diff --git a/info/Sector-types.t b/info/Sector-types.t index 3e8f5d25..0cb3543d 100644 --- a/info/Sector-types.t +++ b/info/Sector-types.t @@ -265,42 +265,42 @@ sectors. See \*Qinfo Infrastructure\*U for details. To check out various stats, you do: .EX show sect stats .NF - mob cost max max packing max - sector type 0% 100% off def bonus pop -\&. sea no way 0.00 0.00 normal 0 -^ mountain 2.4 1.2 1.00 4.00 normal 100 -s sanctuary no way 0.00 99.00 normal 1000 -\e wasteland no way 0.00 99.00 normal 0 -- wilderness 0.4 0.4 1.00 2.00 normal 1000 -c capital 0.4 0.2 1.00 2.00 normal 1000 -u uranium mine 0.4 0.2 1.00 2.00 normal 1000 -p park 0.4 0.2 1.00 1.50 normal 1000 -d defense plant 0.4 0.2 1.00 1.50 normal 1000 -i shell industry 0.4 0.2 1.00 1.50 normal 1000 -m mine 0.4 0.2 1.00 2.00 normal 1000 -g gold mine 0.4 0.2 1.00 2.00 normal 1000 -h harbor 0.4 0.2 1.00 1.50 warehouse 1000 -w warehouse 0.4 0.2 1.00 1.50 warehouse 1000 -* airfield 0.4 0.2 1.00 1.25 normal 1000 -a agribusiness 0.4 0.2 1.00 1.50 normal 1000 -o oil field 0.4 0.2 1.00 1.50 normal 1000 -j light manufacturing 0.4 0.2 1.00 1.50 normal 1000 -k heavy manufacturing 0.4 0.2 1.00 1.50 normal 1000 -f fortress 0.4 0.2 2.00 4.00 normal 1000 -t technical center 0.4 0.2 1.00 1.50 normal 1000 -r research lab 0.4 0.2 1.00 1.50 normal 1000 -n nuclear plant 0.4 0.2 1.00 2.00 normal 1000 -l library/school 0.4 0.2 1.00 1.50 normal 1000 -+ highway 0.4 0.0 1.00 1.00 normal 1000 -) radar installation 0.4 0.2 1.00 1.50 normal 1000 -! headquarters 0.4 0.2 1.00 1.50 normal 1000 -# bridge head 0.4 0.0 1.00 1.00 normal 1000 -= bridge span 0.4 0.0 1.00 1.00 normal 100 -b bank 0.4 0.2 1.00 2.25 bank 1000 -% refinery 0.4 0.2 1.00 1.50 normal 1000 -e enlistment center 0.4 0.2 1.00 2.00 normal 1000 -~ plains 0.4 0.2 1.00 1.50 normal 100 -@ bridge tower 0.4 0.0 1.00 1.50 normal 100 + mob cost max max naviga packing max + sector type 0% 100% off def bility bonus pop +\&. sea no way 0.00 0.00 sea normal 0 +^ mountain 2.4 1.2 1.00 4.00 land normal 100 +s sanctuary no way 0.00 99.00 land normal 1000 +\e wasteland no way 0.00 99.00 land normal 0 +- wilderness 0.4 0.4 1.00 2.00 land normal 1000 +c capital 0.4 0.2 1.00 2.00 canal normal 1000 +u uranium mine 0.4 0.2 1.00 2.00 land normal 1000 +p park 0.4 0.2 1.00 1.50 land normal 1000 +d defense plant 0.4 0.2 1.00 1.50 land normal 1000 +i shell industry 0.4 0.2 1.00 1.50 land normal 1000 +m mine 0.4 0.2 1.00 2.00 land normal 1000 +g gold mine 0.4 0.2 1.00 2.00 land normal 1000 +h harbor 0.4 0.2 1.00 1.50 harbor warehouse 1000 +w warehouse 0.4 0.2 1.00 1.50 land warehouse 1000 +* airfield 0.4 0.2 1.00 1.25 land normal 1000 +a agribusiness 0.4 0.2 1.00 1.50 land normal 1000 +o oil field 0.4 0.2 1.00 1.50 land normal 1000 +j light manufacturing 0.4 0.2 1.00 1.50 land normal 1000 +k heavy manufacturing 0.4 0.2 1.00 1.50 land normal 1000 +f fortress 0.4 0.2 2.00 4.00 land normal 1000 +t technical center 0.4 0.2 1.00 1.50 land normal 1000 +r research lab 0.4 0.2 1.00 1.50 land normal 1000 +n nuclear plant 0.4 0.2 1.00 2.00 land normal 1000 +l library/school 0.4 0.2 1.00 1.50 land normal 1000 ++ highway 0.4 0.0 1.00 1.00 land normal 1000 +) radar installation 0.4 0.2 1.00 1.50 land normal 1000 +! headquarters 0.4 0.2 1.00 1.50 land normal 1000 +# bridge head 0.4 0.0 1.00 1.00 land normal 1000 += bridge span 0.4 0.0 1.00 1.00 bridge normal 100 +b bank 0.4 0.2 1.00 2.25 land bank 1000 +% refinery 0.4 0.2 1.00 1.50 land normal 1000 +e enlistment center 0.4 0.2 1.00 2.00 land normal 1000 +~ plains 0.4 0.2 1.00 1.50 land normal 100 +@ bridge tower 0.4 0.0 1.00 1.50 land normal 100 .FI The two mob cost columns show the relative cost to move through such sectors at 0% and 100% efficiency. It changes linearly between 0% and diff --git a/src/lib/subs/show.c b/src/lib/subs/show.c index e4f1b1ec..8e4b34f2 100644 --- a/src/lib/subs/show.c +++ b/src/lib/subs/show.c @@ -504,8 +504,8 @@ show_sect_stats(int foo) if (dchr[x].d_mnem == 0) continue; if (first) { - pr(" mob cost max max packing max\n"); - pr(" sector type 0%% 100%% off def bonus pop\n"); + pr(" mob cost max max naviga packing max\n"); + pr(" sector type 0%% 100%% off def bility bonus pop\n"); first = 0; } pr("%c %-21.21s", dchr[x].d_mnem, dchr[x].d_name); @@ -513,8 +513,9 @@ show_sect_stats(int foo) pr(" no way "); else pr(" %3.1f %3.1f", dchr[x].d_mob0, dchr[x].d_mob1); - pr(" %5.2f %5.2f %10.10s %5d\n", + pr(" %5.2f %5.2f %7.7s %10.10s %5d\n", dchr[x].d_ostr, dchr[x].d_dstr, + symbol_by_value(dchr[x].d_nav, sector_navigation), symbol_by_value(dchr[x].d_pkg, packing), max_population(natp->nat_level[NAT_RLEV], x, 100)); }