(weekday, daytime, daytime_range): New; replace kw_parse(). Parsing

is somewhat stricter.
(is_wday_allowed, is_daytime_allowed, is_daytime_nar,
min_to_next_daytime): New.
(demand_update_time, scheduled_update_time, next_scheduled_time,
update_time, gamehours): Use them to replace kw_parse().
(kw_parse): No longer used, remove.
This commit is contained in:
Markus Armbruster 2004-04-04 15:52:26 +00:00
parent ded3daf70d
commit acdee1e3b6
12 changed files with 211 additions and 295 deletions

View file

@ -33,54 +33,198 @@
* Steve McClure, 1998
*/
#include <errno.h>
#include <stdio.h>
#include <limits.h>
#include <time.h>
#include "misc.h"
#include "nat.h"
#include "tel.h"
#include "proto.h"
#include "com.h"
#include "keyword.h"
#include "file.h"
#include "common.h"
#include "optlist.h"
#include <time.h>
static char *weekday(char *str, int *wday);
static char *daytime(char *str, int *min);
static char *daytime_range(char *str, int *from_min, int *to_min);
/*
* returns true if game can be played now.
* Is week day WDAY (Sunday is 0) allowed by restriction DAYS?
* If DAYS is not empty, it lists the allowed week day names. See
* weekday() for syntax.
*/
int
gamehours(time_t now)
is_wday_allowed(int wday, char *days)
{
register s_char *bp;
register struct tm *tm;
int day;
int curtime;
int okday[7];
int hour[2];
int wd;
tm = localtime(&now);
curtime = tm->tm_min + tm->tm_hour * 60;
bp = game_days;
if (*bp != 0) {
for (day = 0; day < 7; day++)
okday[day] = 0;
while (NULL != (bp = kw_parse(CF_WEEKDAY, bp, &day)))
okday[day] = 1;
} else {
for (day = 0; day < 7; day++)
okday[day] = 1;
}
if (!okday[tm->tm_wday])
return 0;
bp = game_hours;
if (*bp != 0) {
while (NULL != (bp = kw_parse(CF_TIMERANGE, bp, hour)))
if (curtime >= hour[0] && curtime < hour[1])
break;
if (bp == 0)
return 0;
}
return 1;
if (!days || !*days)
return 1;
while (NULL != (days = weekday(days, &wd)))
if (wd == wday)
return 1;
return 0;
}
/*
* Is day time DTIME (minutes since midnight) allowed by restriction TIMES?
* If TIMES is not empty, it lists the allowed day time ranges. See
* daytime_range() for syntax.
*/
int
is_daytime_allowed(int dtime, char *times)
{
int from, to;
if (!times || !*times)
return 1;
while (NULL != (times = daytime_range(times, &from, &to)))
if (from <= dtime && dtime < to)
return 1;
return 0;
}
/*
* Can the game played at time T?
*/
int
gamehours(time_t t)
{
struct tm *tm;
tm = localtime(&t);
if (!is_wday_allowed(tm->tm_wday, game_days))
return 0;
return is_daytime_allowed(60 * tm->tm_hour + tm->tm_min, game_hours);
}
/*
* Is day time DTIME (minutes since midnight) near a time in TIMES?
* TIMES is a list of day times. See daytime() for syntax.
* DTIME is near a listed time T if its within T and T + SLOP minutes.
*/
int
is_daytime_near(int dtime, char *times, int slop)
{
int dt;
if (times)
while (NULL != (times = daytime(times, &dt)))
if (dt <= dtime && dtime < dt + slop)
return 1;
return 0;
}
/*
* Return time in minutes between DTIME and next time in TIMES.
* If TIMES doesn't give a time, return -1.
* DTIME is day time in minutes since midnight.
* TIMES is a list of day times. See daytime() for syntax.
*/
int
min_to_next_daytime(int dtime, char *times)
{
int mindt = INT_MAX;
int dt;
if (times) {
while (NULL != (times = daytime(times, &dt))) {
if (dt < dtime)
dt += 24 * 60; /* tomorrow */
if (dt < mindt)
mindt = dt;
}
}
if (mindt == INT_MAX)
return -1;
return mindt - dtime;
}
/*
* Parse weekday name in STR.
* On success assign day number (Sunday is 0) to *WDAY and return
* pointer to first character not parsed.
* Else return NULL.
* Abbreviated names are recognized, but not single characters.
* Initial whitespace is ignored.
*/
static char *
weekday(char *str, int *wday)
{
/*
* strptime() format " %a" would do fine, but it's XPG and Windows
* doesn't have it. Besides, Empire accepts more abbreviations.
*/
static char *day_name[7] = {
"sunday", "monday", "tuesday", "wednesday",
"thursday", "friday", "saturday" };
int i, j;
for (; isspace(*str); ++str) ;
for (i = 0; i < 7; ++i) {
j = 0;
while (str[j] && tolower(str[j]) == day_name[i][j])
++j;
if (j > 1) {
*wday = i;
return str + j;
}
}
return NULL;
}
/*
* Parse day time in STR.
* On success store minutes since midnight in *MIN and return pointer
* to first character not parsed.
* Else return NULL.
* Time format is HOUR:MINUTE. Initial whitespace is ignored.
*/
char *
daytime(char *str, int *min)
{
/*
* strptime() format " %H:%M" would do fine, but it's XPG and
* Windows doesn't have it.
*/
char *end;
unsigned long h, m;
h = strtoul(str, &end, 10);
if (end == str || h > 23)
return NULL;
if (*end++ != ':')
return NULL;
str = end;
m = strtoul(str, &end, 10);
if (end == str || m > 59)
return NULL;
*min = 60 * h + m;
return end;
}
/*
* Parse a day time range in STR.
* On success store minutes since midnight in *FROM and *TO, return
* pointer to first character not parsed.
* Else return NULL.
* Format is HOUR:MINUTE-HOUR:MINUTE. Initial whitespace is ignored.
*/
char *
daytime_range(char *str, int *from_min, int *to_min)
{
char *end;
end = daytime(str, from_min);
if (!end)
return NULL;
while (isspace(*end)) ++end;
if (*end++ != '-')
return NULL;
return daytime(end, to_min);
}