s_char purge directed by compiler warnings.
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87b5d5d6e3
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a988b907fc
130 changed files with 527 additions and 527 deletions
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@ -127,7 +127,7 @@ att_combat_init(struct combat *com, int type)
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/* print a combat object with optional preposition */
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static s_char *
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static char *
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pr_com(int inon, struct combat *com, natid who)
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{
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if (com->type == EF_SECTOR) {
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@ -148,7 +148,7 @@ pr_com(int inon, struct combat *com, natid who)
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}
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}
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static s_char *
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static char *
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prcom(int inon, struct combat *com)
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{
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return pr_com(inon, com, player->cnum);
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@ -452,7 +452,7 @@ att_abort(int combat_mode, struct combat *off, struct combat *def)
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{
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struct sctstr sect;
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int rel;
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s_char y_or_n[512];
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char y_or_n[512];
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struct natstr *natp;
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if (player->aborted)
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@ -708,8 +708,8 @@ int
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att_ask_support(int offset, int *fortp, int *shipp, int *landp,
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int *planep)
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{
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s_char buf[1024];
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s_char *p;
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char buf[1024];
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char *p;
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*fortp = *shipp = *landp = *planep = 1;
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if (player->argp[offset] != NULL) {
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@ -880,7 +880,7 @@ ask_off(int combat_mode, struct combat *off, struct combat *def)
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{
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int attacking_mil;
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int mob_support;
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s_char prompt[512];
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char prompt[512];
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if (att_get_combat(off, 0) <= 0)
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return 0;
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@ -959,7 +959,7 @@ ask_olist(int combat_mode, struct combat *off, struct combat *def,
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int count = 0;
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int maxland = 0;
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int first_time = 1;
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s_char prompt[512];
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char prompt[512];
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if (def->type == EF_LAND)
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return;
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@ -1342,7 +1342,7 @@ get_land(int combat_mode, struct combat *def, int uid, struct llist *llp,
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int victim_land)
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{
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struct lndstr *lp = &llp->land;
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s_char buf[512];
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char buf[512];
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getland(uid, lp);
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@ -1473,8 +1473,8 @@ att_reacting_units(struct combat *def, struct emp_qelem *list, int a_spy,
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int radius;
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int origx, origy;
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double eff = att_combat_eff(def);
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s_char *p;
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s_char buf[1024];
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char *p;
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char buf[1024];
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/*
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*
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@ -1580,7 +1580,7 @@ att_reacting_units(struct combat *def, struct emp_qelem *list, int a_spy,
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/* Pop off shells and fly bombing missions to get your attack multiplier up */
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static double
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get_osupport(s_char *outs, struct combat *def, int fort_sup, int ship_sup,
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get_osupport(char *outs, struct combat *def, int fort_sup, int ship_sup,
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int land_sup, int plane_sup)
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{
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double osupport = 1.0;
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@ -1619,7 +1619,7 @@ get_osupport(s_char *outs, struct combat *def, int fort_sup, int ship_sup,
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/* Pop off shells and fly bombing missions to get your defense multiplier up */
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static double
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get_dsupport(s_char *outs, struct emp_qelem *list, struct combat *def,
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get_dsupport(char *outs, struct emp_qelem *list, struct combat *def,
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int ototal, int dtotal)
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{
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double dsupport = 1.0;
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@ -1708,8 +1708,8 @@ att_get_support(int combat_mode, int ofort, int oship, int oland,
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double *osupportp, double *dsupportp, int a_engineer)
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{
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int ototal, dtotal;
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s_char osupports[512];
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s_char dsupports[512];
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char osupports[512];
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char dsupports[512];
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if (combat_mode == A_PARA)
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*osupports = '\0';
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@ -1801,7 +1801,7 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
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int news_item;
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int recalctime;
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double odds;
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s_char *action;
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char *action;
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ototal = get_ototal(combat_mode, off, olist, osupport,
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combat_mode != A_PARA);
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@ -2154,7 +2154,7 @@ send_reacting_units_home(struct emp_qelem *list)
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{
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struct emp_qelem *qp, *next;
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struct llist *llp;
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s_char buf[1024];
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char buf[1024];
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for (qp = list->q_forw; qp != list; qp = next) {
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next = qp->q_forw;
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@ -2199,7 +2199,7 @@ take_def(int combat_mode, struct emp_qelem *list, struct combat *off,
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int n;
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int occuppied = 0;
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struct llist *llp, *delete_me = 0;
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s_char buf[1024];
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char buf[1024];
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struct sctstr sect;
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struct shpstr ship;
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struct lndstr land;
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@ -2281,8 +2281,8 @@ ask_move_in(struct combat *off, struct emp_qelem *olist,
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int n;
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struct emp_qelem *qp, *next;
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struct llist *llp;
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s_char buf[512];
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s_char prompt[512];
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char buf[512];
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char prompt[512];
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s_char land_answer[1024];
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s_char *answerp;
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@ -2351,7 +2351,7 @@ move_in_land(int combat_mode, struct combat *off, struct emp_qelem *olist,
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{
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struct emp_qelem *qp, *next;
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struct llist *llp;
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s_char buf[512];
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char buf[512];
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if (QEMPTY(olist))
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return;
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@ -2450,9 +2450,9 @@ ask_move_in_off(struct combat *off, struct combat *def)
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int mob_support;
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int num_mil, dam = 0, left;
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double d, weight;
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s_char prompt[512];
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s_char buf[1024];
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s_char *p;
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char prompt[512];
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char buf[1024];
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char *p;
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if (att_get_combat(off, 0) <= 0)
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return;
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