Drop add's undocumented land unit destruction feature
It doesn't destroy ships, planes or nukes, either.
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062c660e28
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a9e485b13e
1 changed files with 0 additions and 11 deletions
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@ -38,7 +38,6 @@
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include "commands.h"
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#include "commands.h"
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#include "land.h"
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#include "optlist.h"
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#include "optlist.h"
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#include "plague.h"
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#include "plague.h"
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@ -57,8 +56,6 @@ add(void)
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char buf[1024];
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char buf[1024];
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char *p;
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char *p;
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int stat;
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int stat;
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struct nstr_item ni;
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struct lndstr land;
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for (freecn = 0; NULL != (natp = getnatp(freecn)); freecn++) {
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for (freecn = 0; NULL != (natp = getnatp(freecn)); freecn++) {
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if (natp->nat_stat == STAT_UNUSED)
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if (natp->nat_stat == STAT_UNUSED)
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@ -124,14 +121,6 @@ add(void)
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"Check, wipe, or ignore existing sectors (c|w|i) ", buf);
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"Check, wipe, or ignore existing sectors (c|w|i) ", buf);
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if (!p)
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if (!p)
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return RET_SYN;
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return RET_SYN;
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snxtitem_all(&ni, EF_LAND);
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while (nxtitem(&ni, &land)) {
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if (land.lnd_own == coun) {
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land.lnd_effic = 0;
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pr("Land unit %d wiped\n", land.lnd_uid);
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putland(land.lnd_uid, &land);
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}
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}
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strcpy(natp->nat_cnam, cntryname);
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strcpy(natp->nat_cnam, cntryname);
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strcpy(natp->nat_pnam, pname);
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strcpy(natp->nat_pnam, pname);
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if (*p != 'w' && *p != 'c') {
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if (*p != 'w' && *p != 'c') {
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