Replace getvec() by direct, read-only item access in some cases where
that's obviously correct.
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23 changed files with 164 additions and 222 deletions
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@ -785,7 +785,6 @@ lnd_list(struct emp_qelem *land_list)
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struct emp_qelem *next;
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struct llist *llp;
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struct lndstr *lnd;
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int vec[I_MAX + 1];
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pr("lnd# land type x,y a eff sh gun xl mu tech retr fuel\n");
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@ -798,9 +797,8 @@ lnd_list(struct emp_qelem *land_list)
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prxy("%4d,%-4d ", lnd->lnd_x, lnd->lnd_y, llp->land.lnd_own);
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pr("%1c", lnd->lnd_army);
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pr("%4d%%", lnd->lnd_effic);
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getvec(VT_ITEM, vec, (s_char *)lnd, EF_LAND);
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pr("%4d", vec[I_SHELL]);
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pr("%4d", vec[I_GUN]);
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pr("%4d", lnd->lnd_item[I_SHELL]);
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pr("%4d", lnd->lnd_item[I_GUN]);
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count_land_planes(lnd);
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pr("%3d", lnd->lnd_nxlight);
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pr("%4d", lnd->lnd_mobil);
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