Fix prewrite callbacks' cargo list update for in-place update
When updating in-place (old==new), we must not write through new
before we're done reading the same memory through old.
Bug: we write the carrier uids too early. Cargo lists aren't updated
when a carrier dies in an in-place update. No such updates are known.
Broken in commit 64a53c90
, v4.3.17.
This commit is contained in:
parent
91c2ecec53
commit
a8b7d1d017
3 changed files with 34 additions and 21 deletions
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@ -64,21 +64,24 @@ lnd_prewrite(int n, void *old, void *new)
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struct lndstr *oldlp = old;
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struct lndstr *lp = new;
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natid own = lp->lnd_effic < LAND_MINEFF ? 0 : lp->lnd_own;
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int ship = lp->lnd_ship;
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int land = lp->lnd_land;
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/* Be careful with writing to *lp, in case oldlp == lp */
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if (!own) {
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lp->lnd_effic = 0;
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lp->lnd_ship = lp->lnd_land = -1;
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ship = land = -1;
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}
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item_prewrite(lp->lnd_item);
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if (CANT_HAPPEN(lp->lnd_ship >= 0 && lp->lnd_land >= 0))
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lp->lnd_land = -1;
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if (oldlp->lnd_ship != lp->lnd_ship)
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lnd_carrier_change(lp, EF_SHIP, oldlp->lnd_ship, lp->lnd_ship);
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if (oldlp->lnd_land != lp->lnd_land)
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lnd_carrier_change(lp, EF_LAND, oldlp->lnd_land, lp->lnd_land);
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if (CANT_HAPPEN(ship >= 0 && land >= 0))
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land = -1;
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if (oldlp->lnd_ship != ship)
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lnd_carrier_change(lp, EF_SHIP, oldlp->lnd_ship, ship);
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if (oldlp->lnd_land != land)
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lnd_carrier_change(lp, EF_LAND, oldlp->lnd_land, land);
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/* We've avoided assigning to lp->lnd_own, in case oldlp == lp */
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if (oldlp->lnd_own != own) {
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lost_and_found(EF_LAND, oldlp->lnd_own, own,
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lp->lnd_uid, lp->lnd_x, lp->lnd_y);
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@ -87,6 +90,8 @@ lnd_prewrite(int n, void *old, void *new)
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}
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lp->lnd_own = own;
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lp->lnd_ship = ship;
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lp->lnd_land = land;
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if (!own || lp->lnd_x != oldlp->lnd_x || lp->lnd_y != oldlp->lnd_y)
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unit_update_cargo((struct empobj *)lp);
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}
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@ -29,7 +29,7 @@
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* Known contributors to this file:
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* Dave Pare, 1989
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* Steve McClure, 1996
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* Markus Armbruster, 2006-2008
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* Markus Armbruster, 2006-2011
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*/
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#include <config.h>
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@ -60,21 +60,24 @@ nuk_prewrite(int n, void *old, void *new)
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struct nukstr *oldnp = old;
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struct nukstr *np = new;
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natid own = np->nuk_effic == 0 ? 0 : np->nuk_own;
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int plane = np->nuk_plane;
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/* Be careful with writing to *np, in case oldnp == np */
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if (!own) {
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np->nuk_effic = 0;
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np->nuk_plane = -1;
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plane = -1;
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}
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if (oldnp->nuk_plane != np->nuk_plane)
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nuk_carrier_change(np, EF_PLANE, oldnp->nuk_plane, np->nuk_plane);
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if (oldnp->nuk_plane != plane)
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nuk_carrier_change(np, EF_PLANE, oldnp->nuk_plane, plane);
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/* We've avoided assigning to np->nuk_own, in case oldnp == np */
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if (oldnp->nuk_own != own)
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lost_and_found(EF_NUKE, oldnp->nuk_own, own,
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np->nuk_uid, np->nuk_x, np->nuk_y);
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np->nuk_own = own;
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np->nuk_plane = plane;
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}
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char *
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@ -64,20 +64,23 @@ pln_prewrite(int n, void *old, void *new)
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struct plnstr *oldpp = old;
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struct plnstr *pp = new;
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natid own = pp->pln_effic < PLANE_MINEFF ? 0 : pp->pln_own;
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int ship = pp->pln_ship;
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int land = pp->pln_land;
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/* Be careful with writing to *pp, in case oldpp == pp */
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if (!own) {
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pp->pln_effic = 0;
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pp->pln_ship = pp->pln_land = -1;
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ship = land = -1;
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}
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if (CANT_HAPPEN(pp->pln_ship >= 0 && pp->pln_land >= 0))
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pp->pln_land = -1;
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if (oldpp->pln_ship != pp->pln_ship)
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pln_carrier_change(pp, EF_SHIP, oldpp->pln_ship, pp->pln_ship);
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if (oldpp->pln_land != pp->pln_land)
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pln_carrier_change(pp, EF_LAND, oldpp->pln_land, pp->pln_land);
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if (CANT_HAPPEN(ship >= 0 && land >= 0))
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land = -1;
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if (oldpp->pln_ship != ship)
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pln_carrier_change(pp, EF_SHIP, oldpp->pln_ship, ship);
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if (oldpp->pln_land != land)
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pln_carrier_change(pp, EF_LAND, oldpp->pln_land, land);
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/* We've avoided assigning to pp->pln_own, in case oldpp == pp */
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if (oldpp->pln_own != own) {
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lost_and_found(EF_PLANE, oldpp->pln_own, own,
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pp->pln_uid, pp->pln_x, pp->pln_y);
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@ -86,6 +89,8 @@ pln_prewrite(int n, void *old, void *new)
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}
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pp->pln_own = own;
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pp->pln_ship = ship;
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pp->pln_land = land;
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if (!own || pp->pln_x != oldpp->pln_x || pp->pln_y != oldpp->pln_y)
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unit_update_cargo((struct empobj *)pp);
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}
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