Replace getvec() by direct, read-only item access in some cases where

that's obviously correct.
This commit is contained in:
Markus Armbruster 2004-03-05 10:38:58 +00:00
parent 99bfa19a92
commit b1461faea5
23 changed files with 164 additions and 222 deletions

View file

@ -49,7 +49,6 @@ land(void)
int nunits;
struct nstr_item ni;
struct lndstr land;
int vec[I_MAX + 1];
if (!snxtitem(&ni, EF_LAND, player->argp[1]))
return RET_SYN;
@ -88,8 +87,7 @@ land(void)
pr("%4d", lnd_getmil(&land));
pr("%4d", land.lnd_harden);
pr("%4d", land.lnd_mobil);
getvec(VT_ITEM, vec, (s_char *)&land, EF_LAND);
pr("%4d", vec[I_FOOD]);
pr("%4d", land.lnd_item[I_FOOD]);
if (opt_FUEL)
pr("%3d", land.lnd_fuel);
pr("%4d ", land.lnd_tech);