(fuel, load, prod, max_population, shp_nav_one_sector,
nav_loadship, upd_buildeff): Identify BIG_CITY (IS_BIG_CITY) by using packing type of UPKG instead of opt_BIG_CITY and sector type of SCT_CAPITAL.
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parent
d581485d32
commit
a2798857cf
8 changed files with 36 additions and 40 deletions
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@ -138,7 +138,7 @@ load(void)
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continue;
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if (!player->owner &&
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sect.sct_type != SCT_HARBR &&
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(!opt_BIG_CITY || sect.sct_type != SCT_CAPIT))
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!IS_BIG_CITY(sect.sct_type))
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continue;
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if (!sect.sct_own)
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continue;
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@ -149,11 +149,13 @@ load(void)
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continue;
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}
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if (sect.sct_type != SCT_HARBR &&
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(!opt_BIG_CITY || sect.sct_type != SCT_CAPIT)) {
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!IS_BIG_CITY(sect.sct_type)) {
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if (noisy)
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pr("Sector %s is not a harbor%s.\n",
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pr("Sector %s is not a harbor%s%s.\n",
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xyas(ship.shp_x, ship.shp_y, player->cnum),
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opt_BIG_CITY ? " or a city" : "");
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IS_BIG_CITY(sect.sct_type) ? " or a " : "",
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IS_BIG_CITY(sect.sct_type) ?
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dchr[sect.sct_type].d_name : "");
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continue;
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}
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if (sect.sct_own != player->cnum && load_unload == UNLOAD
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