Indented with src/scripts/indent-emp.
This commit is contained in:
parent
5f263a7753
commit
9b7adfbecc
437 changed files with 52211 additions and 51052 deletions
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@ -41,43 +41,41 @@
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/*ARGSUSED*/
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void
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player_kill_idle(argv)
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void *argv;
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void *argv;
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{
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extern int max_idle;
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struct player *p;
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time_t now;
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extern int max_idle;
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struct player *p;
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time_t now;
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time(&now);
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while (1) {
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empth_sleep(now + 60);
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time(&now);
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while (1) {
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empth_sleep(now + 60);
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time(&now);
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/*if (update_pending)*/
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/*continue;*/
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for (p = player_next(0); p != 0; p = player_next(p)) {
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if (p->state == PS_SHUTDOWN) {
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/* no more mr. nice guy */
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p->state = PS_KILL;
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p->aborted++;
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empth_terminate(p->proc);
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p = player_delete(p);
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continue;
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}
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if (p->curup + max_idle * 60 < now) {
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p->state = PS_SHUTDOWN;
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/* giving control to another thread while
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* in the middle of walking player list is
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* not a good idea at all. Sasha */
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p->aborted++;
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pr_flash(p,
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"idle connection terminated\n");
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empth_wakeup(p->proc);
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/* go to sleep because player thread
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could vandalize a player list */
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break;
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}
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}
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}
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/*NOTREACHED*/
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}
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/*if (update_pending) */
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/*continue; */
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for (p = player_next(0); p != 0; p = player_next(p)) {
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if (p->state == PS_SHUTDOWN) {
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/* no more mr. nice guy */
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p->state = PS_KILL;
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p->aborted++;
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empth_terminate(p->proc);
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p = player_delete(p);
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continue;
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}
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if (p->curup + max_idle * 60 < now) {
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p->state = PS_SHUTDOWN;
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/* giving control to another thread while
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* in the middle of walking player list is
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* not a good idea at all. Sasha */
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p->aborted++;
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pr_flash(p, "idle connection terminated\n");
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empth_wakeup(p->proc);
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/* go to sleep because player thread
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could vandalize a player list */
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break;
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}
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}
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}
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/*NOTREACHED*/
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}
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@ -44,14 +44,14 @@
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/*ARGSUSED*/
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void
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delete_lostitems(argv)
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void *argv;
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void *argv;
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{
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extern int lost_items_timeout;
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time_t now;
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struct loststr lost;
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int n;
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int ncnt;
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time_t now;
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struct loststr lost;
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int n;
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int ncnt;
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while (1) {
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time(&now);
