Use all-caps for a few acronyms and for "OK"
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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parent
ab004fed13
commit
a83c512dd5
18 changed files with 31 additions and 31 deletions
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@ -218,7 +218,7 @@ sneak_ashore(struct combat off[], struct emp_qelem *olist,
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wu(0, def->own, "%s spy spotted in %s.\n",
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cname(player->cnum), xyas(def->x, def->y,
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def->own));
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pr(" but made it ok.\n");
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pr(" but made it OK.\n");
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}
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}
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}
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@ -606,7 +606,7 @@ land_bomb(struct emp_qelem *list, struct sctstr *target)
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flak = roundavg(techfact(land.lnd_tech,
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aaf * 3.0 * land.lnd_effic / 100.0));
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mpr(land.lnd_own,
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"Flak! Firing flak guns from unit %s (aa rating %d)\n",
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"Flak! Firing flak guns from unit %s (AA rating %d)\n",
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prland(&land), aaf);
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if (pinflak_planedamage(&plp->plane, plp->pcp, land.lnd_own, flak))
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continue;
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@ -130,7 +130,7 @@ struct rptstr rpt[] = {
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"frowns upon %s" } },
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{ N_TAKE, 0, N_ECON, { "sacrifices to %s",
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"makes divine payment to %s" } },
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{ N_NUKE_STOP, -10,N_MISS, { "abms intercept a %s missile",
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{ N_NUKE_STOP, -10,N_MISS, { "ABMs intercept a %s missile",
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"strategic defense systems destroy a %s missile" } },
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{ N_SCT_MISS, -2, N_MISS, { "missile fired at one of %s's sectors",
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"missile wreaks havoc on %s" } },
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@ -177,7 +177,7 @@ struct rptstr rpt[] = {
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"ship damaged by marine missile" } },
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{ N_START_COL, 0, N_COLONY,{ "pilgrims settle on a new island",
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"discovers new land and starts a colony" } },
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{ N_NUKE_SSTOP, 0, N_MISS, { "abms intercept an incoming sub-launched missile",
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{ N_NUKE_SSTOP, 0, N_MISS, { "ABMs intercept an incoming sub-launched missile",
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"strategic defense systems destroy an incoming sub-launched warhead"}},
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{ N_LND_MISS, 2, N_MISS, { "missile fired at %s ground troops",
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"missile hits %s troops" } },
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@ -663,7 +663,7 @@ ac_landflak(struct emp_qelem *list, coord x, coord y)
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ngun += flak;
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total += techfact(land.lnd_tech, flak * 2.0);
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mpr(land.lnd_own, "firing flak guns from unit %s (aa rating %d)\n",
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mpr(land.lnd_own, "firing flak guns from unit %s (AA rating %d)\n",
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prland(&land), aaf);
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from = land.lnd_own;
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}
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@ -106,7 +106,7 @@ abandon_askyn(struct sctstr *sp, i_type vtype, int amnt,
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/*
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* First, would we be abandoning it? If not, just return that
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* it's ok to move out.
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* it's OK to move out.
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*/
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if (!would_abandon(sp, vtype, amnt, land_list))
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return 1;
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@ -61,7 +61,7 @@ deliver(struct sctstr *from, struct ichrstr *ip, int dir,
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if ((amt_moved = amt_src - thresh) <= 0)
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return 0;
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/*
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* make sure delivery looks ok. Check where its going,
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* make sure delivery looks OK. Check where its going,
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* where its coming from, and see if there is more than
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* the threshold amount
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*/
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