(take_move_in_mob): Automatic fortification on excess mobility may
fortify units while they are `at the prompt'. That's okay. But action that consumes mobility must zap the fortification again.
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@ -2649,6 +2649,7 @@ take_move_in_mob(int combat_mode, struct llist *llp, struct combat *off,
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llp->land.lnd_mobil -= 40;
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break;
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}
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llp->land.lnd_harden = 0;
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}
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static void
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