navigate: Fix buffer overrun for impossibly long paths taken
When a player moves more than 1023 sectors in a single navigate command, we overrun the buffer holding the path taken. Remote hole, but it requires a ship that can go that far, and even a ship with speed 1000 would need a tech level well in excess of 1000 for that. Thus, the hole is purely theoretical for even remotely sane game configurations. First known version with the flaw is 4.0.0. Fix by going back the older behavior: don't print the total path taken, but do print what the path finder does. Context diff of an example: [0:634] Command : nav 3 6,0 Flagship is od oil derrick (#3) +Using path 'n' h = k . . j d <67.2:67.2: 6,0> h od oil derrick (#3) stopped at 6,0 -Path taken: n This is how march works. Removes the only use of shp_nav_one_sector()'s unusual return value 2. Return 1 instead. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
parent
56ac486cc8
commit
a4e519c377
7 changed files with 9 additions and 60 deletions
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@ -29,7 +29,7 @@
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* Known contributors to this file:
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* Known contributors to this file:
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* Ken Stevens, 1995 (rewritten)
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* Ken Stevens, 1995 (rewritten)
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* Ron Koenderink, 2006-2007
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* Ron Koenderink, 2006-2007
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* Markus Armbruster, 2006-2011
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* Markus Armbruster, 2006-2014
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*/
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*/
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#include <config.h>
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#include <config.h>
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@ -76,8 +76,6 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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int skip = 0;
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int skip = 0;
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char buf[1024];
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char buf[1024];
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char prompt[128];
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char prompt[128];
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char pathtaken[1024]; /* Doubtful we'll have a path longer than this */
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char *pt = pathtaken;
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char bmap_flag;
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char bmap_flag;
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int ac;
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int ac;
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int type;
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int type;
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@ -94,7 +92,6 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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cp = unit_path(*together, leader, buf, sizeof(buf));
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cp = unit_path(*together, leader, buf, sizeof(buf));
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}
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}
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*pt = '\0';
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while (!QEMPTY(ulist)) {
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while (!QEMPTY(ulist)) {
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char dp[80];
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char dp[80];
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@ -106,10 +103,6 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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lnd_mar(ulist, minmob, maxmob, together, player->cnum);
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lnd_mar(ulist, minmob, maxmob, together, player->cnum);
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if (QEMPTY(ulist)) {
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if (QEMPTY(ulist)) {
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pr("No %s left\n", type == EF_SHIP ? "ships" : "lands");
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pr("No %s left\n", type == EF_SHIP ? "ships" : "lands");
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if (type == EF_SHIP && strlen(pathtaken) > 1) {
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pathtaken[strlen(pathtaken) - 1] = '\0';
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pr("Path taken: %s\n", pathtaken);
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}
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return RET_OK;
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return RET_OK;
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}
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}
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leader = get_leader(ulist);
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leader = get_leader(ulist);
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@ -137,10 +130,6 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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lnd_mar(ulist, minmob, maxmob, together, player->cnum);
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lnd_mar(ulist, minmob, maxmob, together, player->cnum);
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if (QEMPTY(ulist)) {
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if (QEMPTY(ulist)) {
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pr("No %s left\n", type == EF_SHIP ? "ships" : "lands");
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pr("No %s left\n", type == EF_SHIP ? "ships" : "lands");
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if (type == EF_SHIP && strlen(pathtaken) > 1) {
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pathtaken[strlen(pathtaken) - 1] = '\0';
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pr("Path taken: %s\n", pathtaken);
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}
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return RET_OK;
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return RET_OK;
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}
