Use sctstr member sct_uid instead of recomputing it

The old code recomputed it with sctoff() in some places, without
checking for failure.  Not a bug, because it can't actually fail, just
confusing.
This commit is contained in:
Markus Armbruster 2008-03-24 10:53:56 +01:00
parent f18502a1d1
commit a0fa4550a8
8 changed files with 11 additions and 11 deletions

View file

@ -300,7 +300,7 @@ fly_map(coord curx, coord cury)
i = 0;
while (i < 7 && nxtsct(&ns, &sect)) {
/* Nasty: this relies on the iteration order */
if (!(view[i] = player->bmap[sctoff(ns.x, ns.y)]))
if (!(view[i] = player->bmap[sect.sct_uid]))
view[i] = ' ';
i++;
}