Indented with src/scripts/indent-emp.

This commit is contained in:
Markus Armbruster 2003-09-02 20:48:48 +00:00
parent 5f263a7753
commit 9b7adfbecc
437 changed files with 52211 additions and 51052 deletions

View file

@ -53,82 +53,82 @@ void
ship_damage(struct shpstr *sp, int dam)
{
if (dam <= 0)
return;
if (dam > 100)
dam = 100;
if (dam <= 0)
return;
if (dam > 100)
dam = 100;
mpr(sp->shp_own, "\t%s takes %d\n", prship(sp), dam);
mpr(sp->shp_own, "\t%s takes %d\n", prship(sp), dam);
sp->shp_effic = damage((int)sp->shp_effic, dam);
if (sp->shp_mobil > 0)
sp->shp_mobil = damage((int)sp->shp_mobil, dam);
if (opt_FUEL && sp->shp_fuel)
sp->shp_fuel = damage((int)sp->shp_fuel, dam);
sp->shp_nv = vl_damage(dam, sp->shp_vtype, sp->shp_vamt,
(int) sp->shp_nv);
sp->shp_effic = damage((int)sp->shp_effic, dam);
if (sp->shp_mobil > 0)
sp->shp_mobil = damage((int)sp->shp_mobil, dam);
if (opt_FUEL && sp->shp_fuel)
sp->shp_fuel = damage((int)sp->shp_fuel, dam);
sp->shp_nv = vl_damage(dam, sp->shp_vtype, sp->shp_vamt,
(int)sp->shp_nv);
}
void
shipdamage(struct shpstr *sp, int dam)
{
ship_damage(sp, (int)( dam/(1.0 + sp->shp_armor / 100.0)));
ship_damage(sp, (int)(dam / (1.0 + sp->shp_armor / 100.0)));
}
void
land_damage(struct lndstr *lp, int dam)
{
if (dam <= 0)
return;
if (dam > 100)
dam = 100;
if (dam <= 0)
return;
if (dam > 100)
dam = 100;
mpr(lp->lnd_own, "\t%s takes %d\n", prland(lp), dam);
if (lchr[(int)lp->lnd_type].l_flags & L_SPY) {
/* Spies die! */
lp->lnd_effic = 0;
} else {
lp->lnd_effic = damage((int)lp->lnd_effic, dam);
if (lp->lnd_mobil > 0)
lp->lnd_mobil = damage((int)lp->lnd_mobil, dam);
if (opt_FUEL && lp->lnd_fuel)
lp->lnd_fuel = damage((int)lp->lnd_fuel, dam);
lp->lnd_nv = vl_damage(dam, lp->lnd_vtype, lp->lnd_vamt,
(int) lp->lnd_nv);
}
mpr(lp->lnd_own, "\t%s takes %d\n", prland(lp), dam);
if (lchr[(int)lp->lnd_type].l_flags & L_SPY) {
/* Spies die! */
lp->lnd_effic = 0;
} else {
lp->lnd_effic = damage((int)lp->lnd_effic, dam);
if (lp->lnd_mobil > 0)
lp->lnd_mobil = damage((int)lp->lnd_mobil, dam);
if (opt_FUEL && lp->lnd_fuel)
lp->lnd_fuel = damage((int)lp->lnd_fuel, dam);
lp->lnd_nv = vl_damage(dam, lp->lnd_vtype, lp->lnd_vamt,
(int)lp->lnd_nv);
}
}
void
landdamage(struct lndstr *lp, int dam)
{
double damage_factor, m;
extern int land_mob_max;
double damage_factor, m;
extern int land_mob_max;
m = (double)land_mob_max;
m = (double)land_mob_max;
/* fortification reduces damage */
damage_factor = m / (m+((double)lp->lnd_harden));
if (damage_factor == 0.0)
damage_factor = 1.0;
/* fortification reduces damage */
damage_factor = m / (m + ((double)lp->lnd_harden));
if (damage_factor == 0.0)
damage_factor = 1.0;
/* vulnerable units take more damage */
damage_factor *= lp->lnd_vul / 100.0;
/* vulnerable units take more damage */
damage_factor *= lp->lnd_vul / 100.0;
land_damage(lp, ldround(damage_factor * dam,1));
land_damage(lp, ldround(damage_factor * dam, 1));
}
void
planedamage(struct plnstr *pp, int dam)
{
if (dam <= 0)
return;
if (dam > 100)
dam = 100;
if (dam <= 0)
return;
if (dam > 100)
dam = 100;
mpr(pp->pln_own, "\t%s takes %d\n", prplane(pp), dam);
pp->pln_effic = damage((int)pp->pln_effic, dam);
if (pp->pln_mobil > 0)
pp->pln_mobil = damage((int)pp->pln_mobil, dam);
mpr(pp->pln_own, "\t%s takes %d\n", prplane(pp), dam);
pp->pln_effic = damage((int)pp->pln_effic, dam);
if (pp->pln_mobil > 0)
pp->pln_mobil = damage((int)pp->pln_mobil, dam);
}
/*
@ -138,62 +138,60 @@ planedamage(struct plnstr *pp, int dam)
int
nukedamage(struct nchrstr *ncp, int range, int airburst)
{
int dam;
int rad;
int dam;
int rad;
rad = ncp->n_blast;
if (airburst)
rad = (int) (rad * 1.5);
if (rad < range)
return 0;
if (airburst) {
/* larger area, less center damage */
dam = (int) ((ncp->n_dam * 0.75) - (range * 20));
} else {
/* smaller area, more center damage */
dam = (int) (ncp->n_dam / (range + 1.0));
}
if (dam < 5)
dam = 0;
return dam;
rad = ncp->n_blast;
if (airburst)
rad = (int)(rad * 1.5);
if (rad < range)
return 0;
if (airburst) {
/* larger area, less center damage */
dam = (int)((ncp->n_dam * 0.75) - (range * 20));
} else {
/* smaller area, more center damage */
dam = (int)(ncp->n_dam / (range + 1.0));
}
if (dam < 5)
dam = 0;
return dam;
}
int
damage(register int amt, int pct)
{
register int tmp;
register int lost;
register int tmp;
register int lost;
if (amt <= 0)
return 0;
tmp = amt * pct;
lost = tmp / 100;
if ((random() % 100) < (tmp % 100))
lost++;
return amt - lost;
if (amt <= 0)
return 0;
tmp = amt * pct;
lost = tmp / 100;
if ((random() % 100) < (tmp % 100))
lost++;
return amt - lost;
}
/* asymptotic damage to commodities, efficiency, and sectors */
int
effdamage(register int amt, int dam)
{
return damage(amt, PERCENT_DAMAGE(dam));
return damage(amt, PERCENT_DAMAGE(dam));
}
int
commdamage(register int amt, int dam, int vtype)
{
extern double people_damage;
int lost;
extern double people_damage;
int lost;
if (vtype == V_BAR && opt_SUPER_BARS)
return amt;
if (vtype == V_BAR && opt_SUPER_BARS)
return amt;
lost = amt - effdamage(amt, dam);
lost = amt - effdamage(amt, dam);
if (vtype == V_MILIT ||
vtype == V_CIVIL ||
vtype == V_UW)
lost = ldround(people_damage * lost, 1);
return amt - lost;
if (vtype == V_MILIT || vtype == V_CIVIL || vtype == V_UW)
lost = ldround(people_damage * lost, 1);
return amt - lost;
}