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/* logerror("Deleting lost items at %s", ctime(&now));*/
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@ -67,9 +67,8 @@ void *argv;
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ncnt++;
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}
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/* logerror("Deleted %d lost items", ncnt, ctime(&now));*/
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now = now + 900; /* Every 15 minutes */
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now = now + 900; /* Every 15 minutes */
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empth_sleep(now);
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}
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/*NOTREACHED*/
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}
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@ -65,12 +65,12 @@
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#include "global.h"
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#include "prototypes.h"
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s_char program[] = "server";
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s_char program[] = "server";
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extern void player_accept();
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extern void player_kill_idle();
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extern void update_sched();
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extern void delete_lostitems();
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extern void player_accept();
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extern void player_kill_idle();
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extern void update_sched();
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extern void delete_lostitems();
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void nullify_objects(void);
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void init_files(void);
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void close_files(void);
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@ -90,14 +90,14 @@ static int mainpid = 0;
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int
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main(argc, argv)
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int argc;
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char *argv[];
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int argc;
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char *argv[];
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{
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time_t now;
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int hour[2];
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int flags = 0;
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int debug = 0;
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int op;
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time_t now;
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int hour[2];
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int flags = 0;
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int debug = 0;
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int op;
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char *config_file = NULL;
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extern s_char *datadir;
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extern char *optarg;
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@ -105,54 +105,54 @@ char *argv[];
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#ifdef POSIXSIGNALS
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struct sigaction act;
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#endif /* POSIXSIGNALS */
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#if !defined(_WIN32)
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mainpid = getpid();
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mainpid = getpid();
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while ((op = getopt(argc, argv, "D:de:psh")) != EOF) {
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switch (op) {
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case 'D':
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datadir = optarg;
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break;
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case 'd':
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debug++;
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break;
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case 'e':
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config_file = optarg;
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break;
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case 'p':
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flags |= EMPTH_PRINT;
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break;
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case 's':
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flags |= EMPTH_PRINT|EMPTH_STACKCHECK;
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break;
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case 'h':
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default:
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printf("Usage: %s -d -p -s\n",argv[0]);
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return 0;
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}
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switch (op) {
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case 'D':
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datadir = optarg;
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break;
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case 'd':
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debug++;
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break;
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case 'e':
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config_file = optarg;
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break;
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case 'p':
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flags |= EMPTH_PRINT;
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break;
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case 's':
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flags |= EMPTH_PRINT | EMPTH_STACKCHECK;
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break;
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case 'h':
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default:
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printf("Usage: %s -d -p -s\n", argv[0]);
