(s_p_etu): econfig key no longer used, remove.
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4bd19812af
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4 changed files with 0 additions and 14 deletions
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@ -106,11 +106,6 @@ EMPCF_COMMENT("\n\n### Update policy\n\n"
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"# same directory as this file.")
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"# same directory as this file.")
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EMPCFBOTH("etu_per_update", etu_per_update, int, NSC_INT, 0,
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EMPCFBOTH("etu_per_update", etu_per_update, int, NSC_INT, 0,
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"Number of ETUs per update")
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"Number of ETUs per update")
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EMPCFBOTH("s_p_etu", s_p_etu, int, NSC_INT, 0,
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"Seconds per ETU")
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EMPCF_COMMENT("# FIXME get rid of this!\n"
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"# Until then, set it so that s_p_etu * etu_per_update seconds equals\n"
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"# the time between scheduled updates.")
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EMPCFBOTH("update_window", update_window, int, NSC_INT, 0,
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EMPCFBOTH("update_window", update_window, int, NSC_INT, 0,
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"Time window the update will occur in after the update time, in seconds")
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"Time window the update will occur in after the update time, in seconds")
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EMPCFBOTH("pre_update_hook", pre_update_hook, char *, NSC_STRING, KM_INTERNAL,
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EMPCFBOTH("pre_update_hook", pre_update_hook, char *, NSC_STRING, KM_INTERNAL,
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@ -61,8 +61,6 @@ vers(void)
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pr("By default, countries use %s coordinate system.\n",
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pr("By default, countries use %s coordinate system.\n",
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(players_at_00) ? "the deity's" : "their own");
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(players_at_00) ? "the deity's" : "their own");
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pr("\n");
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pr("\n");
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pr("An Empire time unit is %d second%s long.\n",
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s_p_etu, s_p_etu != 1 ? "s" : "");
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pr("Use the 'update' command to find out the time of the next update.\n");
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pr("Use the 'update' command to find out the time of the next update.\n");
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pr("The current time is %19.19s.\n", ctime(&now));
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pr("The current time is %19.19s.\n", ctime(&now));
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pr("An update consists of %d empire time units.\n", etu_per_update);
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pr("An update consists of %d empire time units.\n", etu_per_update);
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@ -54,7 +54,6 @@ int MARK_DELAY = 7200; /* Seconds to bid on commodities */
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int TRADE_DELAY = 7200; /* Seconds to bid on units */
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int TRADE_DELAY = 7200; /* Seconds to bid on units */
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int m_m_p_d = 1440; /* max mins of play per day (per country) */
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int m_m_p_d = 1440; /* max mins of play per day (per country) */
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int s_p_etu = 10; /* seconds per Empire Time Unit */
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int etu_per_update = 60; /* # of etu's per update */
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int etu_per_update = 60; /* # of etu's per update */
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int update_window = 0; /* update window adjustment, in seconds */
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int update_window = 0; /* update window adjustment, in seconds */
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int update_demand = UPD_DEMAND_NONE;
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int update_demand = UPD_DEMAND_NONE;
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@ -69,12 +69,6 @@ update_init(void)
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struct player *dp;
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struct player *dp;
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int stacksize;
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int stacksize;
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if (s_p_etu <= 0) {
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logerror("bad value for s_p_etu (%d)", s_p_etu);
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s_p_etu = 2 * 60;
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logerror("setting s_p_etu to %d", s_p_etu);
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}
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update_schedule_anchor = (time(NULL) + 59) / 60 * 60;
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update_schedule_anchor = (time(NULL) + 59) / 60 * 60;
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if (update_get_schedule() < 0)
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if (update_get_schedule() < 0)
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exit(1);
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exit(1);
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