions
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@ -48,45 +48,45 @@
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void
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bridgefall(struct sctstr *sp, struct emp_qelem *list)
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{
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register int i;
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register int j;
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struct sctstr sect;
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struct sctstr bh_sect;
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int nx;
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int ny;
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int nnx;
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int nny;
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register int i;
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register int j;
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struct sctstr sect;
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struct sctstr bh_sect;
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int nx;
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int ny;
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int nnx;
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int nny;
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for (i = 1; i <= 6; i++) {
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nx = sp->sct_x + diroff[i][0];
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ny = sp->sct_y + diroff[i][1];
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getsect(nx, ny, §);
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if (sect.sct_type != SCT_BSPAN)
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continue;
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for (j = 1; j <= 6; j++) {
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nnx = nx + diroff[j][0];
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nny = ny + diroff[j][1];
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if (nnx == sp->sct_x && nny == sp->sct_y)
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continue;
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getsect(nnx, nny, &bh_sect);
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if (bh_sect.sct_type == SCT_BHEAD &&
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bh_sect.sct_newtype == SCT_BHEAD)
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break;
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if (bh_sect.sct_type == SCT_BTOWER)
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break;
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/* With EASY_BRIDGES, it just has to be next to any
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land */
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if (opt_EASY_BRIDGES) {
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if (bh_sect.sct_type != SCT_WATER &&
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bh_sect.sct_type != SCT_BSPAN)
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break;
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}
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}
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if (j > 6) {
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knockdown(§, list);
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putsect(§);
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}
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for (i = 1; i <= 6; i++) {
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nx = sp->sct_x + diroff[i][0];
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ny = sp->sct_y + diroff[i][1];
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getsect(nx, ny, §);
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if (sect.sct_type != SCT_BSPAN)
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continue;
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for (j = 1; j <= 6; j++) {
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nnx = nx + diroff[j][0];
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nny = ny + diroff[j][1];
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if (nnx == sp->sct_x && nny == sp->sct_y)
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continue;
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getsect(nnx, nny, &bh_sect);
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if (bh_sect.sct_type == SCT_BHEAD &&
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bh_sect.sct_newtype == SCT_BHEAD)
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break;
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if (bh_sect.sct_type == SCT_BTOWER)
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break;
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/* With EASY_BRIDGES, it just has to be next to any
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land */
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if (opt_EASY_BRIDGES) {
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if (bh_sect.sct_type != SCT_WATER &&
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bh_sect.sct_type != SCT_BSPAN)
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break;
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}
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}
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if (j > 6) {
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knockdown(§, list);
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putsect(§);
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}
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}
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}
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/* Knock down a bridge span. Note that this does NOT write the
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@ -94,74 +94,79 @@ bridgefall(struct sctstr *sp, struct emp_qelem *list)
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void
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knockdown(struct sctstr *sp, struct emp_qelem *list)
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{
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struct lndstr land;
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struct plnstr plane;
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struct nstr_item ni;
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int mines;
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struct natstr *np;
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struct lndstr land;
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struct plnstr plane;
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struct nstr_item ni;
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int mines;
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struct natstr *np;
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if (sp->sct_type == SCT_BTOWER)
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mpr(sp->sct_own, "Crumble... SCREEEECH! Splash! Bridge tower falls at %s!\n",
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xyas(sp->sct_x, sp->sct_y, sp->sct_own));
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else
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mpr(sp->sct_own, "Crumble... SCREEEECH! Splash! Bridge falls at %s!\n",
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xyas(sp->sct_x, sp->sct_y, sp->sct_own));
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sp->sct_type = SCT_WATER;
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sp->sct_newtype = SCT_WATER;
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makelost(EF_SECTOR, sp->sct_own, 0, sp->sct_x, sp->sct_y);
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sp->sct_own = 0;
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sp->sct_oldown = 0;
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sp->sct_mobil = 0;
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sp->sct_effic = 0;
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if (sp->sct_type == SCT_BTOWER)
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mpr(sp->sct_own,
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"Crumble... SCREEEECH! Splash! Bridge tower falls at %s!\n",
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xyas(sp->sct_x, sp->sct_y, sp->sct_own));
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else
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mpr(sp->sct_own,
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"Crumble... SCREEEECH! Splash! Bridge falls at %s!\n",
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xyas(sp->sct_x, sp->sct_y, sp->sct_own));
