(player_coms): Fix flag argument of map commands in c_form. From Marc

Olzheim.
This commit is contained in:
Markus Armbruster 2004-02-03 17:27:51 +00:00
parent 3bf6e9ca05
commit aba72ef569

View file

@ -246,7 +246,7 @@ struct cmndstr player_coms[] = {
NORM + MONEY + CAP}, NORM + MONEY + CAP},
{"bdes <SECTS> <type>", 0, bdes, C_MOD, NORM}, {"bdes <SECTS> <type>", 0, bdes, C_MOD, NORM},
{"bestpath <SECTS> <SECTS>", 0, best, 0, NORM}, {"bestpath <SECTS> <SECTS>", 0, best, 0, NORM},
{"bmap <SECTS|UNIT> [s|l|p|r|t*]", 0, map, C_MOD, NORM}, {"bmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"board <to-SHIP> [<from-SHIP>|<from-sector>]", 3, boar, C_MOD, {"board <to-SHIP> [<from-SHIP>|<from-sector>]", 3, boar, C_MOD,
NORM + MONEY + CAP}, NORM + MONEY + CAP},
{"bomb <bomber-PLANES> <fighter-PLANES> <pin|strat> <ap-SECT> <PATH|DESTINATION>", 2, bomb, C_MOD, NORM + MONEY + CAP}, {"bomb <bomber-PLANES> <fighter-PLANES> <pin|strat> <ap-SECT> <PATH|DESTINATION>", 2, bomb, C_MOD, NORM + MONEY + CAP},
@ -320,12 +320,12 @@ struct cmndstr player_coms[] = {
{"ledger <LOANS>", 0, ledg, 0, NORM}, {"ledger <LOANS>", 0, ledg, 0, NORM},
{"level <SECTS>", 0, leve, 0, NORM}, {"level <SECTS>", 0, leve, 0, NORM},
{"list of commands", 0, explain, 0, VIS}, {"list of commands", 0, explain, 0, VIS},
{"lbmap <SECTS|UNIT> [s|l|p|*]", 0, map, C_MOD, NORM}, {"lbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"ldump <UNITS> [<fields>]", 0, ldump, 0, NORM}, {"ldump <UNITS> [<fields>]", 0, ldump, 0, NORM},
{"lload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>", 1, {"lload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>", 1,
lload, C_MOD, NORM + CAP}, lload, C_MOD, NORM + CAP},
{"llookout <UNITS>", 1, llook, 0, NORM + CAP}, {"llookout <UNITS>", 1, llook, 0, NORM + CAP},
{"lmap <SECTS|UNIT> [s|l|p|*]", 0, map, C_MOD, NORM}, {"lmap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
{"lmine <UNITS>", 2, landmine, C_MOD, NORM + MONEY + CAP}, {"lmine <UNITS>", 2, landmine, C_MOD, NORM + MONEY + CAP},
{"load <COMM|\"land\"|\"plane\"> <SHIPS> <NUM|UNITS|PLANES>", 1, load, {"load <COMM|\"land\"|\"plane\"> <SHIPS> <NUM|UNITS|PLANES>", 1, load,
C_MOD, NORM + CAP}, C_MOD, NORM + CAP},
@ -341,7 +341,7 @@ struct cmndstr player_coms[] = {
{"lunload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>", 1, {"lunload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>", 1,
lload, C_MOD, NORM + CAP}, lload, C_MOD, NORM + CAP},
{"market [COMM]", 0, mark, 0, VIS}, {"market [COMM]", 0, mark, 0, VIS},
{"map <SECTS|SHIP>", 0, map, C_MOD, VIS}, {"map <SECTS|SHIP> [s|l|p|*|h]", 0, map, C_MOD, VIS},
{"march <UNITS> <PATH|DESTINATION>", 1, march, C_MOD, NORM + CAP}, {"march <UNITS> <PATH|DESTINATION>", 1, march, C_MOD, NORM + CAP},
{"mine <SHIPS>", 2, mine, C_MOD, NORM + MONEY + CAP}, {"mine <SHIPS>", 2, mine, C_MOD, NORM + MONEY + CAP},
{"mission <type> <PLANES|SHIPS|UNITS> <mission type> <op sect> [<radius>]", 2, mission, C_MOD, NORM + CAP}, {"mission <type> <PLANES|SHIPS|UNITS> <mission type> <op sect> [<radius>]", 2, mission, C_MOD, NORM + CAP},
@ -359,7 +359,7 @@ struct cmndstr player_coms[] = {
{"newcap <NAT> [<SECTOR>]", 0, new, C_MOD, GOD}, {"newcap <NAT> [<SECTOR>]", 0, new, C_MOD, GOD},
{"neweff <SECTS>", 0, newe, C_MOD, NORM}, {"neweff <SECTS>", 0, newe, C_MOD, NORM},
{"newspaper [days]", 0, news, 0, VIS}, {"newspaper [days]", 0, news, 0, VIS},
{"nmap <SECTS|SHIP>", 0, map, C_MOD, VIS}, {"nmap <SECTS|SHIP> [s|l|p|*|h]", 0, map, C_MOD, VIS},
{"nuke <SECTS>", 0, nuke, 0, NORM}, {"nuke <SECTS>", 0, nuke, 0, NORM},
{"offer <loan|treaty> <NAT> [<NUM> <DAYS> <IRATE>]", 1, offe, C_MOD, {"offer <loan|treaty> <NAT> [<NUM> <DAYS> <IRATE>]", 1, offe, C_MOD,
NORM + MONEY + CAP}, NORM + MONEY + CAP},
@ -369,12 +369,12 @@ struct cmndstr player_coms[] = {
{"paradrop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>", 3, para, C_MOD, NORM + MONEY + CAP}, {"paradrop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>", 3, para, C_MOD, NORM + MONEY + CAP},
{"path <SECT>", 0, path, 0, NORM}, {"path <SECT>", 0, path, 0, NORM},
{"payoff <SHIPS>", 0, payo, C_MOD, NORM}, {"payoff <SHIPS>", 0, payo, C_MOD, NORM},
{"pbmap <SECTS|UNIT> [s|l|p|*]", 0, map, C_MOD, NORM}, {"pbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"pboard <PLANES>", 3, pboa, C_MOD, NORM + MONEY + CAP}, {"pboard <PLANES>", 3, pboa, C_MOD, NORM + MONEY + CAP},
{"pdump <PLANES> [<fields>]", 0, pdump, 0, NORM}, {"pdump <PLANES> [<fields>]", 0, pdump, 0, NORM},
{"plane <SECTS>", 0, plan, 0, NORM}, {"plane <SECTS>", 0, plan, 0, NORM},
{"players", 0, play, 0, VIS}, {"players", 0, play, 0, VIS},
{"pmap <SECTS|UNIT> [s|l|p|*]", 0, map, C_MOD, NORM}, {"pmap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
{"power [[\"new\" [<NUMBER OF COUNTRIES>]] | [\"country\" <COUNTRY NUMBER>]]", 0, powe, C_MOD, VIS}, {"power [[\"new\" [<NUMBER OF COUNTRIES>]] | [\"country\" <COUNTRY NUMBER>]]", 0, powe, C_MOD, VIS},
{"pray", 0, tele, C_MOD, NORM}, {"pray", 0, tele, C_MOD, NORM},
{"production <SECTS>", 0, prod, 0, NORM}, {"production <SECTS>", 0, prod, 0, NORM},
@ -401,7 +401,7 @@ struct cmndstr player_coms[] = {
{"sail <SHIPS> <PATH>", 1, sail, C_MOD, NORM + CAP}, {"sail <SHIPS> <PATH>", 1, sail, C_MOD, NORM + CAP},
{"satellite <PLANE> [<se|sh|l> [?cond&cond&...]]", 1, sate, 0, {"satellite <PLANE> [<se|sh|l> [?cond&cond&...]]", 1, sate, 0,
NORM + MONEY + CAP}, NORM + MONEY + CAP},
{"sbmap <SECTS|UNIT> [s|l|p|*]", 0, map, C_MOD, NORM}, {"sbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"scrap <s|p|l> <SHIPS|PLANES|UNITS>", 2, scra, C_MOD, {"scrap <s|p|l> <SHIPS|PLANES|UNITS>", 2, scra, C_MOD,
NORM + MONEY + CAP}, NORM + MONEY + CAP},
{"scuttle <s|p|l> <SHIPS|PLANES|UNITS>", 5, scut, C_MOD, NORM + CAP}, {"scuttle <s|p|l> <SHIPS|PLANES|UNITS>", 5, scut, C_MOD, NORM + CAP},
@ -420,7 +420,7 @@ struct cmndstr player_coms[] = {
{"shutdown [<minutes>] <disable update?>", 0, shut, 0, GOD}, {"shutdown [<minutes>] <disable update?>", 0, shut, 0, GOD},
{"sinfrastructure <SECTS>", 0, sinfra, 0, VIS}, {"sinfrastructure <SECTS>", 0, sinfra, 0, VIS},
{"skywatch <SECTS>", 1, skyw, C_MOD, NORM + CAP}, {"skywatch <SECTS>", 1, skyw, C_MOD, NORM + CAP},
{"smap <SECTS|UNIT> [s|l|p|*]", 0, map, C_MOD, NORM}, {"smap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
{"sonar <SHIPS> <brief?>", 1, sona, C_MOD, NORM + CAP}, {"sonar <SHIPS> <brief?>", 1, sona, C_MOD, NORM + CAP},
{"sorder <SHIPS>", 0, sorde, C_MOD, NORM + CAP}, {"sorder <SHIPS>", 0, sorde, C_MOD, NORM + CAP},
{"spy <SECTS>", 1, spy, C_MOD, NORM + CAP}, {"spy <SECTS>", 1, spy, C_MOD, NORM + CAP},