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}
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leader = get_leader(ulist);
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leader = get_leader(ulist);
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@ -161,14 +150,10 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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cp = &dirch[DIR_STOP];
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cp = &dirch[DIR_STOP];
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dir = chkdir(*cp, DIR_STOP, DIR_LAST);
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dir = chkdir(*cp, DIR_STOP, DIR_LAST);
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if (dir >= 0) {
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if (dir >= 0) {
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if (type == EF_SHIP) {
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if (type == EF_SHIP)
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stopping |= shp_nav_one_sector(ulist, dir,
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stopping |= shp_nav_one_sector(ulist, dir,
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player->cnum, *together);
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player->cnum, *together);
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if (stopping != 2) {
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else
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*pt++ = dirch[dir];
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*pt = '\0';
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}
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} else
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stopping |=
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stopping |=
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lnd_mar_one_sector(ulist, dir, player->cnum,
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lnd_mar_one_sector(ulist, dir, player->cnum,
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*together);
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*together);
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@ -262,10 +247,6 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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pr("`d' to drop mines, and `m' to minesweep\n");
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pr("`d' to drop mines, and `m' to minesweep\n");
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stopping = 1;
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stopping = 1;
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}
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}
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if (type == EF_SHIP && strlen(pathtaken) > 1) {
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pathtaken[strlen(pathtaken) - 1] = '\0';
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pr("Path taken: %s\n", pathtaken);
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}
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return RET_OK;
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return RET_OK;
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}
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}
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@ -806,7 +806,7 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
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sprintf(dp, "can't go to %s", xyas(newx, newy, actor));
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sprintf(dp, "can't go to %s", xyas(newx, newy, actor));
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if (together) {
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if (together) {
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mpr(actor, "%s\n", dp);
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mpr(actor, "%s\n", dp);
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return 2;
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return 1;
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} else {
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} else {
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shp_stays(actor, dp, mlp);
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shp_stays(actor, dp, mlp);
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continue;
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continue;
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@ -173,7 +173,6 @@ unit_path(int together, struct empobj *unit, char *buf, size_t bufsz)
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xyas(destx, desty, player->cnum));
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xyas(destx, desty, player->cnum));
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return NULL;
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return NULL;
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}
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}
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if (unit->ef_type == EF_LAND)
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pr("Using path '%s'\n", buf);
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pr("Using path '%s'\n", buf);
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return buf;
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return buf;
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}
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}
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@ -635,7 +635,6 @@
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
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Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
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Play#1 output Play#1 1 Path taken: j
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Play#1 output Play#1 6 0 565
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Play#1 output Play#1 6 0 565
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Play#1 input fire sh 3 0,2
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Play#1 input fire sh 3 0,2
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Play#1 command fire
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Play#1 command fire
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@ -648,7 +647,6 @@
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
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Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
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Play#1 output Play#1 1 Path taken: g
