diff --git a/info/lmine.t b/info/lmine.t index 7f4ebf32..d816a830 100644 --- a/info/lmine.t +++ b/info/lmine.t @@ -4,8 +4,9 @@ .SY "lmine " This command causes a unit with the engineering ability to lay mines in a sector. (see \*Qinfo Unit-types\*U). If you ask to -lay more mines than the unit is carrying, then it will attempt to keep -resupplying itself until all of the mines have been laid. It costs +lay more mines than the unit is carrying, then it will attempt to +draw shells from a supply source (see info supply for details on that). +It costs 1 mobility point per mine laid, so an engineer with 20 mobility can lay a maximum of 20 mines. The 'strength' command will list how many mines you have put in each sector. @@ -43,4 +44,4 @@ times its 'att' value (see show land stats). If an engineer sweeps more mines than it can carry, then it will drop the rest as shells into the sector. .s1 -.SA "march, strength, move, explore, transport, Hitchance, Damage, Attacking, LandUnits" +.SA "strength, supply, Hitchance, Damage, Attacking, LandUnits"