update: Reorder ship, plane, land repair code for consistency
No functional change. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
parent
6c4874e4d2
commit
a5d90c0184
3 changed files with 31 additions and 36 deletions
|
@ -194,28 +194,27 @@ upd_land(struct lndstr *lp, int etus,
|
||||||
static void
|
static void
|
||||||
landrepair(struct lndstr *land, struct natstr *np, struct bp *bp, int etus)
|
landrepair(struct lndstr *land, struct natstr *np, struct bp *bp, int etus)
|
||||||
{
|
{
|
||||||
|
struct lchrstr *lp = &lchr[(int)land->lnd_type];
|
||||||
int delta;
|
int delta;
|
||||||
struct sctstr *sp;
|
struct sctstr *sp;
|
||||||
struct lchrstr *lp;
|
|
||||||
int build;
|
int build;
|
||||||
int avail;
|
int avail;
|
||||||
int mult;
|
int mult;
|
||||||
|
|
||||||
lp = &lchr[(int)land->lnd_type];
|
if (land->lnd_effic == 100)
|
||||||
|
return;
|
||||||
|
|
||||||
sp = getsectp(land->lnd_x, land->lnd_y);
|
sp = getsectp(land->lnd_x, land->lnd_y);
|
||||||
if (sp->sct_off)
|
if (sp->sct_off)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (relations_with(sp->sct_own, land->lnd_own) != ALLIED)
|
||||||
|
return;
|
||||||
|
|
||||||
mult = 1;
|
mult = 1;
|
||||||
if (np->nat_level[NAT_TLEV] < land->lnd_tech * 0.85)
|
if (np->nat_level[NAT_TLEV] < land->lnd_tech * 0.85)
|
||||||
mult = 2;
|
mult = 2;
|
||||||
|
|
||||||
if (land->lnd_effic == 100) {
|
|
||||||
/* land is ok; no repairs needed */
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (relations_with(sp->sct_own, land->lnd_own) != ALLIED)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!player->simulation)
|
if (!player->simulation)
|
||||||
avail = sp->sct_avail * 100;
|
avail = sp->sct_avail * 100;
|
||||||
else
|
else
|
||||||
|
|
|
@ -123,15 +123,22 @@ upd_plane(struct plnstr *pp, int etus,
|
||||||
static void
|
static void
|
||||||
planerepair(struct plnstr *pp, struct natstr *np, struct bp *bp, int etus)
|
planerepair(struct plnstr *pp, struct natstr *np, struct bp *bp, int etus)
|
||||||
{
|
{
|
||||||
|
struct plchrstr *pcp = &plchr[(int)pp->pln_type];
|
||||||
int build;
|
int build;
|
||||||
struct shpstr *carrier;
|
struct shpstr *carrier;
|
||||||
struct plchrstr *pcp = &plchr[(int)pp->pln_type];
|
struct sctstr *sp;
|
||||||
struct sctstr *sp = getsectp(pp->pln_x, pp->pln_y);
|
|
||||||
int delta;
|
int delta;
|
||||||
int mult;
|
int mult;
|
||||||
int avail;
|
int avail;
|
||||||
int used;
|
int used;
|
||||||
|
|
||||||
|
if (pp->pln_effic == 100)
|
||||||
|
return;
|
||||||
|
|
||||||
|
sp = getsectp(pp->pln_x, pp->pln_y);
|
||||||
|
if (sp->sct_off)
|
||||||
|
return;
|
||||||
|
|
||||||
carrier = NULL;
|
carrier = NULL;
|
||||||
if (pp->pln_ship >= 0) {
|
if (pp->pln_ship >= 0) {
|
||||||
if (pp->pln_effic >= 80)
|
if (pp->pln_effic >= 80)
|
||||||
|
@ -148,15 +155,10 @@ planerepair(struct plnstr *pp, struct natstr *np, struct bp *bp, int etus)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sp->sct_off)
|
|
||||||
return;
|
|
||||||