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Play#1 output Play#1 6 0 563
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Play#1 output Play#1 6 0 563
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Play#1 input load s 3 2
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Play#1 input load s 3 2
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Play#1 command load
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Play#1 command load
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@ -659,7 +657,6 @@
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
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Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
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Play#1 output Play#1 1 Path taken: j
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Play#1 output Play#1 6 0 561
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Play#1 output Play#1 6 0 561
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Play#1 input fire sh 3 0,2
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Play#1 input fire sh 3 0,2
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Play#1 command fire
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Play#1 command fire
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@ -672,7 +669,6 @@
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 Flagship is bb battleship (#3)
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Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
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Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
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Play#1 output Play#1 1 Path taken: g
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Play#1 output Play#1 6 0 559
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Play#1 output Play#1 6 0 559
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Play#1 input load s 3 169
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Play#1 input load s 3 169
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Play#1 command load
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Play#1 command load
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@ -768,7 +764,6 @@
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is dd destroyer (#5)
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Play#1 output Play#1 1 Flagship is dd destroyer (#5)
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Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
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Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
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Play#1 output Play#1 1 Path taken: j
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Play#1 output Play#1 6 0 544
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Play#1 output Play#1 6 0 544
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Play#1 input fire sh 5 24
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Play#1 input fire sh 5 24
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Play#1 command fire
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Play#1 command fire
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@ -73,13 +73,11 @@
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Play#1 output Play#1 4 <127.0:127.0: 0,0>
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Play#1 output Play#1 4 <127.0:127.0: 0,0>
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Play#1 input yh
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Play#1 input yh
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Play#1 output Play#1 1 pt patrol boat (#10) stopped at -1,-1
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Play#1 output Play#1 1 pt patrol boat (#10) stopped at -1,-1
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Play#1 output Play#1 1 Path taken: y
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Play#1 output Play#1 6 0 637
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Play#1 output Play#1 6 0 637
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Play#1 input navi 20 yh
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Play#1 input navi 20 yh
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#20)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#20)
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Play#1 output Play#1 1 pt patrol boat (#20) stopped at 0,0
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Play#1 output Play#1 1 pt patrol boat (#20) stopped at 0,0
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Play#1 output Play#1 1 Path taken: y
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Play#1 output Play#1 6 0 636
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Play#1 output Play#1 6 0 636
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Play#1 input navi 21 h
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Play#1 input navi 21 h
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Play#1 command navigate
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Play#1 command navigate
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@ -91,7 +89,6 @@
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#22)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#22)
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Play#1 output Play#1 1 pt patrol boat (#22) stopped at 3,-1
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Play#1 output Play#1 1 pt patrol boat (#22) stopped at 3,-1
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Play#1 output Play#1 1 Path taken: u
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Play#1 output Play#1 6 0 634
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Play#1 output Play#1 6 0 634
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Play#1 input navi 23 h
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Play#1 input navi 23 h
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Play#1 command navigate
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Play#1 command navigate
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@ -104,7 +101,6 @@
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Play#1 output Play#1 1 cs cargo ship (#26) is landlocked & stays in 2,2
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Play#1 output Play#1 1 cs cargo ship (#26) is landlocked & stays in 2,2
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Play#1 output Play#1 1 Flagship is pt patrol boat (#24)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#24)
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Play#1 output Play#1 1 pt patrol boat (#24) stopped at 1,1
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Play#1 output Play#1 1 pt patrol boat (#24) stopped at 1,1
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Play#1 output Play#1 1 Path taken: y
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Play#1 output Play#1 6 0 632
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Play#1 output Play#1 6 0 632
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Play#1 input navi 25 h
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Play#1 input navi 25 h
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Play#1 command navigate
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Play#1 command navigate
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@ -133,7 +129,6 @@
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Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
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Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
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Play#1 output Play#1 1 30 pt patrol boat 11,-5 100% 2 0 0 0 0 0 0 117 40
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Play#1 output Play#1 1 30 pt patrol boat 11,-5 100% 2 0 0 0 0 0 0 117 40
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Play#1 output Play#1 1 pt patrol boat (#30) stopped at 10,-6
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Play#1 output Play#1 1 pt patrol boat (#30) stopped at 10,-6
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Play#1 output Play#1 1 Path taken: jy
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Play#1 output Play#1 6 0 629
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Play#1 output Play#1 6 0 629
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Play#1 input navi 32/33/34/35/36/37/38/39 jiyh
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Play#1 input navi 32/33/34/35/36/37/38/39 jiyh
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 pt patrol boat (#37) stopped at 10,-6
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Play#1 output Play#1 1 pt patrol boat (#37) stopped at 10,-6
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Play#1 output Play#1 1 pt patrol boat (#38) stopped at 10,-6
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Play#1 output Play#1 1 pt patrol boat (#38) stopped at 10,-6
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Play#1 output Play#1 1 pt patrol boat (#39) stopped at 10,-6
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Play#1 output Play#1 1 pt patrol boat (#39) stopped at 10,-6
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Play#1 output Play#1 1 Path taken: jy
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Play#1 output Play#1 6 0 628
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Play#1 output Play#1 6 0 628
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Play#1 input navi 50 nh
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Play#1 input navi 50 nh
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#50)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#50)
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Play#1 output Play#1 1 pt patrol boat (#50) stopped at 1,1
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Play#1 output Play#1 1 pt patrol boat (#50) stopped at 1,1
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Play#1 output Play#1 1 Path taken: n
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Play#1 output Play#1 6 0 627
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Play#1 output Play#1 6 0 627
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Play#1 input navi 51 bX
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Play#1 input navi 51 bX
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Play#1 command navigate
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Play#1 command navigate
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#52)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#52)
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Play#1 output Play#1 1 pt patrol boat (#52) stopped at 2,0
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Play#1 output Play#1 1 pt patrol boat (#52) stopped at 2,0
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Play#1 output Play#1 1 Path taken: g
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Play#1 output Play#1 6 0 625
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Play#1 output Play#1 6 0 625
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Play#1 input navi 53 jX
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Play#1 input navi 53 jX
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 55 cs cargo ship 1,1 100% 5 0 0 0 0 0 0 127 20
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Play#1 output Play#1 1 55 cs cargo ship 1,1 100% 5 0 0 0 0 0 0 127 20
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Play#1 output Play#1 1 pt patrol boat (#54) stopped at 0,0
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Play#1 output Play#1 1 pt patrol boat (#54) stopped at 0,0
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Play#1 output Play#1 1 cs cargo ship (#55) stopped at -1,-1
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Play#1 output Play#1 1 cs cargo ship (#55) stopped at -1,-1
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Play#1 output Play#1 1 Path taken: yy
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Play#1 output Play#1 6 0 623
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Play#1 output Play#1 6 0 623
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Play#1 input navi 57/56 n
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Play#1 input navi 57/56 n
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Play#1 command navigate
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Play#1 command navigate
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@ -235,7 +226,6 @@
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Play#1 output Play#1 1 56 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40
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Play#1 output Play#1 1 56 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40
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Play#1 output Play#1 1 cs cargo ship (#57) stopped at -1,-1
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Play#1 output Play#1 1 cs cargo ship (#57) stopped at -1,-1
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Play#1 output Play#1 1 pt patrol boat (#56) stopped at -1,-1