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sp->sct_type = SCT_WATER;
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sp->sct_newtype = SCT_WATER;
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makelost(EF_SECTOR, sp->sct_own, 0, sp->sct_x, sp->sct_y);
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sp->sct_own = 0;
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sp->sct_oldown = 0;
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sp->sct_mobil = 0;
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sp->sct_effic = 0;
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/* Sink all the units */
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snxtitem_xy(&ni,EF_LAND,sp->sct_x,sp->sct_y);
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while (nxtitem(&ni, (s_char *)&land)){
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if (land.lnd_own == 0)
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continue;
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if(land.lnd_x != sp->sct_x || land.lnd_y != sp->sct_y)
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continue;
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if (land.lnd_ship >= 0)
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continue;
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np = getnatp(land.lnd_own);
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if (np->nat_flags & NF_BEEP)
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mpr(land.lnd_own, "\07");
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mpr(land.lnd_own, " AARGH! %s tumbles to its doom!\n", prland(&land));
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makelost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x, land.lnd_y);
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land.lnd_own = 0;
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land.lnd_effic = 0;
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putland(land.lnd_uid, &land);
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}
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/* Sink all the planes */
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snxtitem_xy(&ni,EF_PLANE,sp->sct_x,sp->sct_y);
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while (nxtitem(&ni, (s_char *)&plane)){
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if (plane.pln_own == 0)
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continue;
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if(plane.pln_x != sp->sct_x || plane.pln_y != sp->sct_y)
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continue;
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if (plane.pln_flags & PLN_LAUNCHED)
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continue;
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if (plane.pln_ship >= 0)
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continue;
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/* Is this plane flying in this list? */
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if (ac_isflying(&plane, list))
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continue;
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np = getnatp(plane.pln_own);
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if (np->nat_flags & NF_BEEP)
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mpr(plane.pln_own, "\07");
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mpr(plane.pln_own, " AARGH! %s tumbles to its doom!\n", prplane(&plane));
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x, plane.pln_y);
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plane.pln_own = 0;
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plane.pln_effic = 0;
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putplane(plane.pln_uid, &plane);
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}
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/*
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* save only the mines; zero the rest of the
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* commodities.
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*/
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mines = getvar(V_MINE, (caddr_t)sp, EF_SECTOR);
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sp->sct_nv = 0;
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if (mines > 0)
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(void) putvar(V_MINE, mines, (caddr_t)sp, EF_SECTOR);
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/* Sink all the units */
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snxtitem_xy(&ni, EF_LAND, sp->sct_x, sp->sct_y);
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while (nxtitem(&ni, (s_char *)&land)) {
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if (land.lnd_own == 0)
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continue;
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if (land.lnd_x != sp->sct_x || land.lnd_y != sp->sct_y)
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continue;
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if (land.lnd_ship >= 0)
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continue;
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np = getnatp(land.lnd_own);
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if (np->nat_flags & NF_BEEP)
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mpr(land.lnd_own, "\07");
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mpr(land.lnd_own, " AARGH! %s tumbles to its doom!\n",
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prland(&land));
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makelost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x,
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land.lnd_y);
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land.lnd_own = 0;
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land.lnd_effic = 0;
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putland(land.lnd_uid, &land);
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}
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/* Sink all the planes */
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snxtitem_xy(&ni, EF_PLANE, sp->sct_x, sp->sct_y);
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while (nxtitem(&ni, (s_char *)&plane)) {
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if (plane.pln_own == 0)
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continue;
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if (plane.pln_x != sp->sct_x || plane.pln_y != sp->sct_y)
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continue;
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if (plane.pln_flags & PLN_LAUNCHED)
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continue;
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if (plane.pln_ship >= 0)
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continue;
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/* Is this plane flying in this list? */
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if (ac_isflying(&plane, list))
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continue;
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np = getnatp(plane.pln_own);
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if (np->nat_flags & NF_BEEP)
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mpr(plane.pln_own, "\07");
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mpr(plane.pln_own, " AARGH! %s tumbles to its doom!\n",
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prplane(&plane));
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makelost(EF_PLANE, plane.pln_own, plane.pln_uid, plane.pln_x,
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plane.pln_y);
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plane.pln_own = 0;
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plane.pln_effic = 0;
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putplane(plane.pln_uid, &plane);
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}
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/*
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* save only the mines; zero the rest of the
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* commodities.
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*/
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mines = getvar(V_MINE, (caddr_t)sp, EF_SECTOR);
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sp->sct_nv = 0;
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if (mines > 0)
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(void)putvar(V_MINE, mines, (caddr_t)sp, EF_SECTOR);
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}
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