(powe): Fix the deity check to use player->god instead of
player->cnum == 0. Partial Fix for #863419.
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@ -146,7 +146,7 @@ powe(void)
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continue;
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continue;
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if (use_targets && !targets[pow.p_nation])
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if (use_targets && !targets[pow.p_nation])
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continue;
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continue;
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if (pow.p_nation != player->cnum && player->cnum != 0)
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if (pow.p_nation != player->cnum && !player->god)
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round_flag = 1;
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round_flag = 1;
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else
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else
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round_flag = 0;
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round_flag = 0;
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