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Play#1 output Play#1 1 pt patrol boat (#56) stopped at -1,-1
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Play#1 output Play#1 1 Path taken: yy
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Play#1 output Play#1 6 0 622
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Play#1 output Play#1 6 0 622
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Play#1 input navi 58/59 nX
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Play#1 input navi 58/59 nX
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Play#1 command navigate
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Play#1 command navigate
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@ -275,13 +265,11 @@
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#62)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#62)
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Play#1 output Play#1 1 pt patrol boat (#62) stopped at -13,1
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Play#1 output Play#1 1 pt patrol boat (#62) stopped at -13,1
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Play#1 output Play#1 1 Path taken: b
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Play#1 output Play#1 6 0 618
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Play#1 output Play#1 6 0 618
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Play#1 input navi 63 bh
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Play#1 input navi 63 bh
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#63)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#63)
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Play#1 output Play#1 1 pt patrol boat (#63) stopped at -5,1
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Play#1 output Play#1 1 pt patrol boat (#63) stopped at -5,1
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Play#1 output Play#1 1 Path taken: b
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Play#1 output Play#1 6 0 617
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Play#1 output Play#1 6 0 617
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Play#1 input navi 64 bX
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Play#1 input navi 64 bX
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Play#1 command navigate
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Play#1 command navigate
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#70)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#70)
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Play#1 output Play#1 1 pt patrol boat (#70) stopped at -14,0
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Play#1 output Play#1 1 pt patrol boat (#70) stopped at -14,0
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Play#1 output Play#1 1 Path taken: g
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Play#1 output Play#1 6 0 614
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Play#1 output Play#1 6 0 614
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Play#1 input navi 71 gh
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Play#1 input navi 71 gh
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Play#1 command navigate
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Play#1 command navigate
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Play#1 output Play#1 1 Flagship is pt patrol boat (#71)
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Play#1 output Play#1 1 Flagship is pt patrol boat (#71)
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Play#1 output Play#1 1 pt patrol boat (#71) stopped at -6,0
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Play#1 output Play#1 1 pt patrol boat (#71) stopped at -6,0
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Play#1 output Play#1 1 Path taken: g
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Play#1 output Play#1 6 0 613
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Play#1 output Play#1 6 0 613
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Play#1 input navi 72 gX
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Play#1 input navi 72 gX
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Play#1 command navigate
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Play#1 command navigate
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||||||
|
@ -347,16 +333,17 @@
|
||||||
Play#1 input h
|
Play#1 input h
|
||||||
Play#1 output Play#1 1 cs cargo ship (#80) stopped at -4,-4
|
Play#1 output Play#1 1 cs cargo ship (#80) stopped at -4,-4
|
||||||
Play#1 output Play#1 1 cs cargo ship (#81) stopped at -4,-4
|
Play#1 output Play#1 1 cs cargo ship (#81) stopped at -4,-4
|
||||||
Play#1 output Play#1 1 Path taken: yyyy
|
|
||||||
Play#1 output Play#1 6 0 611
|
Play#1 output Play#1 6 0 611
|
||||||
Play#1 input navi 90 -3,-3
|
Play#1 input navi 90 -3,-3
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
Play#1 output Play#1 1 Flagship is pt patrol boat (#90)
|
Play#1 output Play#1 1 Flagship is pt patrol boat (#90)
|
||||||
|
Play#1 output Play#1 1 Using path 'yyy'
|
||||||
Play#1 output Play#1 1 . .
|
Play#1 output Play#1 1 . .
|
||||||
Play#1 output Play#1 1 . . .
|
Play#1 output Play#1 1 . . .
|
||||||
Play#1 output Play#1 1 . .
|
Play#1 output Play#1 1 . .
|
||||||
Play#1 output Play#1 4 <99.4:99.4: -3,-3>
|
Play#1 output Play#1 4 <99.4:99.4: -3,-3>
|
||||||
Play#1 input 0,-4
|
Play#1 input 0,-4
|
||||||
|
Play#1 output Play#1 1 Using path 'uj'
|
||||||
Play#1 output Play#1 1 . .
|
Play#1 output Play#1 1 . .
|
||||||
Play#1 output Play#1 1 . . .
|
Play#1 output Play#1 1 . . .
|
||||||
Play#1 output Play#1 1 . i
|
Play#1 output Play#1 1 . i
|
||||||
|
@ -364,7 +351,6 @@
|
||||||
Play#1 input 1,-1
|
Play#1 input 1,-1
|
||||||
Play#1 output Play#1 1 Can't get to '1,-1' right now.
|
Play#1 output Play#1 1 Can't get to '1,-1' right now.
|
||||||
Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4
|
Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4
|
||||||
Play#1 output Play#1 1 Path taken: yyyuj
|
|
||||||
Play#1 output Play#1 6 0 610
|
Play#1 output Play#1 6 0 610
|
||||||
Play#1 input navi 90 1,-1
|
Play#1 input navi 90 1,-1
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
|
@ -380,13 +366,13 @@
|
||||||
Play#1 input navi 91 -3,1
|
Play#1 input navi 91 -3,1
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
Play#1 output Play#1 1 Flagship is pt patrol boat (#91)
|
Play#1 output Play#1 1 Flagship is pt patrol boat (#91)
|
||||||
|
Play#1 output Play#1 1 Using path 'gb'
|
||||||
Play#1 output Play#1 1 . .
|
Play#1 output Play#1 1 . .
