Fix prewrite callbacks' cargo list update for in-place update
When updating in-place (old==new), we must not write through new
before we're done reading the same memory through old.
Bug: we write the carrier uids too early. Cargo lists aren't updated
when a carrier dies in an in-place update. No such updates are known.
Broken in commit 64a53c90
, v4.3.17.
This commit is contained in:
parent
91c2ecec53
commit
a8b7d1d017
3 changed files with 34 additions and 21 deletions
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@ -29,7 +29,7 @@
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* Known contributors to this file:
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* Dave Pare, 1989
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* Steve McClure, 1996
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* Markus Armbruster, 2006-2008
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* Markus Armbruster, 2006-2011
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*/
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#include <config.h>
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@ -60,21 +60,24 @@ nuk_prewrite(int n, void *old, void *new)
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struct nukstr *oldnp = old;
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struct nukstr *np = new;
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natid own = np->nuk_effic == 0 ? 0 : np->nuk_own;
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int plane = np->nuk_plane;
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/* Be careful with writing to *np, in case oldnp == np */
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if (!own) {
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np->nuk_effic = 0;
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np->nuk_plane = -1;
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plane = -1;
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}
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if (oldnp->nuk_plane != np->nuk_plane)
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nuk_carrier_change(np, EF_PLANE, oldnp->nuk_plane, np->nuk_plane);
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if (oldnp->nuk_plane != plane)
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nuk_carrier_change(np, EF_PLANE, oldnp->nuk_plane, plane);
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/* We've avoided assigning to np->nuk_own, in case oldnp == np */
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if (oldnp->nuk_own != own)
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lost_and_found(EF_NUKE, oldnp->nuk_own, own,
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np->nuk_uid, np->nuk_x, np->nuk_y);
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np->nuk_own = own;
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np->nuk_plane = plane;
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}
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char *
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