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return 0;
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}
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}
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#endif
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if (config_file == NULL) {
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sprintf (tbuf, "%s/econfig", datadir);
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config_file = tbuf;
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sprintf(tbuf, "%s/econfig", datadir);
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config_file = tbuf;
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}
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logerror("------------------------------------------------------");
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#if !defined(_WIN32)
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logerror("Empire server (pid %d) started", getpid());
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#else
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logerror("Empire server started");
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#endif /* _WIN32 */
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#if defined(_WIN32)
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loc_NTInit();
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#endif
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emp_config (config_file);
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emp_config(config_file);
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update_policy_check();
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nullify_objects();
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#if !defined(_WIN32)
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/* signal() should not be used with mit pthreads. Anyway if u
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have a posix threads u definitly have posix signals -- Sasha */
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@ -160,39 +160,39 @@ char *argv[];
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#ifdef SA_SIGINFO
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act.sa_flags = SA_SIGINFO;
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#endif
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sigemptyset (&act.sa_mask);
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sigemptyset(&act.sa_mask);
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if (debug == 0 && flags == 0) {
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disassoc();
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disassoc();
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}
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act.sa_handler = shutdwn;
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/* pthreads on Linux use SIGUSR1 (*shrug*) so only catch it if not on
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a Linux box running POSIX threads -- STM */
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/* pthreads on Linux use SIGUSR1 (*shrug*) so only catch it if not on
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a Linux box running POSIX threads -- STM */
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#if !(defined(__linux__) && defined(_EMPTH_POSIX))
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sigaction (SIGUSR1, &act, NULL);
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sigaction(SIGUSR1, &act, NULL);
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#endif
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sigaction (SIGTERM, &act, NULL);
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sigaction (SIGINT, &act, NULL);
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sigaction(SIGTERM, &act, NULL);
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sigaction(SIGINT, &act, NULL);
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act.sa_handler = panic;
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sigaction (SIGBUS, &act, NULL);
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sigaction (SIGSEGV, &act, NULL);
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sigaction (SIGILL, &act, NULL);
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sigaction (SIGFPE, &act, NULL);
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sigaction(SIGBUS, &act, NULL);
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sigaction(SIGSEGV, &act, NULL);
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sigaction(SIGILL, &act, NULL);
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sigaction(SIGFPE, &act, NULL);
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act.sa_handler = SIG_IGN;
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sigaction(SIGPIPE, &act, NULL);
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#else
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if (debug == 0 && flags == 0) {
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disassoc();
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disassoc();
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/* pthreads on Linux use SIGUSR1 (*shrug*) so only catch it if not on
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a Linux box running POSIX threads -- STM */
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#if !(defined(__linux__) && defined(_EMPTH_POSIX))
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signal(SIGUSR1, shutdwn);
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signal(SIGUSR1, shutdwn);
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#endif
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signal(SIGTERM, shutdwn);
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signal(SIGBUS, panic);
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signal(SIGSEGV, panic);
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signal(SIGILL, panic);
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signal(SIGFPE, panic);
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signal(SIGINT, shutdwn);
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signal(SIGTERM, shutdwn);
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signal(SIGBUS, panic);
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signal(SIGSEGV, panic);
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signal(SIGILL, panic);
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signal(SIGFPE, panic);
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signal(SIGINT, shutdwn);
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}
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signal(SIGPIPE, SIG_IGN);
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#endif /* POSIXSIGNALS */
