Replace getvec() by direct, read-only item access in some cases where
that's obviously correct.
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parent
99bfa19a92
commit
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23 changed files with 164 additions and 222 deletions
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@ -211,7 +211,6 @@ sail_nav_fleet(struct fltheadstr *fltp)
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{
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struct fltelemstr *fe;
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struct shpstr *sp, ship;
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int vec[I_MAX + 1];
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struct sctstr *sectp;
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int error = 0;
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s_char *s, *p;
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@ -253,8 +252,7 @@ sail_nav_fleet(struct fltheadstr *fltp)
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}
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for (fe = fltp->head; fe; fe = fe->next) {
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sp = getshipp(fe->num);
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getvec(VT_ITEM, vec, (s_char *)sp, EF_SHIP);
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if (vec[I_MILIT] == 0 && vec[I_CIVIL] == 0) {
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if (sp->shp_item[I_MILIT] == 0 && sp->shp_item[I_CIVIL] == 0) {
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wu(0, fltp->own,
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" ship #%d (%s) is crewless and can't go on\n",
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fe->num, cname(fe->own));
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