(lwpProc, lwpSem): Declare as incomplete type in include/lwp.h. Move
complete declaration to src/lib/lwp/lwpint.h. (lwpQueue): Move to src/lib/lwp/lwpint.h. (empth_main, empth_flags): New. (empth_init): Initialize them. (empth_create, empth_exit): Use them instead of lwpProc members.
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4 changed files with 52 additions and 41 deletions
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@ -32,43 +32,8 @@
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#define LWP_STACKCHECK 0x1
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#define LWP_PRINT 0x2
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/* process control block. do *not* change the position of context */
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struct lwpProc {
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#ifdef UCONTEXT
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ucontext_t context; /* context structure */
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#else /* !UCONTEXT */
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jmp_buf context; /* processor context area */
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#endif /* !UCONTEXT */
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void *sbtm; /* bottom of stack attached to it */
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int size; /* size of stack */
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void (*entry)(void *); /* entry point */
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int dead; /* whether the process can be rescheduled */
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int pri; /* which scheduling queue we're on */
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long runtime; /* time at which process is restarted */
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int fd; /* fd we're blocking on */
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int argc; /* initial arguments */
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char **argv;
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void *ud; /* user data */
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void *lowmark; /* start of low buffer around stack */
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void *himark; /* start of upper buffer around stack */
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char *name; /* process name and description */
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char *desc;
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int flags;
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struct lwpProc *next;
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};
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/* queue */
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struct lwpQueue {
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struct lwpProc *head;
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struct lwpProc *tail;
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};
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/* semaphore */
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struct lwpSem {
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int count;
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struct lwpQueue q;
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char *name;
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};
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struct lwpProc;
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struct lwpSem;
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#define LWP_FD_READ 0x1
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#define LWP_FD_WRITE 0x2
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@ -37,10 +37,18 @@
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#ifdef _EMPTH_LWP
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/* The thread `created' by lwpInitSystem() */
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static empth_t *empth_main;
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/* Flags that were passed to empth_init() */
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static int empth_flags;
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int
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empth_init(void **ctx, int flags)
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{
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lwpInitSystem(PP_MAIN, (char **)ctx, flags);
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empth_flags = flags;
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empth_main = lwpInitSystem(PP_MAIN, (char **)ctx, flags);
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return 0;
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}
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@ -49,9 +57,8 @@ empth_t *
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empth_create(int prio, void (*entry)(void *), int size, int flags,
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char *name, char *desc, void *ud)
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{
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/* inherit flags */
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if (!flags)
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flags = LwpCurrent->flags;
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flags = empth_flags;
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return lwpCreate(prio, entry, size, flags, name, desc, 0, 0, ud);
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}
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@ -68,7 +75,7 @@ empth_exit(void)
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/* We want to leave the main thread around forever, until it's time
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for it to die for real (in a shutdown) */
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if (!strcmp(LwpCurrent->name, "Main")) {
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if (LwpCurrent == empth_main) {
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while (1) {
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time(&now);
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lwpSleepUntil(now + 60);
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@ -29,6 +29,44 @@
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/* more inefficient the context switch time */
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#define LCOUNT -1
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/* process control block. do *not* change the position of context */
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struct lwpProc {
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#ifdef UCONTEXT
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ucontext_t context; /* context structure */
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#else /* !UCONTEXT */
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jmp_buf context; /* processor context area */
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#endif /* !UCONTEXT */
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void *sbtm; /* bottom of stack attached to it */
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int size; /* size of stack */
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void (*entry)(void *); /* entry point */
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int dead; /* whether the process can be rescheduled */
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int pri; /* which scheduling queue we're on */
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long runtime; /* time at which process is restarted */
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int fd; /* fd we're blocking on */
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int argc; /* initial arguments */
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char **argv;
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void *ud; /* user data */
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void *lowmark; /* start of low buffer around stack */
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void *himark; /* start of upper buffer around stack */
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char *name; /* process name and description */
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char *desc;
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int flags;
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struct lwpProc *next;
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};
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/* queue */
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struct lwpQueue {
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struct lwpProc *head;
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struct lwpProc *tail;
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};
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/* semaphore */
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struct lwpSem {
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int count;
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struct lwpQueue q;
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char *name;
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};
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#ifdef UCONTEXT
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void lwpInitContext(struct lwpProc *, stack_t *);
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#define lwpSave(x) getcontext(&(x))
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@ -34,6 +34,7 @@
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#include <stdarg.h>
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#include <stdio.h>
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#include "lwp.h"
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#include "lwpint.h"
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#if defined(_EMPTH_LWP)
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