(MINE_LDAMAGE): Change to match damage suffered in lnd_hit_mine().
This increases damage suffered in retreat. Fix info Damage. (shp_hit_mine): Use MINE_DAMAGE(). (lnd_hit_mine): Use MINE_LDAMAGE().
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4 changed files with 5 additions and 5 deletions
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@ -1019,7 +1019,7 @@ lnd_hit_mine(struct lndstr *lp, struct lchrstr *lcp)
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nreport(lp->lnd_own, N_LHIT_MINE, 0, 1);
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m = roll(20) + 10;
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m = MINE_LDAMAGE();
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if (lcp->l_flags & L_ENGINEER)
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m /= 2.0;
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