(player_coms): test needs C_MOD flag, because it calls draw_map()
through map().
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1 changed files with 1 additions and 1 deletions
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@ -246,7 +246,7 @@ struct cmndstr player_coms[] = {
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tend, C_MOD, NORM + CAP},
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tend, C_MOD, NORM + CAP},
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{"territory <SECTS> <NUMBER> [<FIELD>]", 0, terr, C_MOD, NORM},
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{"territory <SECTS> <NUMBER> [<FIELD>]", 0, terr, C_MOD, NORM},
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{"test <COMM> <SECT> <NUM> <PATH|DESTINATION>", 1,
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{"test <COMM> <SECT> <NUM> <PATH|DESTINATION>", 1,
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move, 0, NORM + CAP},
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move, C_MOD, NORM + CAP},
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{"threshold <COMM> <SECTS> <THRESH>", 1, thre, C_MOD, NORM},
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{"threshold <COMM> <SECTS> <THRESH>", 1, thre, C_MOD, NORM},
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{"toggle [inform|flash|beep|coastwatch|sonar|techlists] [on|off]", 0,
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{"toggle [inform|flash|beep|coastwatch|sonar|techlists] [on|off]", 0,
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togg, C_MOD, VIS},
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togg, C_MOD, VIS},
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