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init_files();
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io_init();
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gamehours(now, hour);
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if (opt_MOB_ACCESS) {
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/* This fixes up mobility upon restart */
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mobility_init();
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}
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empth_create(PP_ACCEPT, player_accept, (50*1024), flags, "AcceptPlayers",
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"Accept network connections", 0);
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empth_create(PP_KILLIDLE, player_kill_idle, (50*1024), flags, "KillIdle",
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"Kills idle player connections", 0);
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empth_create(PP_SCHED, update_sched, (50*1024), flags, "UpdateSched",
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"Schedules updates to occur", 0);
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empth_create(PP_TIMESTAMP, delete_lostitems, (50*1024), flags, "DeleteItems",
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"Deletes old lost items", 0);
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if (opt_MOB_ACCESS) {
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/* Start the mobility access check thread */
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empth_create(PP_TIMESTAMP, mobility_check, (50*1024), flags, "MobilityCheck",
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"Writes the timestamp file", 0);
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/* This fixes up mobility upon restart */
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mobility_init();
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}
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empth_create(PP_ACCEPT, player_accept, (50 * 1024), flags,
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"AcceptPlayers", "Accept network connections", 0);
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empth_create(PP_KILLIDLE, player_kill_idle, (50 * 1024), flags,
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"KillIdle", "Kills idle player connections", 0);
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empth_create(PP_SCHED, update_sched, (50 * 1024), flags, "UpdateSched",
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"Schedules updates to occur", 0);
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empth_create(PP_TIMESTAMP, delete_lostitems, (50 * 1024), flags,
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"DeleteItems", "Deletes old lost items", 0);
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if (opt_MOB_ACCESS) {
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/* Start the mobility access check thread */
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empth_create(PP_TIMESTAMP, mobility_check, (50 * 1024), flags,
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"MobilityCheck", "Writes the timestamp file", 0);
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}
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if (opt_MARKET) {
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empth_create(PP_TIMESTAMP, market_update, (50*1024), flags, "MarketUpdate",
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"Updates the market", 0);
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empth_create(PP_TIMESTAMP, market_update, (50 * 1024), flags,
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"MarketUpdate", "Updates the market", 0);
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}
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#if defined(__linux__) && defined(_EMPTH_POSIX)
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strcpy(tbuf, argv[0]);
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for (op = 1; op < argc; op++) {
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strcat(tbuf, " ");
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strcat(tbuf, argv[op]);
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}
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sprintf(argv[0], "%s (main pid: %d)", tbuf, getpid());
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strcpy(tbuf, argv[0]);
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for (op = 1; op < argc; op++) {
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strcat(tbuf, " ");
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strcat(tbuf, argv[op]);
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}
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sprintf(argv[0], "%s (main pid: %d)", tbuf, getpid());
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#endif
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empth_exit();
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empth_exit();
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/* We should never get here. But, just in case... */
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close_files();
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#if defined(_WIN32)
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loc_NTTerm();
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#endif
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#endif
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return 0;
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}
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@ -303,14 +303,14 @@ panic(int sig)
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#if !defined(_WIN32)
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#ifdef POSIXSIGNALS
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struct sigaction act;
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act.sa_flags = 0;
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sigemptyset (&act.sa_mask);
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sigemptyset(&act.sa_mask);
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act.sa_handler = SIG_DFL;
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sigaction (SIGBUS, &act, NULL);
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sigaction (SIGSEGV, &act, NULL);
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sigaction (SIGILL, &act, NULL);
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sigaction (SIGFPE, &act, NULL);
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sigaction(SIGBUS, &act, NULL);
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sigaction(SIGSEGV, &act, NULL);
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sigaction(SIGILL, &act, NULL);
