Tweak info on movement commands' map drawing sub-commands

This commit is contained in:
Markus Armbruster 2011-04-09 20:49:35 +02:00
parent 35127accb5
commit a4c5d05fe1
3 changed files with 5 additions and 8 deletions

View file

@ -61,8 +61,8 @@ You can also supply additional parameters:
is equivalent to a \*Qlmap\*U command. like is equivalent to a \*Qlmap\*U command. like
this: this:
.EX lmap 3 ls .EX lmap 3 ls
The \*Qbmap\*U command works in the same way, The \*Qbmap\*U command works in the same way, it is equivalent to a
you get a bmap instead. \*Qlbmap\*U command.
.s1 .s1
The \*Qleader\*U command will the change the leader. The \*Qleader\*U command will the change the leader.
By default, it will select next unit in the list, but you may also By default, it will select next unit in the list, but you may also

View file

@ -59,11 +59,11 @@ By default, it will be around the flagship.
You can also supply additional parameters: You can also supply additional parameters:
.EX <32.3: g 6,2>M 3 ls .EX <32.3: g 6,2>M 3 ls
.s1 .s1
is equivalent to a \*Qmap\*U command. like is equivalent to a \*Qsmap\*U command. like
this: this:
.EX map 3 ls .EX map 3 ls
The \*Qbmap\*U command works in the same way, The \*Qbmap\*U command works in the same way, it is equivalent to a
you get a bmap instead. \*Qsbmap\*U command.
.s1 .s1
The \*Qflagship\*U command will the change the flagship. The \*Qflagship\*U command will the change the flagship.
By default, it will select next ship in the list, but you may also By default, it will select next ship in the list, but you may also

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@ -28,9 +28,6 @@ this:
.s1 .s1
or it is equivalent to a \*Qnmap\*U command when transporting nukes. or it is equivalent to a \*Qnmap\*U command when transporting nukes.
.s1 .s1
If the optional argument selects sectors rather than nukes or planes,
it is equivalent to a \*Qmap\*U command.
.s1
Note that while transporting, you may run into any landmines the Note that while transporting, you may run into any landmines the
enemy has left in your sectors. In that case, the planes being enemy has left in your sectors. In that case, the planes being
transported will take damage. See info \*Qlmine\*U for details. transported will take damage. See info \*Qlmine\*U for details.