|
||||||
Play#1 output Play#1 1 h h h
|
Play#1 output Play#1 1 h h h
|
||||||
Play#1 output Play#1 1 c c
|
Play#1 output Play#1 1 c c
|
||||||
Play#1 output Play#1 4 <108.6:108.6: -3,1>
|
Play#1 output Play#1 4 <108.6:108.6: -3,1>
|
||||||
Play#1 input h
|
Play#1 input h
|
||||||
Play#1 output Play#1 1 pt patrol boat (#91) stopped at -3,1
|
Play#1 output Play#1 1 pt patrol boat (#91) stopped at -3,1
|
||||||
Play#1 output Play#1 1 Path taken: gb
|
|
||||||
Play#1 output Play#1 6 0 608
|
Play#1 output Play#1 6 0 608
|
||||||
Play#1 input navi 92 2,2
|
Play#1 input navi 92 2,2
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
|
@ -544,7 +530,6 @@
|
||||||
Play#1 output Play#1 1 ft fishing trawler (#101) stopped at 3,-1
|
Play#1 output Play#1 1 ft fishing trawler (#101) stopped at 3,-1
|
||||||
Play#1 output Play#1 1 dd destroyer (#100) stopped at 3,-1
|
Play#1 output Play#1 1 dd destroyer (#100) stopped at 3,-1
|
||||||
Play#1 output Play#1 1 oe oil exploration boat (#102) stopped at 3,-1
|
Play#1 output Play#1 1 oe oil exploration boat (#102) stopped at 3,-1
|
||||||
Play#1 output Play#1 1 Path taken: ygg
|
|
||||||
Play#1 output Play#1 6 0 599
|
Play#1 output Play#1 6 0 599
|
||||||
Play#1 input navi 110/111 d
|
Play#1 input navi 110/111 d
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
|
@ -561,7 +546,6 @@
|
||||||
Play#1 input h
|
Play#1 input h
|
||||||
Play#1 output Play#1 1 ms minesweeper (#110) stopped at 10,-2
|
Play#1 output Play#1 1 ms minesweeper (#110) stopped at 10,-2
|
||||||
Play#1 output Play#1 1 ms minesweeper (#111) stopped at 10,-2
|
Play#1 output Play#1 1 ms minesweeper (#111) stopped at 10,-2
|
||||||
Play#1 output Play#1 1 Path taken: n
|
|
||||||
Play#1 output Play#1 6 0 595
|
Play#1 output Play#1 6 0 595
|
||||||
Play#1 input navi 0/1 mh
|
Play#1 input navi 0/1 mh
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
|
@ -603,7 +587,6 @@
|
||||||
Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility & stays in 11,-3
|
Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility & stays in 11,-3
|
||||||
Play#1 output Play#1 1 ms minesweeper (#121) stopped at 13,-3
|
Play#1 output Play#1 1 ms minesweeper (#121) stopped at 13,-3
|
||||||
Play#1 output Play#1 1 ms minesweeper (#122) stopped at 13,-3
|
Play#1 output Play#1 1 ms minesweeper (#122) stopped at 13,-3
|
||||||
Play#1 output Play#1 1 Path taken: jj
|
|
||||||
Play#1 output Play#1 6 0 592
|
Play#1 output Play#1 6 0 592
|
||||||
Play#1 input __cmd added -1 0 0
|
Play#1 input __cmd added -1 0 0
|
||||||
Play#1 command __cmd
|
Play#1 command __cmd
|
||||||
|
@ -618,7 +601,6 @@
|
||||||
Play#1 output Play#1 1 Sweep...
|
Play#1 output Play#1 1 Sweep...
|
||||||
Play#1 output Play#1 1 Sweep...
|
Play#1 output Play#1 1 Sweep...