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sigaction(SIGFPE, &act, NULL);
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#else
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signal(SIGBUS, SIG_DFL);
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signal(SIGSEGV, SIG_DFL);
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@ -328,43 +328,43 @@ emp_sig_t
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shutdwn(int sig)
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{
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struct player *p;
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time_t now;
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time_t now;
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#if defined(__linux__) && defined(_EMPTH_POSIX)
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/* This is a hack to get around the way pthreads work on Linux. This
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may be useful on other platforms too where threads are turned into
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processes. */
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if (getpid() != mainpid) {
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empth_t *me;
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if (getpid() != mainpid) {
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empth_t *me;
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me = empth_self();
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if (me && me->name) {
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if (strlen(me->name) > 5) {
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/* Player threads are cleaned up below, so just have
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them return. This should work. */
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if (!strncmp("Player", me->name, 6)) {
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return;
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}
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}
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me = empth_self();
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if (me && me->name) {
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if (strlen(me->name) > 5) {
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/* Player threads are cleaned up below, so just have
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them return. This should work. */
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if (!strncmp("Player", me->name, 6)) {
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return;
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}
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/* Not a player thread - must be server thread, so exit */
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empth_exit();
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return;
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}
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}
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/* Not a player thread - must be server thread, so exit */
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empth_exit();
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return;
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}
|
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#endif
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logerror("Shutdown commencing (cleaning up threads.)");
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logerror("Shutdown commencing (cleaning up threads.)");
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for (p = player_next(0); p != 0; p = player_next(p)) {
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if (p->state != PS_PLAYING)
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continue;
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pr_flash(p, "Server shutting down...\n");
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p->state = PS_SHUTDOWN;
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p->aborted++;
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if (p->command) {
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pr_flash(p, "Shutdown aborting command\n");
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}
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empth_wakeup(p->proc);
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if (p->state != PS_PLAYING)
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continue;
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pr_flash(p, "Server shutting down...\n");
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p->state = PS_SHUTDOWN;
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p->aborted++;
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if (p->command) {
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pr_flash(p, "Shutdown aborting command\n");
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}
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empth_wakeup(p->proc);
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}
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if (!sig) {
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|
@ -377,15 +377,15 @@ shutdwn(int sig)
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}
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for (p = player_next(0); p != 0; p = player_next(p)) {
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p->state = PS_KILL;
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p->aborted++;
|
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empth_terminate(p->proc);
|
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p = player_delete(p);
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p->state = PS_KILL;
|
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p->aborted++;
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empth_terminate(p->proc);
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p = player_delete(p);
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}
|
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if (sig)
|
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logerror("Server shutting down on signal %d", sig);
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logerror("Server shutting down on signal %d", sig);
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else
|
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logerror("Server shutting down at Deity's request");
|
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logerror("Server shutting down at Deity's request");
|
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close_files();
|
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_exit(0);
