(do_conv): Use maximum population instead of 999 to limit number of

new uw.
This commit is contained in:
Markus Armbruster 2005-08-30 17:49:43 +00:00
parent 41c67326bb
commit a508a4c6e7

View file

@ -72,23 +72,24 @@ conv(void)
static long
do_conv(struct nstr_sect nstr, int uwtoconvert, int for_real)
{
struct natstr *natp;
struct sctstr sect;
int newuw, totaluw, uw;
int civ, mil, adj_mob, mob;
int maxpop, civ, mil, adj_mob, mob;
double security_extra = 1.0;
struct lndstr land;
struct nstr_item ni;
long cost = 0;
natp = getnatp(sect.sct_own);
totaluw = 0;
while (nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (sect.sct_oldown == player->cnum)
continue;
maxpop = max_pop(natp->nat_level[NAT_RLEV], &sect);
civ = sect.sct_item[I_CIVIL];
if (civ == 0)
continue;
mil = sect.sct_item[I_MILIT];
/*
@ -99,8 +100,6 @@ do_conv(struct nstr_sect nstr, int uwtoconvert, int for_real)
snxtitem_xy(&ni, EF_LAND, sect.sct_x, sect.sct_y);
while (nxtitem(&ni, &land)) {
mil += lnd_getmil(&land);
/* mil += (lnd_getmil(&land) *
((double)land.lnd_effic/100.0));*/
/* Anti-terrorist units count double */
if (lchr[(int)land.lnd_type].l_flags & L_SECURITY) {
@ -115,8 +114,6 @@ do_conv(struct nstr_sect nstr, int uwtoconvert, int for_real)
if (for_real)
putland(land.lnd_uid, &land);
mil += lnd_getmil(&land);
/* mil += (lchr[land.lnd_type].l_mil *
((double)land.lnd_effic/100.0));*/
}
}
/*
@ -128,11 +125,9 @@ do_conv(struct nstr_sect nstr, int uwtoconvert, int for_real)
if (newuw > uwtoconvert)
newuw = uwtoconvert;
uw = sect.sct_item[I_UW];
if (uw > 999)
continue;
if (newuw > 999 - uw)
newuw = 999 - uw;
if (newuw == 0)
if (newuw > maxpop - uw)
newuw = maxpop - uw;
if (newuw <= 0)
continue;
/*
* So entire civilian populations don't disappear immediately