|
||||||
Play#1 output Play#1 1 ms minesweeper (#129) stopped at 10,-2
|
Play#1 output Play#1 1 ms minesweeper (#129) stopped at 10,-2
|
||||||
Play#1 output Play#1 1 Path taken: n
|
|
||||||
Play#1 output Play#1 6 0 591
|
Play#1 output Play#1 6 0 591
|
||||||
Play#1 input navi 135/130/131/136/137/138/139
|
Play#1 input navi 135/130/131/136/137/138/139
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
|
@ -707,7 +689,6 @@
|
||||||
Play#1 output Play#1 1 pt patrol boat (#137) stopped at 11,-5
|
Play#1 output Play#1 1 pt patrol boat (#137) stopped at 11,-5
|
||||||
Play#1 output Play#1 1 pt patrol boat (#138) stopped at 11,-5
|
Play#1 output Play#1 1 pt patrol boat (#138) stopped at 11,-5
|
||||||
Play#1 output Play#1 1 pt patrol boat (#139) stopped at 11,-5
|
Play#1 output Play#1 1 pt patrol boat (#139) stopped at 11,-5
|
||||||
Play#1 output Play#1 1 Path taken: j
|
|
||||||
Play#1 output Play#1 6 0 590
|
Play#1 output Play#1 6 0 590
|
||||||
Play#1 input ctld
|
Play#1 input ctld
|
||||||
Play#1 output Play#1 1 Bye-bye
|
Play#1 output Play#1 1 Bye-bye
|
||||||
|
|
|
@ -278,7 +278,6 @@
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
Play#1 output Play#1 1 Flagship is dd destroyer (#5)
|
Play#1 output Play#1 1 Flagship is dd destroyer (#5)
|
||||||
Play#1 output Play#1 1 dd destroyer (#5) stopped at -5,-1
|
Play#1 output Play#1 1 dd destroyer (#5) stopped at -5,-1
|
||||||
Play#1 output Play#1 1 Path taken: gyu
|
|
||||||
Play#1 output Play#1 6 0 610
|
Play#1 output Play#1 6 0 610
|
||||||
Play#1 input fire sh 5 53
|
Play#1 input fire sh 5 53
|
||||||
Play#1 command fire
|
Play#1 command fire
|
||||||
|
@ -731,13 +730,11 @@
|
||||||
Play#1 output Play#1 1 . . . .
|
Play#1 output Play#1 1 . . . .
|
||||||
Play#1 output Play#1 1
|
Play#1 output Play#1 1
|
||||||
Play#1 output Play#1 1 dd destroyer (#5) stopped at -6,0
|
Play#1 output Play#1 1 dd destroyer (#5) stopped at -6,0
|
||||||
Play#1 output Play#1 1 Path taken: b
|
|
||||||
Play#1 output Play#1 6 0 573
|
Play#1 output Play#1 6 0 573
|
||||||
Play#1 input navi 5 nh
|
Play#1 input navi 5 nh
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
Play#1 output Play#1 1 Flagship is dd destroyer (#5)
|
Play#1 output Play#1 1 Flagship is dd destroyer (#5)
|
||||||
Play#1 output Play#1 1 dd destroyer (#5) stopped at -5,1
|
Play#1 output Play#1 1 dd destroyer (#5) stopped at -5,1
|
||||||
Play#1 output Play#1 1 Path taken: n
|
|
||||||
Play#1 output Play#1 6 0 572
|
Play#1 output Play#1 6 0 572
|
||||||
Play#1 input board 130 5
|
Play#1 input board 130 5
|
||||||
Play#1 command board
|
Play#1 command board
|
||||||
|
|
|
@ -4186,7 +4186,6 @@
|
||||||
Play#1 output Play#1 4 <59.3:59.3: 9,-1>
|
Play#1 output Play#1 4 <59.3:59.3: 9,-1>
|
||||||
Play#1 input h
|
Play#1 input h
|
||||||
Play#1 output Play#1 1 frg frigate (#0) stopped at 9,-1
|
Play#1 output Play#1 1 frg frigate (#0) stopped at 9,-1
|
||||||
Play#1 output Play#1 1 Path taken: jj
|
|
||||||
Play#1 output Play#1 6 0 547
|