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}
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|
@ -395,67 +395,67 @@ void
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nullify_objects(void)
|
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{
|
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int i, j;
|
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|
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|
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if (opt_BIG_CITY) {
|
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dchr[SCT_CAPIT].d_flg = bigcity_dchr.d_flg;
|
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dchr[SCT_CAPIT].d_pkg = bigcity_dchr.d_pkg;
|
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dchr[SCT_CAPIT].d_build = bigcity_dchr.d_build;
|
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dchr[SCT_CAPIT].d_lcms = bigcity_dchr.d_lcms;
|
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dchr[SCT_CAPIT].d_hcms = bigcity_dchr.d_hcms;
|
||||
dchr[SCT_CAPIT].d_name = bigcity_dchr.d_name;
|
||||
dchr[SCT_CAPIT].d_flg = bigcity_dchr.d_flg;
|
||||
dchr[SCT_CAPIT].d_pkg = bigcity_dchr.d_pkg;
|
||||
dchr[SCT_CAPIT].d_build = bigcity_dchr.d_build;
|
||||
dchr[SCT_CAPIT].d_lcms = bigcity_dchr.d_lcms;
|
||||
dchr[SCT_CAPIT].d_hcms = bigcity_dchr.d_hcms;
|
||||
dchr[SCT_CAPIT].d_name = bigcity_dchr.d_name;
|
||||
}
|
||||
for (i = 0; i < pln_maxno; i++) {
|
||||
if (opt_NO_HCMS)
|
||||
plchr[i].pl_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
plchr[i].pl_lcm = 0;
|
||||
if (opt_NO_OIL)
|
||||
plchr[i].pl_fuel = 0;
|
||||
if (opt_PLANENAMES)
|
||||
plchr[i].pl_name = plchr[i].pl_planename;
|
||||
if (opt_NO_HCMS)
|
||||
plchr[i].pl_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
plchr[i].pl_lcm = 0;
|
||||
if (opt_NO_OIL)
|
||||
plchr[i].pl_fuel = 0;
|
||||
if (opt_PLANENAMES)
|
||||
plchr[i].pl_name = plchr[i].pl_planename;
|
||||
}
|
||||
for (i = 0; i < lnd_maxno; i++) {
|
||||
if (opt_NO_HCMS)
|
||||
lchr[i].l_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
lchr[i].l_lcm = 0;
|
||||
/* Fix up the military values */
|
||||
for (j = 0; j < lchr[i].l_nv; j++) {
|
||||
if (lchr[i].l_vtype[j] == V_MILIT)
|
||||
lchr[i].l_mil = lchr[i].l_vamt[j];
|
||||
}
|
||||
if (opt_NO_HCMS)
|
||||
lchr[i].l_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
lchr[i].l_lcm = 0;
|
||||
/* Fix up the military values */
|
||||
for (j = 0; j < lchr[i].l_nv; j++) {
|
||||
if (lchr[i].l_vtype[j] == V_MILIT)
|
||||
lchr[i].l_mil = lchr[i].l_vamt[j];
|
||||
}
|
||||
}
|
||||
for (i = 0; i < shp_maxno; i++) {
|
||||
if (opt_NO_HCMS)
|
||||
mchr[i].m_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
mchr[i].m_lcm = 0;
|
||||
if (opt_NO_OIL) {
|
||||
if (mchr[i].m_flags & M_OIL)
|
||||
mchr[i].m_name = 0;
|
||||
}
|
||||
if (opt_NO_HCMS)
|
||||
mchr[i].m_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
mchr[i].m_lcm = 0;
|
||||
if (opt_NO_OIL) {
|
||||
if (mchr[i].m_flags & M_OIL)
|
||||
mchr[i].m_name = 0;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < nuk_maxno; i++) {
|
||||
if (opt_NO_HCMS)
|
||||
nchr[i].n_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
nchr[i].n_lcm = 0;
|
||||
if (opt_NO_HCMS)
|
||||
nchr[i].n_hcm = 0;
|
||||
if (opt_NO_LCMS)
|
||||
nchr[i].n_lcm = 0;
|
||||
}
|
||||
for (i = 0; i < sct_maxno; i++) {
|
||||
if (opt_NO_HCMS)
|
||||
dchr[i].d_hcms = 0;
|
||||
if (opt_NO_LCMS)
|
||||
dchr[i].d_lcms = 0;
|
||||
if (opt_NO_HCMS)
|
||||
dchr[i].d_hcms = 0;
|
||||
if (opt_NO_LCMS)
|
||||
dchr[i].d_lcms = 0;
|
||||
}
|
||||
for (i = 0; i < prd_maxno; i++) {
|
||||
for (j = 0; j < pchr[i].p_nv; j++) {
|
||||
if (opt_NO_HCMS && pchr[i].p_vtype[j] == V_HCM)
|
||||
pchr[i].p_vamt[j] = 0;
|
||||
if (opt_NO_LCMS && pchr[i].p_vtype[j] == V_LCM)
|
||||
pchr[i].p_vamt[j] = 0;
|
||||
if (opt_NO_OIL && pchr[i].p_vtype[j] == V_OIL)
|
||||
pchr[i].p_vamt[j] = 0;
|
||||
}
|
||||
for (j = 0; j < pchr[i].p_nv; j++) {
|
||||
if (opt_NO_HCMS && pchr[i].p_vtype[j] == V_HCM)
|
||||
pchr[i].p_vamt[j] = 0;
|
||||
if (opt_NO_LCMS && pchr[i].p_vtype[j] == V_LCM)
|
||||
pchr[i].p_vamt[j] = 0;
|
||||
if (opt_NO_OIL && pchr[i].p_vtype[j] == V_OIL)
|
||||
pchr[i].p_vamt[j] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -466,12 +466,12 @@ loc_NTInit()
|
|||
int rc;
|
||||
WORD wVersionRequested;
|
||||
WSADATA wsaData;
|
||||
|
||||
|
||||
wVersionRequested = MAKEWORD(2, 0);
|
||||
rc = WSAStartup(wVersionRequested, &wsaData);
|
||||
if (rc != 0) {
|
||||
logerror("WSAStartup failed. %d", rc);
|
||||
_exit(1);
|
||||
logerror("WSAStartup failed. %d", rc);
|
||||
_exit(1);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -483,4 +483,3 @@ loc_NTTerm()
|
|||
WSACleanup();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -68,20 +68,19 @@ void *argv;
|
|||
/*ARGSUSED*/
|
||||
void
|
||||
market_update(argv)
|
||||
void *argv;
|
||||
void *argv;
|
||||
{
|
||||
time_t now;
|
||||
time_t now;
|
||||
struct player *dp;
|
||||
|
||||
|
||||
while (1) {
|
||||
time(&now);
|
||||
/* logerror("Checking the world markets at %s", ctime(&now));*/
|
||||
dp = player_new(0, 0);
|
||||
empth_create(PP_UPDATE, check_all_markets, (50*1024), 0,
|
||||
"MarketCheck", "Checks the world markets", dp);
|
||||
now = now + 300; /* Every 5 minutes */
|
||||
empth_create(PP_UPDATE, check_all_markets, (50 * 1024), 0,
|
||||
"MarketCheck", "Checks the world markets", dp);
|
||||
now = now + 300; /* Every 5 minutes */
|
||||
empth_sleep(now);
|
||||
}
|
||||
/*NOTREACHED*/
|
||||
}
|
||||
|
||||
|
|
|
@ -46,51 +46,53 @@ int shutdown_pending;
|
|||
void
|
||||
shutdown_init(void)
|
||||
{
|
||||
shutdown_pending = 0;
|
||||
shutdown_pending = 0;
|
||||
}
|
||||
|
||||
void
|
||||
shutdown_sequence(argc, argv)
|
||||
int argc;
|
||||
s_char **argv;
|
||||
int argc;
|
||||
s_char **argv;
|
||||
{
|
||||
struct natstr *god;
|
||||
struct tm *tm;
|
||||
time_t now;
|
||||
s_char header[100];
|
||||
struct natstr *god;
|
||||
struct tm *tm;
|
||||
time_t now;
|
||||
s_char header[100];
|
||||
|
||||
if (shutdown_pending <= 0) {
|
||||
shutdown_pending = 0;
|
||||
logerror("shutdown called with 0 shutdown_pending");
|
||||
empth_exit();
|
||||
return;
|
||||
}
|
||||
god = getnatp(0);
|
||||
while (shutdown_pending > 0) {
|
||||
--shutdown_pending;
|
||||
time(&now);
|
||||
if (shutdown_pending <= 1440) { /* one day */
|
||||
tm = localtime(&now);
|
||||
sprintf(header, "BROADCAST from %s @ %02d:%02d: ",
|
||||
god->nat_cnam, tm->tm_hour, tm->tm_min);
|
||||
if (!shutdown_pending) {
|
||||
pr_wall("%sServer shutting down NOW!\n", header);
|
||||
shutdwn(0);
|
||||
} else if (shutdown_pending == 1) {
|
||||
pr_wall("%sServer shutting down in 1 minute!\n", header);
|
||||
} else if (shutdown_pending <= 5) {
|
||||
pr_wall("%sServer shutting down in %d minutes!\n", header, shutdown_pending);
|
||||
