Indented with src/scripts/indent-emp.

This commit is contained in:
Markus Armbruster 2003-09-02 20:48:48 +00:00
parent 5f263a7753
commit 9b7adfbecc
437 changed files with 52211 additions and 51052 deletions

View file

@ -62,207 +62,212 @@
#include <stdlib.h>
#include <stdio.h>
struct emp_qelem Players;
struct emp_qelem Players;
void
player_init(void)
{
emp_initque(&Players);
init_player_commands();
emp_initque(&Players);
init_player_commands();
}
struct player *
player_new(int s, struct sockaddr_in *sin)
{
struct player *lp;
struct hostent *hostp;
struct player *lp;
struct hostent *hostp;
lp = (struct player *) calloc(1, sizeof(struct player));
bzero((s_char *)lp, sizeof(struct player));
if (sin) {
/* update uses dummy player */
/* so does the market updater */
emp_insque(&lp->queue, &Players);
strcpy(lp->hostaddr, inet_ntoa(sin->sin_addr));
lp = (struct player *)calloc(1, sizeof(struct player));
bzero((s_char *)lp, sizeof(struct player));
if (sin) {
/* update uses dummy player */
/* so does the market updater */
emp_insque(&lp->queue, &Players);
strcpy(lp->hostaddr, inet_ntoa(sin->sin_addr));
#ifdef RESOLVE_IPADDRESS
if (NULL != (hostp = gethostbyaddr((char *) &sin->sin_addr, sizeof(sin->sin_addr), AF_INET)))
strcpy(lp->hostname, hostp->h_name);
if (NULL !=
(hostp =
gethostbyaddr((char *)&sin->sin_addr, sizeof(sin->sin_addr),
AF_INET)))
strcpy(lp->hostname, hostp->h_name);
#endif /* RESOLVE_IPADDRESS */
lp->cnum = 255;
lp->curid = -1;
time(&lp->curup);
lp->iop = io_open(s, IO_READ|IO_WRITE|IO_NBLOCK,
IO_BUFSIZE, 0, 0);
}
return lp;
lp->cnum = 255;
lp->curid = -1;
time(&lp->curup);
lp->iop = io_open(s, IO_READ | IO_WRITE | IO_NBLOCK,
IO_BUFSIZE, 0, 0);
}
return lp;
}
struct player *
player_delete(struct player *lp)
{
struct player *back;
struct player *back;
back = (struct player *) lp->queue.q_back;
if (back)
emp_remque(&lp->queue);
if (lp->iop) {
/* it's a real player */
io_close(lp->iop);
lp->iop = 0;
}
free((s_char *)lp);
/* XXX may need to free bigmap here */
return back;
back = (struct player *)lp->queue.q_back;
if (back)
emp_remque(&lp->queue);
if (lp->iop) {
/* it's a real player */
io_close(lp->iop);
lp->iop = 0;
}
free((s_char *)lp);
/* XXX may need to free bigmap here */
return back;
}
struct player *
player_next(struct player *lp)
{
if (lp == 0)
lp = (struct player *)Players.q_forw;
else
lp = (struct player *)lp->queue.q_forw;
if (&lp->queue == &Players)
return 0;
return lp;
if (lp == 0)
lp = (struct player *)Players.q_forw;
else
lp = (struct player *)lp->queue.q_forw;
if (&lp->queue == &Players)
return 0;
return lp;
}
struct player *
player_prev(struct player *lp)
{
if (lp == 0)
lp = (struct player *)Players.q_back;
else
lp = (struct player *)lp->queue.q_back;
if (&lp->queue == &Players)
return 0;
return lp;
if (lp == 0)
lp = (struct player *)Players.q_back;
else
lp = (struct player *)lp->queue.q_back;
if (&lp->queue == &Players)
return 0;
return lp;
}
struct player *
getplayer(natid cnum)
{
register struct emp_qelem *qp;
register struct emp_qelem *qp;
for (qp = Players.q_forw; qp != &Players; qp = qp->q_forw)
if (((struct player *)qp)->cnum == cnum)
return (struct player *)qp;
for (qp = Players.q_forw; qp != &Players; qp = qp->q_forw)
if (((struct player *)qp)->cnum == cnum)
return (struct player *)qp;
return 0;
return 0;
}
struct player *
player_find_other(struct player *us, register natid cnum)
{
register struct emp_qelem *qp;
register struct emp_qelem *qp;
for (qp = Players.q_forw; qp != &Players; qp = qp->q_forw)
if (((struct player *)qp)->cnum == cnum &&
((struct player *)qp != us) &&
(((struct player *)qp)->state == PS_PLAYING))
return (struct player *)qp;
for (qp = Players.q_forw; qp != &Players; qp = qp->q_forw)
if (((struct player *)qp)->cnum == cnum &&
((struct player *)qp != us) &&
(((struct player *)qp)->state == PS_PLAYING))
return (struct player *)qp;
return 0;
return 0;
}
void
player_wakeup_all(natid cnum)
{
register struct player *lp;
register struct player *lp;