Play#1 output Play#1 6 0 547
|
||||||
Play#1 input assault 11,-1 0
|
Play#1 input assault 11,-1 0
|
||||||
Play#1 command assault
|
Play#1 command assault
|
||||||
|
@ -5083,7 +5082,6 @@
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
Play#1 output Play#1 1 Flagship is frg frigate (#0)
|
Play#1 output Play#1 1 Flagship is frg frigate (#0)
|
||||||
Play#1 output Play#1 1 frg frigate (#0) stopped at 13,1
|
Play#1 output Play#1 1 frg frigate (#0) stopped at 13,1
|
||||||
Play#1 output Play#1 1 Path taken: njn
|
|
||||||
Play#1 output Play#1 6 0 518
|
Play#1 output Play#1 6 0 518
|
||||||
Play#1 input look 0
|
Play#1 input look 0
|
||||||
Play#1 command lookout
|
Play#1 command lookout
|
||||||
|
@ -10786,7 +10784,6 @@
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
Play#1 output Play#1 1 Flagship is cs cargo ship (#2)
|
Play#1 output Play#1 1 Flagship is cs cargo ship (#2)
|
||||||
Play#1 output Play#1 1 cs cargo ship (#2) stopped at 6,0
|
Play#1 output Play#1 1 cs cargo ship (#2) stopped at 6,0
|
||||||
Play#1 output Play#1 1 Path taken: n
|
|
||||||
Play#1 output Play#1 6 0 608
|
Play#1 output Play#1 6 0 608
|
||||||
Play#1 input scrap l 1
|
Play#1 input scrap l 1
|
||||||
Play#1 command scrap
|
Play#1 command scrap
|
||||||
|
@ -14497,13 +14494,13 @@
|
||||||
Play#1 input nav 3 6,0
|
Play#1 input nav 3 6,0
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
Play#1 output Play#1 1 Flagship is od oil derrick (#3)
|
Play#1 output Play#1 1 Flagship is od oil derrick (#3)
|
||||||
|
Play#1 output Play#1 1 Using path 'n'
|
||||||
Play#1 output Play#1 1 h =
|
Play#1 output Play#1 1 h =
|
||||||
Play#1 output Play#1 1 k . .
|
Play#1 output Play#1 1 k . .
|
||||||
Play#1 output Play#1 1 j d
|
Play#1 output Play#1 1 j d
|
||||||
Play#1 output Play#1 4 <67.2:67.2: 6,0>
|
Play#1 output Play#1 4 <67.2:67.2: 6,0>
|
||||||
Play#1 input h
|
Play#1 input h
|
||||||
Play#1 output Play#1 1 od oil derrick (#3) stopped at 6,0
|
Play#1 output Play#1 1 od oil derrick (#3) stopped at 6,0
|
||||||
Play#1 output Play#1 1 Path taken: n
|
|
||||||
Play#1 output Play#1 6 0 633
|
Play#1 output Play#1 6 0 633
|
||||||
Play#1 input nav 3 vh
|
Play#1 input nav 3 vh
|
||||||
Play#1 command navigate
|
Play#1 command navigate
|
||||||
|
@ -14524,7 +14521,6 @@
|
||||||
Play#1 output Play#1 1 Flagship is ft fishing trawler (#4)
|
Play#1 output Play#1 1 Flagship is ft fishing trawler (#4)
|
||||||
Play#1 output Play#1 1 [fert:84] ft fishing trawler (#4) @ 6,0 0% sea
|
Play#1 output Play#1 1 [fert:84] ft fishing trawler (#4) @ 6,0 0% sea
|
||||||
Play#1 output Play#1 1 ft fishing trawler (#4) stopped at 6,0
|
Play#1 output Play#1 1 ft fishing trawler (#4) stopped at 6,0
|
||||||
Play#1 output Play#1 1 Path taken: n
|
|
||||||
Play#1 output Play#1 6 0 629
|
Play#1 output Play#1 6 0 629
|
||||||
Play#1 input order 4 des 5,-1 6,0
|
Play#1 input order 4 des 5,-1 6,0
|
||||||
Play#1 command order
|
Play#1 command order
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue