Replace getvec() by direct, read-only item access in some cases where
that's obviously correct.
This commit is contained in:
parent
99bfa19a92
commit
b1461faea5
23 changed files with 164 additions and 222 deletions
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@ -785,7 +785,6 @@ lnd_list(struct emp_qelem *land_list)
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struct emp_qelem *next;
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struct llist *llp;
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struct lndstr *lnd;
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int vec[I_MAX + 1];
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pr("lnd# land type x,y a eff sh gun xl mu tech retr fuel\n");
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@ -798,9 +797,8 @@ lnd_list(struct emp_qelem *land_list)
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prxy("%4d,%-4d ", lnd->lnd_x, lnd->lnd_y, llp->land.lnd_own);
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pr("%1c", lnd->lnd_army);
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pr("%4d%%", lnd->lnd_effic);
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getvec(VT_ITEM, vec, (s_char *)lnd, EF_LAND);
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pr("%4d", vec[I_SHELL]);
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pr("%4d", vec[I_GUN]);
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pr("%4d", lnd->lnd_item[I_SHELL]);
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pr("%4d", lnd->lnd_item[I_GUN]);
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count_land_planes(lnd);
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pr("%3d", lnd->lnd_nxlight);
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pr("%4d", lnd->lnd_mobil);
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@ -55,7 +55,6 @@ move_ground(s_char *what, struct sctstr *start, struct sctstr *end,
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{
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struct sctstr sect, ending_sect;
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struct sctstr next, dsect;
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int vec[I_MAX + 1];
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coord curx, cury, oldx, oldy;
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coord tmpx, tmpy;
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coord dx, dy;
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@ -191,9 +190,10 @@ move_ground(s_char *what, struct sctstr *start, struct sctstr *end,
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*movstr = 0;
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continue;
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}
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getvec(VT_ITEM, vec, (s_char *)&next, EF_SECTOR);
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sect_mcost = sector_mcost(&next, MOB_ROAD);
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if ((!player->owner && (!exploring || vec[I_MILIT] || vec[I_CIVIL]))
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if ((!player->owner && (!exploring
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|| next.sct_item[I_MILIT]
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|| next.sct_item[I_CIVIL]))
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|| sect_mcost == -1.0) {
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/* already-owned, or prohibited terrain */
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pr("You can't go there...\n");
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@ -258,7 +258,6 @@ move_map(s_char *what, coord curx, coord cury, s_char *arg)
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s_char range[128];
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s_char view[7];
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int i;
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int vec[I_MAX + 1];
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int changed = 0;
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np = getnatp(player->cnum);
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@ -295,13 +294,13 @@ move_map(s_char *what, coord curx, coord cury, s_char *arg)
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writemap(player->cnum);
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if (!getsect(curx, cury, §))
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return RET_FAIL;
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getvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
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pr(" %c %c eff mob civ mil uw food work avail\n",
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view[0], view[1]);
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pr(" %c %c %c %3d %3d %4d %4d %4d %4d %3d %3d\n",
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view[2], view[3], view[4],
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sect.sct_effic, sect.sct_mobil, vec[I_CIVIL], vec[I_MILIT],
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vec[I_UW], vec[I_FOOD], sect.sct_work, sect.sct_avail);
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sect.sct_effic, sect.sct_mobil,
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sect.sct_item[I_CIVIL], sect.sct_item[I_MILIT], sect.sct_item[I_UW],
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sect.sct_item[I_FOOD], sect.sct_work, sect.sct_avail);
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pr(" %c %c\n", view[5], view[6]);
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return RET_OK;
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}
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@ -146,7 +146,6 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
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int shells;
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double mobcost;
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struct mchrstr *mcp;
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int vec[I_MAX + 1];
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int time_to_stop;
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sp->shp_mission = 0;
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@ -178,8 +177,7 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
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}
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}
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/* check crew - uws don't count */
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getvec(VT_ITEM, vec, (s_char *)sp, EF_SHIP);
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if (vec[I_MILIT] == 0 && vec[I_CIVIL] == 0) {
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if (sp->shp_item[I_MILIT] == 0 && sp->shp_item[I_CIVIL] == 0) {
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wu(0, sp->shp_own,
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"%s %s,\nbut had no crew, and couldn't retreat!\n", prship(sp),
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conditions[findcondition(code)].desc[orig]);
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@ -283,13 +283,11 @@ sathead(void)
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void
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satdisp(struct sctstr *sp, int acc, int showstuff)
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{
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int vec[I_MAX + 1], first;
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int first;
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struct nstr_item ni;
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struct shpstr ship;
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struct lndstr land;
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if (getvec(VT_ITEM, vec, (caddr_t)sp, EF_SECTOR) < 0)
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return;
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prxy("%4d,%-4d ", sp->sct_x, sp->sct_y, player->cnum);
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pr("%c %3d %3d %3d %3d %3d %4d %4d %4d %4d %4d %4d %5d\n",
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dchr[sp->sct_type].d_mnem,
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@ -297,10 +295,13 @@ satdisp(struct sctstr *sp, int acc, int showstuff)
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roundintby((int)sp->sct_road, acc / 2),
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roundintby((int)sp->sct_rail, acc / 2),
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roundintby((int)sp->sct_defense, acc / 2),
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roundintby(vec[I_CIVIL], acc), roundintby(vec[I_MILIT], acc),
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roundintby(vec[I_SHELL], acc), roundintby(vec[I_GUN], acc),
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roundintby(vec[I_IRON], acc), roundintby(vec[I_PETROL], acc),
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roundintby(vec[I_FOOD], acc));
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roundintby(sp->sct_item[I_CIVIL], acc),
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roundintby(sp->sct_item[I_MILIT], acc),
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roundintby(sp->sct_item[I_SHELL], acc),
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roundintby(sp->sct_item[I_GUN], acc),
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roundintby(sp->sct_item[I_IRON], acc),
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roundintby(sp->sct_item[I_PETROL], acc),
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roundintby(sp->sct_item[I_FOOD], acc));
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map_set(player->cnum, sp->sct_x, sp->sct_y, dchr[sp->sct_type].d_mnem,
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0);
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if (!showstuff)
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