if (NULL != (lp = getplayer(cnum)))
player_wakeup(lp);
if (NULL != (lp = getplayer(cnum)))
player_wakeup(lp);
}
void
player_wakeup(struct player *pl)
{
if (pl->waiting)
empth_wakeup(pl->proc);
if (pl->waiting)
empth_wakeup(pl->proc);
}
/*ARGSUSED*/
void
player_accept(void *argv)
{
extern s_char *loginport;
extern int errno;
struct sockaddr_in sin;
struct servent *sp;
int s;
short port;
int val;
int maxfd;
struct player *np;
int len;
int ns;
int set = 1;
int stacksize;
char buf[128];
extern s_char *loginport;
extern int errno;
struct sockaddr_in sin;
struct servent *sp;
int s;
short port;
int val;
int maxfd;
struct player *np;
int len;
int ns;
int set = 1;
int stacksize;
char buf[128];
player_init();
sp = getservbyname("empire", "tcp");
if (sp == 0)
port = htons(atoi(loginport));
else
port = sp->s_port;
sin.sin_addr.s_addr = INADDR_ANY;
sin.sin_port = port;
sin.sin_family = AF_INET;
if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
logerror("inet socket create");
exit(1);
}
val = 1;
player_init();
sp = getservbyname("empire", "tcp");
if (sp == 0)
port = htons(atoi(loginport));
else
port = sp->s_port;
sin.sin_addr.s_addr = INADDR_ANY;
sin.sin_port = port;
sin.sin_family = AF_INET;
if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
logerror("inet socket create");
exit(1);
}
val = 1;
#if !(defined(__linux__) && defined(__alpha__))
if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&val, sizeof(val)) < 0) {
logerror("inet socket setsockopt SO_REUSEADDR (%d)", errno);
exit(1);
}
if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&val, sizeof(val))
< 0) {
logerror("inet socket setsockopt SO_REUSEADDR (%d)", errno);
exit(1);
}
#else
logerror("Alpha/Linux? You don't support SO_REUSEADDR yet, do you?\n");
logerror
("Alpha/Linux? You don't support SO_REUSEADDR yet, do you?\n");
#endif
if (bind(s, (struct sockaddr *) &sin, sizeof(sin)) < 0) {
logerror("inet socket bind");
exit(1);
}
#ifdef LISTENMAXCONN /* because someone in linux world didn't want to use
* SOMAXCONN as defined in the header files... */
if (listen(s, LISTENMAXCONN) < 0) {
logerror("inet socket listen");
exit(1);
}
if (bind(s, (struct sockaddr *)&sin, sizeof(sin)) < 0) {
logerror("inet socket bind");
exit(1);
}
#ifdef LISTENMAXCONN /* because someone in linux world didn't want to use
* SOMAXCONN as defined in the header files... */
if (listen(s, LISTENMAXCONN) < 0) {
logerror("inet socket listen");
exit(1);
}
#else
if (listen(s, SOMAXCONN) < 0) {
logerror("inet socket listen");
exit(1);
}
if (listen(s, SOMAXCONN) < 0) {
logerror("inet socket listen");
exit(1);
}
#endif
maxfd = getfdtablesize() - 1;
while (1) {
empth_select(s, EMPTH_FD_READ);
len = sizeof(sin);
ns = accept(s, (struct sockaddr *) &sin, &len);
if (ns < 0) {
logerror("new socket accept");
continue;
}
(void) setsockopt(ns, SOL_SOCKET, SO_KEEPALIVE,
(char *) &set, sizeof(set));
if (ns >= maxfd) {
logerror("new fd %d, max %d, no fd's left for new user",
ns, maxfd);
close(ns);
continue;
}
np = player_new(ns, &sin);
/* XXX may not be big enough */
stacksize = 100000
/* budget */ + max(WORLD_X*WORLD_Y/2 * sizeof(int) * 7,
/* power */ MAXNOC * sizeof(struct powstr));
sprintf(buf, "Player (fd #%d)", ns);
empth_create(PP_PLAYER, player_login, stacksize,
0, buf, "Empire player", np);
maxfd = getfdtablesize() - 1;
while (1) {
empth_select(s, EMPTH_FD_READ);
len = sizeof(sin);
ns = accept(s, (struct sockaddr *)&sin, &len);
if (ns < 0) {
logerror("new socket accept");
continue;
}
(void)setsockopt(ns, SOL_SOCKET, SO_KEEPALIVE,
(char *)&set, sizeof(set));
if (ns >= maxfd) {
logerror("new fd %d, max %d, no fd's left for new user",
ns, maxfd);
close(ns);
continue;
}
np = player_new(ns, &sin);
/* XXX may not be big enough */
stacksize = 100000
/* budget */ + max(WORLD_X * WORLD_Y / 2 * sizeof(int) * 7,
/* power */ MAXNOC * sizeof(struct powstr));
sprintf(buf, "Player (fd #%d)", ns);
empth_create(PP_PLAYER, player_login, stacksize,
0, buf, "Empire player", np);
}
}