} else if (shutdown_pending <= 60 &&
|
||||
shutdown_pending%10 == 0) {
|
||||
pr_wall("%sThe server will be shutting down in %d minutes!\n", header, shutdown_pending);
|
||||
} else if (shutdown_pending%60 == 0) {
|
||||
pr_wall("%sThe server will be shutting down %d hours from now.\n", header, (int)(shutdown_pending/60));
|
||||
}
|
||||
}
|
||||
empth_sleep(now + 60);
|
||||
}
|
||||
if (shutdown_pending <= 0) {
|
||||
shutdown_pending = 0;
|
||||
logerror("shutdown called with 0 shutdown_pending");
|
||||
empth_exit();
|
||||
return;
|
||||
}
|
||||
god = getnatp(0);
|
||||
while (shutdown_pending > 0) {
|
||||
--shutdown_pending;
|
||||
time(&now);
|
||||
if (shutdown_pending <= 1440) { /* one day */
|
||||
tm = localtime(&now);
|
||||
sprintf(header, "BROADCAST from %s @ %02d:%02d: ",
|
||||
god->nat_cnam, tm->tm_hour, tm->tm_min);
|
||||
if (!shutdown_pending) {
|
||||
pr_wall("%sServer shutting down NOW!\n", header);
|
||||
shutdwn(0);
|
||||
} else if (shutdown_pending == 1) {
|
||||
pr_wall("%sServer shutting down in 1 minute!\n", header);
|
||||
} else if (shutdown_pending <= 5) {
|
||||
pr_wall("%sServer shutting down in %d minutes!\n", header,
|
||||
shutdown_pending);
|
||||
} else if (shutdown_pending <= 60
|
||||
&& shutdown_pending % 10 == 0) {
|
||||
pr_wall
|
||||
("%sThe server will be shutting down in %d minutes!\n",
|
||||
header, shutdown_pending);
|
||||
} else if (shutdown_pending % 60 == 0) {
|
||||
pr_wall
|
||||
("%sThe server will be shutting down %d hours from now.\n",
|
||||
header, (int)(shutdown_pending / 60));
|
||||
}
|
||||
}
|
||||
empth_sleep(now + 60);
|
||||
}
|
||||
empth_exit();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -43,99 +43,99 @@
|
|||
/*ARGSUSED*/
|
||||
void
|
||||
mobility_check(argv)
|
||||
void *argv;
|
||||
void *argv;
|
||||
|
||||
{
|
||||
extern s_char *timestampfil;
|
||||
extern int updating_mob;
|
||||
struct mob_acc_globals timestamps;
|
||||
time_t now;
|
||||
FILE *fp;
|
||||
int hour[2];
|
||||
|
||||
while (1) {
|
||||
time(&now);
|
||||
/* logerror("Updating timestamp file at %s", ctime(&now));*/
|
||||
#if !defined(_WIN32)
|
||||
if ((fp = fopen(timestampfil, "r+")) == NULL) {
|
||||
#else
|
||||
if ((fp = fopen(timestampfil, "r+b")) == NULL) {
|
||||
#endif
|
||||
logerror("Unable to edit timestamp file.");
|
||||
continue;
|
||||
}
|
||||
rewind(fp);
|
||||
fread(×tamps, sizeof(timestamps), 1, fp);
|
||||
timestamps.timestamp = now;
|
||||
rewind(fp);
|
||||
fwrite(×tamps, sizeof(timestamps), 1, fp);
|
||||
fclose(fp);
|
||||
if (!gamehours(now, hour)) {
|
||||
if (updating_mob == 1) {
|
||||
update_all_mob();
|
||||
logerror("Turning off mobility updating (gamehours).");
|
||||
updating_mob = 0;
|
||||
}
|
||||
} else if (updating_mob == 1 && now < timestamps.starttime) {
|
||||
logerror("Turning off mobility updating at %s", ctime(&now));
|
||||
update_all_mob();
|
||||
updating_mob = 0;
|
||||
} else if (updating_mob == 0 && now >= timestamps.starttime) {
|
||||
logerror("Turning on mobility updating at %s", ctime(&now));
|
||||
update_all_mob();
|
||||
updating_mob = 1;
|
||||
}
|
||||
now = now + 180; /* Every 3 minutes */
|
||||
empth_sleep(now);
|
||||
|
||||
}
|
||||
/*NOTREACHED*/
|
||||
}
|
||||
|
||||
void
|
||||
mobility_init()
|
||||
{
|
||||
extern s_char *timestampfil;
|
||||
extern int updating_mob;
|
||||
struct mob_acc_globals timestamps;
|
||||
time_t now;
|
||||
time_t lastsavedtime;
|
||||
FILE *fp;
|
||||
int hour[2];
|
||||
|
||||
/* During downtime, we don't want mobility to accrue. So, we look
|
||||
at the timestamp file, and determine how far forward to push
|
||||
mobility */
|
||||
extern s_char *timestampfil;
|
||||
extern int updating_mob;
|
||||
struct mob_acc_globals timestamps;
|
||||
time_t now;
|
||||
FILE *fp;
|
||||
int hour[2];
|
||||
|
||||
while (1) {
|
||||
time(&now);
|
||||
/* logerror("Updating timestamp file at %s", ctime(&now));*/
|
||||
#if !defined(_WIN32)
|
||||
if ((fp = fopen(timestampfil, "r+")) == NULL) {
|
||||
#else
|
||||
if ((fp = fopen(timestampfil, "r+b")) == NULL) {
|
||||
#endif
|
||||
logerror("Unable to edit timestamp file.");
|
||||
} else {
|
||||
rewind(fp);
|
||||
fread(×tamps, sizeof(timestamps), 1, fp);
|
||||
lastsavedtime = timestamps.timestamp;
|
||||
timestamps.timestamp = now;
|
||||
rewind(fp);
|
||||
fwrite(×tamps, sizeof(timestamps), 1, fp);
|
||||
fclose(fp);
|
||||
logerror("Unable to edit timestamp file.");
|
||||
continue;
|
||||
}
|
||||
time(&now);
|
||||
logerror("Adjusting timestamps at %s",ctime(&now));
|
||||
logerror("(was %s)",ctime(&lastsavedtime));
|
||||
/* Update the timestamps to this point in time */
|
||||
update_timestamps(lastsavedtime);
|
||||
time(&now);
|
||||
logerror("Done at %s", ctime(&now));
|
||||
|
||||
if (now >= timestamps.starttime && gamehours(now, hour)) {
|
||||
logerror("Turning on mobility updating.");
|
||||
updating_mob = 1;
|
||||
} else {
|
||||
logerror("Turning off mobility updating.");
|
||||
rewind(fp);
|
||||
fread(×tamps, sizeof(timestamps), 1, fp);
|
||||
timestamps.timestamp = now;
|
||||
rewind(fp);
|
||||
fwrite(×tamps, sizeof(timestamps), 1, fp);
|
||||
fclose(fp);
|
||||
if (!gamehours(now, hour)) {
|
||||
if (updating_mob == 1) {
|
||||
update_all_mob();
|
||||
logerror("Turning off mobility updating (gamehours).");
|
||||
updating_mob = 0;
|
||||
}
|
||||
} else if (updating_mob == 1 && now < timestamps.starttime) {
|
||||
logerror("Turning off mobility updating at %s", ctime(&now));
|
||||
update_all_mob();
|
||||
updating_mob = 0;
|
||||
} else if (updating_mob == 0 && now >= timestamps.starttime) {
|
||||
logerror("Turning on mobility updating at %s", ctime(&now));
|
||||
update_all_mob();
|
||||
updating_mob = 1;
|
||||
}
|
||||
now = now + 180; /* Every 3 minutes */
|
||||
empth_sleep(now);
|
||||
|
||||
}
|
||||
/*NOTREACHED*/
|
||||
}
|
||||
|
||||
void
|
||||
mobility_init()
|
||||
{
|
||||
extern s_char *timestampfil;
|
||||
extern int updating_mob;
|
||||
struct mob_acc_globals timestamps;
|
||||
time_t now;
|
||||
time_t lastsavedtime;
|
||||
FILE *fp;
|
||||
int hour[2];
|
||||
|
||||
/* During downtime, we don't want mobility to accrue. So, we look
|
||||
at the timestamp file, and determine how far forward to push
|
||||
mobility */
|
||||
|
||||
time(&now);
|
||||
#if !defined(_WIN32)
|
||||
if ((fp = fopen(timestampfil, "r+")) == NULL) {
|
||||
#else
|
||||
if ((fp = fopen(timestampfil, "r+b")) == NULL) {
|
||||
#endif
|
||||
logerror("Unable to edit timestamp file.");
|
||||
} else {
|
||||
rewind(fp);
|
||||
fread(×tamps, sizeof(timestamps), 1, fp);
|
||||
lastsavedtime = timestamps.timestamp;
|
||||
timestamps.timestamp = now;
|
||||
rewind(fp);
|
||||
fwrite(×tamps, sizeof(timestamps), 1, fp);
|
||||
fclose(fp);
|
||||
}
|
||||
time(&now);
|
||||
logerror("Adjusting timestamps at %s", ctime(&now));
|
||||
logerror("(was %s)", ctime(&lastsavedtime));
|
||||
/* Update the timestamps to this point in time */
|
||||
update_timestamps(lastsavedtime);
|
||||
time(&now);
|
||||
logerror("Done at %s", ctime(&now));
|
||||
|
||||
if (now >= timestamps.starttime && gamehours(now, hour)) {
|
||||
logerror("Turning on mobility updating.");
|
||||
updating_mob = 1;
|
||||
} else {
|
||||
logerror("Turning off mobility updating.");
|
||||
updating_mob = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,114 +39,115 @@
|
|||
#include "prototypes.h"
|
||||
#include "optlist.h"
|
||||
|
||||
empth_sem_t *update_sem;
|
||||
empth_sem_t *update_sem;
|
||||
|
||||
extern void update_main();
|
||||
extern void update_wait();
|
||||
time_t update_time;
|
||||
extern void update_main();
|
||||
extern void update_wait();
|
||||
time_t update_time;
|
||||
|
||||
/*ARGSUSED*/
|
||||
void
|
||||
update_sched(argv)
|
||||
void *argv;
|
||||
void *argv;
|
||||
{
|
||||
extern int s_p_etu;
|
||||
extern int etu_per_update;
|
||||
extern int adj_update;
|
||||
extern int update_window;
|
||||
s_char *kw;
|
||||
int hour[2];
|
||||
int wind;
|
||||
time_t now, delta;
|
||||
extern int s_p_etu;
|
||||
extern int etu_per_update;
|
||||
extern int adj_update;
|
||||
extern int update_window;
|
||||
s_char *kw;
|
||||
int hour[2];
|
||||
int wind;
|
||||
time_t now, delta;
|
||||
|
||||
update_sem = empth_sem_create("Update", 0);
|
||||
empth_create(PP_SCHED, update_wait, (50*1024), 0, "UpdateWait",
|
||||
"Waits until players idle", 0);
|
||||
update_sem = empth_sem_create("Update", 0);
|
||||
empth_create(PP_SCHED, update_wait, (50 * 1024), 0, "UpdateWait",
|
||||
"Waits until players idle", 0);
|
||||
time(&now);
|
||||
(void)gamehours(now, hour);
|
||||
if (NULL != (kw = kw_find("s_p_etu")))
|
||||
kw_parse(CF_VALUE, kw, &s_p_etu);
|
||||
if (NULL != (kw = kw_find("etu_per_update")))
|
||||
kw_parse(CF_VALUE, kw, &etu_per_update);
|
||||
if (NULL != (kw = kw_find("adj_update")))
|
||||
kw_parse(CF_VALUE, kw, &adj_update);
|
||||
if (NULL != (kw = kw_find("update_window")))
|
||||
kw_parse(CF_VALUE, kw, &update_window);
|
||||
if (s_p_etu <= 0) {
|
||||
logerror("bad value for s_p_etu (%d)", s_p_etu);
|
||||
s_p_etu = 2 * 60;
|
||||
logerror("setting s_p_etu to %d", s_p_etu);
|
||||
}
|
||||
while (1) {
|
||||
time(&now);
|
||||
(void) gamehours(now, hour);
|
||||
if (NULL != (kw = kw_find("s_p_etu")))
|
||||
kw_parse(CF_VALUE, kw, &s_p_etu);
|
||||
if (NULL != (kw = kw_find("etu_per_update")))
|
||||
kw_parse(CF_VALUE, kw, &etu_per_update);
|
||||
if (NULL != (kw = kw_find("adj_update")))
|
||||
kw_parse(CF_VALUE, kw, &adj_update);
|
||||
if (NULL != (kw = kw_find("update_window")))
|
||||
kw_parse(CF_VALUE, kw, &update_window);
|
||||
if (s_p_etu <= 0) {
|
||||
logerror("bad value for s_p_etu (%d)", s_p_etu);
|
||||
s_p_etu = 2 * 60;
|
||||
logerror("setting s_p_etu to %d", s_p_etu);
|
||||
next_update_time(&now, &update_time, &delta);
|
||||
if (update_window > 0) {
|
||||
wind = (random() % update_window);
|
||||
update_time += wind;
|
||||
delta += wind;
|
||||
}
|
||||
while (1) {
|
||||
time(&now);
|
||||
next_update_time(&now, &update_time, &delta);
|
||||
if (update_window > 0) {
|
||||
wind = (random() % update_window);
|
||||
update_time += wind;
|
||||
delta += wind;
|
||||
}
|
||||
logerror("Next update at %s", ctime(&update_time));
|
||||
logerror("Next update in %d seconds", delta);
|
||||
/* sleep until update is scheduled to go off */
|
||||
empth_sleep(update_time);
|
||||
time(&now);
|
||||
now += adj_update;
|
||||
if (!gamehours(now, hour)) {
|
||||
logerror("No update permitted (hours restriction)");
|
||||
continue;
|
||||
}
|
||||
if (!updatetime(&now)) {
|
||||
logerror("No update wanted");
|
||||
continue;
|
||||
}
|
||||
if (updates_disabled()) {
|
||||
logerror("Updates disabled...skipping update");
|
||||
continue;
|
||||
}
|
||||
empth_sem_signal(update_sem);
|
||||
logerror("Next update at %s", ctime(&update_time));
|
||||
logerror("Next update in %d seconds", delta);
|
||||
/* sleep until update is scheduled to go off */
|
||||
empth_sleep(update_time);
|
||||
time(&now);
|
||||
now += adj_update;
|
||||
if (!gamehours(now, hour)) {
|
||||
logerror("No update permitted (hours restriction)");
|
||||
continue;
|
||||
}
|
||||
/*NOTREACHED*/
|
||||
if (!updatetime(&now)) {
|
||||
logerror("No update wanted");
|
||||
continue;
|
||||
}
|
||||
if (updates_disabled()) {
|
||||
logerror("Updates disabled...skipping update");
|
||||
continue;
|
||||
}
|
||||
empth_sem_signal(update_sem);
|
||||
}
|
||||
/*NOTREACHED*/
|
||||
}
|
||||
|
||||
/*ARGSUSED*/
|
||||
void
|
||||
update_wait(argv)
|
||||
void *argv;
|
||||
void *argv;
|
||||
{
|
||||
struct player *p;
|
||||
int running;
|
||||
time_t now;
|
||||
int stacksize;
|
||||
struct player *dp;
|
||||
struct player *p;
|
||||
int running;
|
||||
time_t now;
|
||||
int stacksize;
|
||||
struct player *dp;
|
||||
|
||||
while (1) {
|
||||
empth_sem_wait(update_sem);
|
||||
running = 0;
|
||||
for (p = player_next(0); p != 0; p = player_next(p)) {
|
||||
if (p->state != PS_PLAYING)
|
||||
continue;
|
||||
if (p->command) {
|
||||
pr_flash(p, "Update aborting command\n");
|
||||
p->aborted = 1;
|
||||
empth_wakeup(p->proc);
|
||||
running++;
|
||||
}
|
||||
}
|
||||
time(&now);
|
||||
if (running) {
|
||||
/* sleep a few, wait for aborts to take effect */
|
||||
empth_sleep(now + 2);
|
||||
}
|
||||
/*
|
||||
* we rely on the fact that update's priority is the highest
|
||||
* in the land so it can finish before it yields.
|
||||
*/
|
||||
dp = player_new(0, 0);
|
||||
stacksize= 100000 +
|
||||
/* finish_sects */ WORLD_X*WORLD_Y*(2*sizeof(double)+sizeof(s_char *));
|
||||
|
||||
empth_create(PP_UPDATE, update_main, stacksize, 0,
|
||||
"UpdateRun", "Updates the world", dp);
|
||||
while (1) {
|
||||
empth_sem_wait(update_sem);
|
||||
running = 0;
|
||||
for (p = player_next(0); p != 0; p = player_next(p)) {
|
||||
if (p->state != PS_PLAYING)
|
||||
continue;
|
||||
if (p->command) {
|
||||
pr_flash(p, "Update aborting command\n");
|
||||
p->aborted = 1;
|
||||
empth_wakeup(p->proc);
|
||||
running++;
|
||||
}
|
||||
}
|
||||
/*NOTREACHED*/
|
||||
time(&now);
|
||||
if (running) {
|
||||
/* sleep a few, wait for aborts to take effect */
|
||||
empth_sleep(now + 2);
|
||||
}
|
||||
/*
|
||||
* we rely on the fact that update's priority is the highest
|
||||
* in the land so it can finish before it yields.
|
||||
*/
|
||||
dp = player_new(0, 0);
|
||||
stacksize = 100000 +
|
||||
/* finish_sects */ WORLD_X * WORLD_Y * (2 * sizeof(double) +
|
||||
sizeof(s_char *));
|
||||
|
||||
empth_create(PP_UPDATE, update_main, stacksize, 0,
|
||||
"UpdateRun", "Updates the world", dp);
|
||||
}
|
||||
/*NOTREACHED*/
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue