Replace the per-iop input_timeout by per-function timeouts
Commit08b94556
(v4.3.20) added io_open() parameter input_timeout. It applies to io_input() and, since commit904822e3
, to io_close(). Add timeout parameters to these functions instead.
This commit is contained in:
parent
0513ec136b
commit
a96b400da3
5 changed files with 32 additions and 29 deletions
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@ -27,7 +27,7 @@
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* empio.h: Describes io pointers used in Empire
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* empio.h: Describes io pointers used in Empire
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*
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*
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* Known contributors to this file:
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* Known contributors to this file:
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* Markus Armbruster, 2004-2010
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* Markus Armbruster, 2004-2012
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*/
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*/
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#ifndef EMPIO_H
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#ifndef EMPIO_H
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@ -41,10 +41,10 @@
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#define IO_BUFSIZE 4096
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#define IO_BUFSIZE 4096
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extern struct iop *io_open(int, int, int, struct timeval);
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extern struct iop *io_open(int, int, int);
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extern void io_init(void);
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extern void io_init(void);
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extern void io_close(struct iop *);
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extern void io_close(struct iop *, struct timeval *);
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extern int io_input(struct iop *, int);
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extern int io_input(struct iop *, struct timeval *);
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extern int io_inputwaiting(struct iop *);
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extern int io_inputwaiting(struct iop *);
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extern int io_outputwaiting(struct iop *);
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extern int io_outputwaiting(struct iop *);
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extern int io_output(struct iop *, int);
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extern int io_output(struct iop *, int);
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@ -63,7 +63,6 @@ struct iop {
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int flags;
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int flags;
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int bufsize;
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int bufsize;
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int last_out;
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int last_out;
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struct timeval input_timeout;
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};
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};
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void
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void
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@ -72,7 +71,7 @@ io_init(void)
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}
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}
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struct iop *
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struct iop *
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io_open(int fd, int flags, int bufsize, struct timeval timeout)
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io_open(int fd, int flags, int bufsize)
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{
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{
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int fdfl;
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int fdfl;
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struct iop *iop;
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struct iop *iop;
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@ -97,7 +96,6 @@ io_open(int fd, int flags, int bufsize, struct timeval timeout)
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iop->flags = flags;
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iop->flags = flags;
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iop->last_out = 0;
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iop->last_out = 0;
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iop->bufsize = bufsize;
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iop->bufsize = bufsize;
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iop->input_timeout = timeout;
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if (flags & IO_READ)
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if (flags & IO_READ)
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iop->input = ioq_create(bufsize);
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iop->input = ioq_create(bufsize);
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if (flags & IO_WRITE)
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if (flags & IO_WRITE)
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@ -106,14 +104,14 @@ io_open(int fd, int flags, int bufsize, struct timeval timeout)
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}
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}
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void
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void
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io_close(struct iop *iop)
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io_close(struct iop *iop, struct timeval *timeout)
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{
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{
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char buf[IO_BUFSIZE];
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char buf[IO_BUFSIZE];
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int ret;
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int ret;
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while (io_output(iop, 1) > 0) ;
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while (io_output(iop, 1) > 0) ;
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shutdown(iop->fd, SHUT_WR);
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shutdown(iop->fd, SHUT_WR);
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while (empth_select(iop->fd, EMPTH_FD_READ, &iop->input_timeout) > 0) {
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while (empth_select(iop->fd, EMPTH_FD_READ, timeout) > 0) {
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ret = read(iop->fd, buf, sizeof(buf));
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ret = read(iop->fd, buf, sizeof(buf));
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if (ret <= 0)
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if (ret <= 0)
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break;
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break;
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@ -127,13 +125,16 @@ io_close(struct iop *iop)
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}
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}
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/*
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/*
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* Return number of bytes read on success, zero on timeout, early
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* Read input from IOP and enqueue it.
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* wakeup or EOF, -1 on error. In particular, return 0 when no data
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* If TIMEOUT is non-null, wait at most that long for input to arrive.
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* is available for non-blocking input (WAITFORINPUT false).
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* Does not yield the processor when timeout is zero.
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* Use io_eof() to distinguish timeout and early wakeup from EOF.
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* A wait for input can be cut short by empth_wakeup().
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* Return number of bytes read on success, -1 on error.
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* In particular, return zero on timeout, early wakeup or EOF. Use
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* io_eof() to distinguish timeout and early wakeup from EOF.
