player: Drop long-disabled code to resolve IP addresses

Disabled since commit 32fac04 (v4.2.13) because it could at the time
use more stack space than we provided.  Additional issues: code still
uses obsolete gethostbyaddr() rather than getnameinfo(), and we
provide only 512 bytes for host names instead of the customary
NI_MAXHOST (1025) bytes.

All three issues would be easy enough to fix.  What's not so easy is
to avoid blocking on the synchronous DNS lookup.  Without that,
connecting repeatedly from a range of addresses with slow reverse
lookup could conceivably be employed as a denial of service attack.

We've been living without reverse lookup for close to ten years.  Bury
the corpse, and move on.

Bonus: sizeof(struct natstr) is cut in half.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-01-27 20:28:39 +01:00
parent 199388b084
commit 9ef4f1bf50
5 changed files with 5 additions and 27 deletions

View file

@ -29,7 +29,7 @@
*
* Known contributors to this file:
* Doug Hay, 1998
* Markus Armbruster, 2004-2013
* Markus Armbruster, 2004-2014
*/
#ifndef MISC_H
@ -51,15 +51,6 @@
#define ATTRIBUTE(attrs)
#endif
/*
* This uses a lot of thread stack with some versions of GNU libc,
* which can lead to nasty heap smashes (observed with 2.2.93).
* Disabled for now, until we readjust thread stack sizes.
*/
#if 0
#define RESOLVE_IPADDRESS /* resolve ip addresses into hostnames */
#endif
#ifndef bit
#define bit(x) (1<<(x))
#endif