Fix prewrite callbacks' cargo list update for in-place update

When updating in-place (old==new), we must not write through new
before we're done reading the same memory through old.

Bug: we write the carrier uids too early.  Cargo lists aren't updated
when a carrier dies in an in-place update.  No such updates are known.
Broken in commit 64a53c90, v4.3.17.
This commit is contained in:
Markus Armbruster 2011-07-10 15:36:24 +02:00
parent 91c2ecec53
commit a8b7d1d017
3 changed files with 34 additions and 21 deletions

View file

@ -64,21 +64,24 @@ lnd_prewrite(int n, void *old, void *new)
struct lndstr *oldlp = old;
struct lndstr *lp = new;
natid own = lp->lnd_effic < LAND_MINEFF ? 0 : lp->lnd_own;
int ship = lp->lnd_ship;
int land = lp->lnd_land;
/* Be careful with writing to *lp, in case oldlp == lp */
if (!own) {
lp->lnd_effic = 0;
lp->lnd_ship = lp->lnd_land = -1;
ship = land = -1;
}
item_prewrite(lp->lnd_item);
if (CANT_HAPPEN(lp->lnd_ship >= 0 && lp->lnd_land >= 0))
lp->lnd_land = -1;
if (oldlp->lnd_ship != lp->lnd_ship)
lnd_carrier_change(lp, EF_SHIP, oldlp->lnd_ship, lp->lnd_ship);
if (oldlp->lnd_land != lp->lnd_land)
lnd_carrier_change(lp, EF_LAND, oldlp->lnd_land, lp->lnd_land);
if (CANT_HAPPEN(ship >= 0 && land >= 0))
land = -1;
if (oldlp->lnd_ship != ship)
lnd_carrier_change(lp, EF_SHIP, oldlp->lnd_ship, ship);
if (oldlp->lnd_land != land)
lnd_carrier_change(lp, EF_LAND, oldlp->lnd_land, land);
/* We've avoided assigning to lp->lnd_own, in case oldlp == lp */
if (oldlp->lnd_own != own) {
lost_and_found(EF_LAND, oldlp->lnd_own, own,
lp->lnd_uid, lp->lnd_x, lp->lnd_y);
@ -87,6 +90,8 @@ lnd_prewrite(int n, void *old, void *new)
}
lp->lnd_own = own;
lp->lnd_ship = ship;
lp->lnd_land = land;
if (!own || lp->lnd_x != oldlp->lnd_x || lp->lnd_y != oldlp->lnd_y)
unit_update_cargo((struct empobj *)lp);
}