mult = 1;
|
mult = 1;
|
||||||
if (np->nat_level[NAT_TLEV] < pp->pln_tech * 0.85)
|
if (np->nat_level[NAT_TLEV] < pp->pln_tech * 0.85)
|
||||||
mult = 2;
|
mult = 2;
|
||||||
|
|
||||||
if (pp->pln_effic == 100)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!player->simulation)
|
if (!player->simulation)
|
||||||
avail = sp->sct_avail * 100;
|
avail = sp->sct_avail * 100;
|
||||||
else
|
else
|
||||||
|
|
|
@ -241,21 +241,29 @@ upd_ship(struct shpstr *sp, int etus,
|
||||||
static void
|
static void
|
||||||
shiprepair(struct shpstr *ship, struct natstr *np, struct bp *bp, int etus)
|
shiprepair(struct shpstr *ship, struct natstr *np, struct bp *bp, int etus)
|
||||||
{
|
{
|
||||||
|
struct mchrstr *mp = &mchr[(int)ship->shp_type];
|
||||||
int delta;
|
int delta;
|
||||||
struct sctstr *sp;
|
struct sctstr *sp;
|
||||||
struct mchrstr *mp;
|
|
||||||
int build;
|
int build;
|
||||||
int wf;
|
int wf;
|
||||||
int avail;
|
int avail;
|
||||||
int mult;
|
int mult;
|
||||||
|
|
||||||
mp = &mchr[(int)ship->shp_type];
|
if (ship->shp_effic == 100)
|
||||||
|
return;
|
||||||
|
|
||||||
sp = getsectp(ship->shp_x, ship->shp_y);
|
sp = getsectp(ship->shp_x, ship->shp_y);
|
||||||
|
if ((sp->sct_off) && (sp->sct_own == ship->shp_own))
|
||||||
|
return;
|
||||||
|
|
||||||
if (sp->sct_own != 0
|
if (sp->sct_own != 0
|
||||||
&& relations_with(sp->sct_own, ship->shp_own) < FRIENDLY)
|
&& relations_with(sp->sct_own, ship->shp_own) < FRIENDLY)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
mult = 1;
|
||||||
|
if (np->nat_level[NAT_TLEV] < ship->shp_tech * 0.85)
|
||||||
|
mult = 2;
|
||||||
|
|
||||||
/* only military can work on a military boat */
|
/* only military can work on a military boat */
|
||||||
if (mp->m_glim != 0)
|
if (mp->m_glim != 0)
|
||||||
wf = etus * ship->shp_item[I_MILIT] / 2;
|
wf = etus * ship->shp_item[I_MILIT] / 2;
|
||||||
|
@ -265,24 +273,10 @@ shiprepair(struct shpstr *ship, struct natstr *np, struct bp *bp, int etus)
|
||||||
if (sp->sct_type != SCT_HARBR) {
|
if (sp->sct_type != SCT_HARBR) {
|
||||||
wf /= 3;
|
wf /= 3;
|
||||||
avail = wf;
|
avail = wf;
|
||||||
} else {
|
} else if (!player->simulation)
|
||||||
if (!player->simulation)
|
avail = wf + sp->sct_avail * 100;
|
||||||
avail = wf + sp->sct_avail * 100;
|
else
|
||||||
else
|
avail = wf + bp_get_avail(bp, sp) * 100;
|
||||||
avail = wf + bp_get_avail(bp, sp) * 100;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((sp->sct_off) && (sp->sct_own == ship->shp_own))
|
|
||||||
return;
|
|
||||||
|
|
||||||
mult = 1;
|
|
||||||
if (np->nat_level[NAT_TLEV] < ship->shp_tech * 0.85)
|
|
||||||
mult = 2;
|
|
||||||
|
|
||||||
if (ship->shp_effic == 100) {
|
|
||||||
/* ship is ok; no repairs needed */
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
delta = roundavg((double)avail / mp->m_bwork);
|
delta = roundavg((double)avail / mp->m_bwork);
|
||||||
if (delta <= 0)
|
if (delta <= 0)
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue