Reorder function definitions.

This commit is contained in:
Markus Armbruster 2006-04-30 16:35:43 +00:00
parent 0e11700d12
commit abc14df544

View file

@ -55,82 +55,6 @@ union item_u {
struct lndstr land;
};
int
scuttle_tradeship(struct shpstr *sp, int interactive)
{
float cash = 0;
float ally_cash = 0;
int dist;
struct sctstr sect;
struct mchrstr *mp;
struct natstr *np;
char buf[512];
struct natstr *natp;
mp = &mchr[(int)sp->shp_type];
getsect(sp->shp_x, sp->shp_y, &sect);
if (sect.sct_own && sect.sct_type == SCT_HARBR) {
dist = mapdist(sp->shp_x, sp->shp_y,
sp->shp_orig_x, sp->shp_orig_y);
/* Don't disclose distance to to pirates */
if (sp->shp_own == sp->shp_orig_own) {
if (interactive)
pr("%s has gone %d sects\n", prship(sp), dist);
else
wu(0, sp->shp_own, "%s has gone %d sects\n",
prship(sp), dist);
}
if (dist < trade_1_dist)
cash = 0;
else if (dist < trade_2_dist)
cash = (1.0 + trade_1 * ((float)dist));
else if (dist < trade_3_dist)
cash = (1.0 + trade_2 * ((float)dist));
else
cash = (1.0 + trade_3 * ((float)dist));
cash *= mp->m_cost;
cash *= (((float)sp->shp_effic) / 100.0);
if (sect.sct_own != sp->shp_own) {
ally_cash = cash * trade_ally_cut;
cash *= (1.0 + trade_ally_bonus);
}
}
if (!interactive && cash) {
natp = getnatp(sp->shp_own);
natp->nat_money += cash;
putnat(natp);
wu(0, sp->shp_own, "You just made $%d.\n", (int)cash);
} else if (!cash && !interactive) {
wu(0, sp->shp_own, "Unfortunately, you make $0 on this trade.\n");
} else if (cash && interactive) {
player->dolcost -= cash;
} else if (interactive && sp->shp_own == sp->shp_orig_own) {
pr("You won't get any money if you scuttle in %s!",
xyas(sp->shp_x, sp->shp_y, player->cnum));
sprintf(buf, "Are you sure you want to scuttle %s? ", prship(sp));
return confirm(buf);
}
if (ally_cash) {
np = getnatp(sect.sct_own);
np->nat_money += ally_cash;
putnat(np);
wu(0, sect.sct_own,
"Trade with %s nets you $%d at %s\n",
cname(sp->shp_own),
(int)ally_cash, xyas(sect.sct_x, sect.sct_y, sect.sct_own));
if (sp->shp_own != sp->shp_orig_own)
nreport(sp->shp_own, N_PIRATE_TRADE, sp->shp_orig_own, 1);
else
nreport(sp->shp_own, N_TRADE, sect.sct_own, 1);
} else if (sp->shp_own != sp->shp_orig_own)
nreport(sp->shp_own, N_PIRATE_KEEP, sp->shp_orig_own, 1);
return 1;
}
int
scut(void)
{
@ -252,6 +176,82 @@ scut(void)
return RET_OK;
}
int
scuttle_tradeship(struct shpstr *sp, int interactive)
{
float cash = 0;
float ally_cash = 0;
int dist;
struct sctstr sect;
struct mchrstr *mp;
struct natstr *np;
char buf[512];
struct natstr *natp;
mp = &mchr[(int)sp->shp_type];
getsect(sp->shp_x, sp->shp_y, &sect);
if (sect.sct_own && sect.sct_type == SCT_HARBR) {
dist = mapdist(sp->shp_x, sp->shp_y,
sp->shp_orig_x, sp->shp_orig_y);
/* Don't disclose distance to to pirates */
if (sp->shp_own == sp->shp_orig_own) {
if (interactive)
pr("%s has gone %d sects\n", prship(sp), dist);
else
wu(0, sp->shp_own, "%s has gone %d sects\n",
prship(sp), dist);
}
if (dist < trade_1_dist)
cash = 0;
else if (dist < trade_2_dist)
cash = (1.0 + trade_1 * ((float)dist));
else if (dist < trade_3_dist)
cash = (1.0 + trade_2 * ((float)dist));
else
cash = (1.0 + trade_3 * ((float)dist));
cash *= mp->m_cost;
cash *= (((float)sp->shp_effic) / 100.0);
if (sect.sct_own != sp->shp_own) {
ally_cash = cash * trade_ally_cut;
cash *= (1.0 + trade_ally_bonus);
}
}
if (!interactive && cash) {
natp = getnatp(sp->shp_own);
natp->nat_money += cash;
putnat(natp);
wu(0, sp->shp_own, "You just made $%d.\n", (int)cash);
} else if (!cash && !interactive) {
wu(0, sp->shp_own, "Unfortunately, you make $0 on this trade.\n");
} else if (cash && interactive) {
player->dolcost -= cash;
} else if (interactive && sp->shp_own == sp->shp_orig_own) {
pr("You won't get any money if you scuttle in %s!",
xyas(sp->shp_x, sp->shp_y, player->cnum));
sprintf(buf, "Are you sure you want to scuttle %s? ", prship(sp));
return confirm(buf);
}
if (ally_cash) {
np = getnatp(sect.sct_own);
np->nat_money += ally_cash;
putnat(np);
wu(0, sect.sct_own,
"Trade with %s nets you $%d at %s\n",
cname(sp->shp_own),
(int)ally_cash, xyas(sect.sct_x, sect.sct_y, sect.sct_own));
if (sp->shp_own != sp->shp_orig_own)
nreport(sp->shp_own, N_PIRATE_TRADE, sp->shp_orig_own, 1);
else
nreport(sp->shp_own, N_TRADE, sect.sct_own, 1);
} else if (sp->shp_own != sp->shp_orig_own)
nreport(sp->shp_own, N_PIRATE_KEEP, sp->shp_orig_own, 1);
return 1;
}
void
scuttle_ship(struct shpstr *sp)
{