[_WIN32] (readv, writev, iovec): New. POSIX equivalents.
(ioq_makeiov, ioqtoiov): Compile unconditionally. (io_output): Use POSIX code unconditionally. [_WIN32] (ioq_makebuf): Remove.
This commit is contained in:
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a9c872f006
commit
af64cfd491
5 changed files with 135 additions and 70 deletions
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@ -56,11 +56,7 @@ struct ioqueue {
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extern struct ioqueue *ioq_create(int size);
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extern void ioq_destroy(struct ioqueue *ioq);
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extern void ioq_drain(struct ioqueue *ioq);
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#if defined (_WIN32)
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extern int ioq_makebuf(struct ioqueue *ioq, char *pBuf, int nBufLen);
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#else
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extern int ioq_makeiov(struct ioqueue *ioq, struct iovec *iov, int cc);
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#endif
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extern int ioq_peek(struct ioqueue *ioq, char *buf, int cc);
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extern int ioq_dequeue(struct ioqueue *ioq, int cc);
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extern void ioq_append(struct ioqueue *ioq, char *buf, int cc);
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@ -45,8 +45,8 @@
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#include <fcntl.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#if !defined(_WIN32)
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#include <sys/uio.h>
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#if !defined(_WIN32)
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#include <sys/file.h>
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#endif
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#include <sys/socket.h>
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@ -166,11 +166,7 @@ io_outputwaiting(struct iop *iop)
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int
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io_output(struct iop *iop, int waitforoutput)
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{
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#if !defined(_WIN32)
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struct iovec iov[16];
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#else
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char buf[IO_BUFSIZE];
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#endif
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int cc;
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int n;
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int remain;
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@ -187,15 +183,10 @@ io_output(struct iop *iop, int waitforoutput)
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if (iop->flags & IO_ERROR)
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return -1;
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#if !defined(_WIN32)
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/* make the iov point to the data in the queue. */
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/* I.E., each of the elements in the queue. */
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/* returns the number of elements in the iov. */
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n = ioq_makeiov(iop->output, iov, IO_BUFSIZE);
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#else
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/* Make a buffer containing the output to write. */
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n = ioq_makebuf(iop->output, buf, sizeof(buf));
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#endif
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if (n <= 0) {
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return 0;
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@ -209,11 +200,7 @@ io_output(struct iop *iop, int waitforoutput)
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}
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/* Do the actual write. */
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#if !defined(_WIN32)
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cc = writev(iop->fd, iov, n);
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#else
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cc = write(iop->fd, buf, n);
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#endif
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/* if it failed.... */
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if (cc < 0) {
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@ -42,17 +42,13 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#if !defined(_WIN32)
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#include <sys/uio.h>
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#endif
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#include "ioqueue.h"
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#include "misc.h"
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#include "queue.h"
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static int ioqtocbuf(struct ioqueue *ioq, char *buf, int cc, int stopc);
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#if !defined(_WIN32)
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static int ioqtoiov(struct ioqueue *ioq, struct iovec *iov, int max);
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#endif
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static int ioqtobuf(struct ioqueue *ioq, char *buf, int cc);
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static int appendcc(struct ioqueue *ioq, char *buf, int cc);
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static int removecc(struct ioqueue *ioq, int cc);
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@ -101,7 +97,6 @@ ioq_drain(struct ioqueue *ioq)
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* iovec, but don't actually dequeue the data.
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* return # of iovec initialized.
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*/
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#if !defined(_WIN32)
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int
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ioq_makeiov(struct ioqueue *ioq, struct iovec *iov, int cc)
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{
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@ -109,7 +104,6 @@ ioq_makeiov(struct ioqueue *ioq, struct iovec *iov, int cc)
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return 0;
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return ioqtoiov(ioq, iov, cc);
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}
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#endif
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/*
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* Copy the specified number of characters into the buffer
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@ -247,7 +241,6 @@ ioqtocbuf(struct ioqueue *ioq, char *buf, int cc, int stopc)
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* initialize an iovec to point at max bytes worth
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* of data from the ioqueue.
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*/
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#if !defined(_WIN32)
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static int
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ioqtoiov(struct ioqueue *ioq, struct iovec *iov, int max)
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{
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@ -274,7 +267,6 @@ ioqtoiov(struct ioqueue *ioq, struct iovec *iov, int max)
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}
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return niov;
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}
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#endif
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/*
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* append a buffer to the end of the ioq.
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@ -356,47 +348,3 @@ removecc(struct ioqueue *ioq, int cc)
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ioq->cc -= nbytes;
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return nbytes;
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}
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#if defined(_WIN32)
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/*
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* Make an (output) buffer up to the
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* maximum size of the buffer.