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*/
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*/
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int
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int
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io_input(struct iop *iop, int waitforinput)
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io_input(struct iop *iop, struct timeval *timeout)
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{
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{
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char buf[IO_BUFSIZE];
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char buf[IO_BUFSIZE];
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int cc;
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int cc;
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@ -146,9 +147,8 @@ io_input(struct iop *iop, int waitforinput)
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if (iop->flags & IO_EOF)
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if (iop->flags & IO_EOF)
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return 0;
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return 0;
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/* Wait for the file to have input. */
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if (!timeout || timeout->tv_sec || timeout->tv_usec) {
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if (waitforinput) {
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res = empth_select(iop->fd, EMPTH_FD_READ, timeout);
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res = empth_select(iop->fd, EMPTH_FD_READ, &iop->input_timeout);
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if (res < 0) {
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if (res < 0) {
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iop->flags |= IO_ERROR;
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iop->flags |= IO_ERROR;
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return -1;
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return -1;
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@ -156,7 +156,6 @@ io_input(struct iop *iop, int waitforinput)
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return 0;
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return 0;
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}
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}
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/* Do the actual read. */
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cc = read(iop->fd, buf, sizeof(buf));
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cc = read(iop->fd, buf, sizeof(buf));
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if (cc < 0) {
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if (cc < 0) {
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if (errno == EAGAIN || errno == EWOULDBLOCK)
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if (errno == EAGAIN || errno == EWOULDBLOCK)
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@ -164,14 +163,11 @@ io_input(struct iop *iop, int waitforinput)
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iop->flags |= IO_ERROR;
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iop->flags |= IO_ERROR;
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return -1;
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return -1;
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}
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}
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/* We eof'd */
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if (cc == 0) {
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if (cc == 0) {
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iop->flags |= IO_EOF;
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iop->flags |= IO_EOF;
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return 0;
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return 0;
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}
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}
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/* Append the input to the IOQ. */
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ioq_append(iop->input, buf, cc);
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ioq_append(iop->input, buf, cc);
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return cc;
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return cc;
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}
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}
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@ -28,7 +28,7 @@
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*
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*
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* Known contributors to this file:
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* Known contributors to this file:
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* Dave Pare, 1994
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* Dave Pare, 1994
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* Markus Armbruster, 2005-2010
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* Markus Armbruster, 2005-2012
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*/
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*/
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#include <config.h>
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#include <config.h>
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@ -71,17 +71,14 @@ struct player *
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player_new(int s)
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player_new(int s)
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{
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{
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struct player *lp;
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struct player *lp;
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struct timeval idle_timeout;
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lp = malloc(sizeof(struct player));
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lp = malloc(sizeof(struct player));
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if (!lp)
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if (!lp)
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return NULL;
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return NULL;
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memset(lp, 0, sizeof(struct player));
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memset(lp, 0, sizeof(struct player));
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idle_timeout.tv_sec = max_idle * 60;
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idle_timeout.tv_usec = 0;
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if (s >= 0) {
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if (s >= 0) {
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/* real player, not dummy created by update and market update */
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/* real player, not dummy created by update and market update */
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lp->iop = io_open(s, IO_READ | IO_WRITE, IO_BUFSIZE, idle_timeout);
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lp->iop = io_open(s, IO_READ | IO_WRITE, IO_BUFSIZE);
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if (!lp->iop) {
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if (!lp->iop) {
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free(lp);
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free(lp);
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return NULL;
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return NULL;
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@ -98,11 +95,14 @@ player_new(int s)
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struct player *
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struct player *
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player_delete(struct player *lp)
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player_delete(struct player *lp)
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{
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{
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struct timeval timeout;
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struct player *back;
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struct player *back;
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if (lp->iop) {
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if (lp->iop) {
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/* it's a real player */
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/* it's a real player */
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io_close(lp->iop);
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timeout.tv_sec = minutes(max_idle);
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timeout.tv_usec = 0;
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io_close(lp->iop, &timeout);
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lp->iop = NULL;
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lp->iop = NULL;
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}
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}
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back = (struct player *)lp->queue.q_back;
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back = (struct player *)lp->queue.q_back;
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void
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void
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player_login(void *ud)
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player_login(void *ud)
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{
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{
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struct timeval timeout;
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char buf[128];
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char buf[128];
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char space[128];
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char space[128];
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int ac;
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int ac;
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for (;;) {
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for (;;) {
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io_output(player->iop, 1);
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io_output(player->iop, 1);
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if (io_gets(player->iop, buf, sizeof(buf)) < 0) {
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if (io_gets(player->iop, buf, sizeof(buf)) < 0) {
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res = io_input(player->iop, 1);
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timeout.tv_sec = minutes(max_idle);
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timeout.tv_usec = 0;
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res = io_input(player->iop, &timeout);
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if (res <= 0) {
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if (res <= 0) {
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if (res == 0 && !io_eof(player->iop))
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if (res == 0 && !io_eof(player->iop))
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pr_id(player, C_DATA, "idle connection terminated\n");
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pr_id(player, C_DATA, "idle connection terminated\n");
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@ -36,6 +36,7 @@
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#include "empio.h"
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#include "empio.h"
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#include "journal.h"
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#include "journal.h"
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#include "optlist.h"
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#include "player.h"
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#include "player.h"
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#include "prototypes.h"
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#include "prototypes.h"
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recvclient(char *cmd, int size)
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recvclient(char *cmd, int size)
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{
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{
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int count, res;
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int count, res;
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struct timeval timeout;
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count = -1;
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count = -1;
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while (!player->aborted) {
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while (!player->aborted) {
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if (player->aborted)
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if (player->aborted)
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break;
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break;
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res = io_input(player->iop, 1);
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timeout.tv_sec = minutes(max_idle);
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timeout.tv_usec = 0;
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res = io_input(player->iop, &timeout);
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if (res > 0)
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if (res > 0)
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;
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;
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else if (res < 0)
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else if (res < 0)
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