Fix the obvious bogosities in info launch
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1 changed files with 16 additions and 31 deletions
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@ -1,25 +1,25 @@
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.TH Command LAUNCH
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.NA launch "Launch missiles or satellites"
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.LV Expert
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.SY "launch <PLANES>"
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.SY "launch <PLANES> <SECT|SHIP>"
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The launch command is used to launch missiles (or satellites)
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from sectors or submarines owned by you.
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.s1
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There are 5 classes of missiles:
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.NF
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1. "marine" missiles may only be fired at ships. They may be given
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"interdiction" mission. When interdicting ships, "marine" missiles
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will keep launching until the entire enemy fleet is sunk.
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"interdiction" mission.
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2. "tactical" missiles (without "marine" capability) may only be fired
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against sectors. They may be given missions. If they fire on a
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mission, then only enough missiles will fire to cause 100 damage.
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3. "intercept" missiles can not be launched. They automatically
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intercept planes. You can increase their reaction radius by giving
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them an "air" defense mission.
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4. "a-sat" missiles will automatically attempt to intercept AT_WAR
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satellites which are launched into orbit within range.
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5. "abm" (anti-ballistic-missiles) will automatically attempt to
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intercept incoming "tactical" (non-"marine") missiles.
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3. "intercept" missiles can't be launched manually. They
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automatically intercept planes.
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4. "satellite" missiles may only be fired against satellites in orbit.
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They will automatically attempt to intercept AT_WAR satellites
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being launched into orbit.
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5. "SDI" (anti-ballistic-missiles) can't be launched manually. They
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automatically intercept incoming "tactical" (non-"marine")
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missiles.
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As well, there are "satellites" which are like missiles in that they
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can be launched, but unlike missiles in that they don't get destroyed
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@ -42,12 +42,6 @@ and missiles below 60% cannot be launched.
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The formula for the chance that a missile hits its target is in
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\*Qinfo Hitchance\*U.
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.s1
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Of course, things don't always go as planned!
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.s1
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Note that when you are first asked for the target sector
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you can chicken out by hitting ^C
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(or your favorite abort character).
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.s1
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In the case of non-marine tactical missiles, if there are any HOSTILE
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abm's within range of the target sector, then two of them will fire in
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an attempt to intercept the incoming missile.
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@ -61,13 +55,7 @@ satellite. See below for details of a satellite's orbit path.
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When launching missiles, there is a
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% chance equal to (5 + 100 - efficiency) * (1 - techfactor) that the
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missile will blow up on
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the launching pad instead of launching. If that happens, then there is
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a further 33% chance that the warhead it is carrying (whether it be
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conventional or nuclear) will detonate. (Note that nuclear warheads
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will only detonate in this way if the option NUKEFAILDETONATE is enabled).
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A nuclear warhead exploding on the launch pad will do the normal
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amount of damage, but a conventional missile will only do half damage
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to the sector or ship it is being launched from.
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the launching pad instead of launching.
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.s1
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Missiles launched from submarines are anonymous. The victim
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is not notified of the identity of the launching country.
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@ -93,12 +81,11 @@ Nuclear strategists call this a \*Qcounter-value\*U technique.
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.s1
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See Also \*QOn Thermonuclear War\*U by Herman Kahn.
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.s1
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If the ORBIT option is enabled, then when you launch a satellite, you
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will be asked "Geostationary orbit?". If you answer "y", then your
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satellite will stay where you launch it. If, however, you answer
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"n", then your satellite will orbit the planet. When a satellite is
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"orbiting", it moves along 5% of a geodesic path every
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update. The path the satellite follows looks like this:
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When you launch a satellite, you will be asked "Geostationary orbit?".
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If you answer "y", then your satellite will stay where you launch it.
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If, however, you answer "n", then your satellite will move along 5% of
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a geodesic path around the world every update. The path the satellite
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follows looks like this:
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.NF
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+----+
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| / |
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@ -117,8 +104,6 @@ then continue from the west edge near the top and go northeast until
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you go off the top of the map, then continue at the bottom going
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northeast until you go off the eastern edge again, and continue from
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the western edge near the bottom until you get back to the centre.
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That is the path of satellites which are _not_ in geostationary orbit
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(geo-stationary means stay in the same spot over the planet).
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.s1
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If a foreign satellite moves over your territory durring an update, then you
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will get a message like "Fodderland satellite spotted over 12,24" as a
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