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*
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* We don't free the bytes...
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*/
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int
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ioq_makebuf(struct ioqueue *ioq, char *pBuf, int nBufLen)
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{
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struct io *io;
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struct emp_qelem *qp;
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struct emp_qelem *head;
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int nbytes;
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int nleft;
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int ncopied;
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char *offset;
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ncopied = 0;
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nleft = nBufLen;
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offset = pBuf;
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head = &ioq->list.queue;
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for (qp = head->q_forw; (qp != head) && (nleft > 0); qp = qp->q_forw) {
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io = (struct io *)qp;
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nbytes = io->nbytes - io->offset;
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if (nbytes < 0) {
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/* Paranoid check for bad buffer. */
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continue;
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}
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/* too many bytes, wait till next time. */
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if (nbytes > nleft)
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break;
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memcpy(offset, io->data + io->offset, nbytes);
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offset += nbytes;
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nleft -= nbytes;
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ncopied += nbytes;
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}
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return ncopied;
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}
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#endif /* _WIN32 */
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@ -54,6 +54,7 @@
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#include <errno.h>
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#include "unistd.h"
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#include "sys/uio.h"
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#include "empio.h"
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#include "prototypes.h"
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@ -445,6 +446,51 @@ posix_read(int fd, void *buffer, unsigned int count)
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_read(handle, buffer, count))
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}
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/*
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* POSIX equivalent for readv
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* Modelled after the GNU's libc/sysdeps/posix/readv.c
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*/
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ssize_t
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readv(int fd, const struct iovec *iov, int iovcnt)
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{
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int i;
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unsigned char *buffer, *buffer_location;
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size_t total_bytes = 0;
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int bytes_read;
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size_t bytes_left;
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for (i = 0; i < iovcnt; i++) {
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total_bytes += iov[i].iov_len;
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}
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buffer = malloc(total_bytes);
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if (buffer == NULL)
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return -1;
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bytes_read = posix_read(fd, buffer, total_bytes);
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if (bytes_read <= 0) {
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free(buffer);
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return -1;
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}
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bytes_left = bytes_read;
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buffer_location = buffer;
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for (i = 0; i < iovcnt; i++) {
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size_t copy = MIN(iov[i].iov_len, bytes_left);
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memcpy(iov[i].iov_base, buffer_location, copy);
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buffer_location += copy;
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bytes_left -= copy;
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if (bytes_left == 0)
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break;
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}
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free(buffer);
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return bytes_read;
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}
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/*
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* POSIX equivalent for write().
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*/
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_write(handle, buffer, count))
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}
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/*
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* POSIX equivalent for writev
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* Modelled after the GNU's libc/sysdeps/posix/writev.c
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*/
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ssize_t
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writev(int fd, const struct iovec *iov, int iovcnt)
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{
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int i;
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unsigned char *buffer, *buffer_location;
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size_t total_bytes = 0;
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int bytes_written;
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for (i = 0; i < iovcnt; i++)
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total_bytes += iov[i].iov_len;
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if (total_bytes == 0)
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return 0;
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buffer = malloc(total_bytes);
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if (buffer == NULL)
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return -1;
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buffer_location = buffer;
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for (i = 0; i < iovcnt; i++) {
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memcpy(buffer_location, iov[i].iov_base, iov[i].iov_len);
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buffer_location += iov[i].iov_len;
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}
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bytes_written = posix_write(fd, buffer, total_bytes);
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free(buffer);
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if (bytes_written <= 0)
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return -1;
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return bytes_written;
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}
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/*
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* POSIX equivalent for fileno().
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* As fopen/fclose/fcloseall are not implemented as POSIX
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51
src/lib/w32/sys/uio.h
Normal file
51
src/lib/w32/sys/uio.h
Normal file
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@ -0,0 +1,51 @@
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* sys/socket.h: POSIX io vector emulation for WIN32
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*
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* Known contributors to this file:
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* Ron Koenderink, 2007
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*/
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#ifndef SYS_UIO_H
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#define SYS_UIO_H
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#include <sys/types.h>
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#include "w32misc.h"
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struct iovec {
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/*Base address of a memory region for input or output. */
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void *iov_base;
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/* The size of the memory pointed to by iov_base. */
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size_t iov_len;
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};
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extern ssize_t readv(int fd, const struct iovec *iov, int iovcnt);
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extern ssize_t writev(int fd, const struct iovec *iov, int iovcnt);
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#endif /* SYS_UIO_H */
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