tests/actofgod: Cover loading hardened missiles

Demonstrates that edit leaves a missile's hardening intact on load.

Loading fortified land units is already covered, and also leaves
fortification intact.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2018-05-11 08:27:12 +02:00
parent 31256510cc
commit b2be5a227d
3 changed files with 13 additions and 1 deletions

View file

@ -191,7 +191,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius wing range
8 1 0 0 0 10 0 0 90 0 0 none 0 "" 9 0 -1 -1 () 0 0.00000
12 1 0 0 28 10 0 0 145 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
13 1 0 0 28 10 0 0 145 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
14 1 0 0 28 10 0 0 145 0 0 none 0 "" 0 127 -1 -1 () 0 0.00000
14 1 1 -1 28 10 0 0 145 1 -1 none 0 "" 0 127 4 -1 () 0 0.00000
15 1 0 0 28 10 0 0 145 0 0 none 0 "" 0 127 -1 -1 () 0 0.00000
49 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
/config

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@ -342,8 +342,14 @@ unit_carrier('nuke', 'p');
edit('plane', 4, 'l', '5,1');
# special case: load teleports to carrier
# (previous loads already zapped fortification)
# BUG: fortification not zapped
edit('land', 4, 'S', 2);
# special case: load teleports to carrier and zaps fortification
# BUG: fortification not zapped
edit('plane', 14, 's', 4);
# interactive edit
iedit('ship', 0, 'M 2', 'm 1', 'f 1');
iedit('ship', 0, 'R n', 'R ""');

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@ -1979,6 +1979,11 @@
Play#0 output Play#0 1 sup supply #4 loaded onto ship #2
Play#0 output Play#0 1 sup supply #4 teleported from 1,-1 to 3,-1!
Play#0 output Play#0 6 0 640
Play#0 input edit p 14 s 4
Play#0 command edit
Play#0 output Play#0 1 ssm V2 #14 loaded onto ship #4
Play#0 output Play#0 1 ssm V2 #14 teleported from 0,0 to 1,-1!
Play#0 output Play#0 6 0 640
Play#0 input edit s 0
Play#0 command edit
Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0)
@ -2505,6 +2510,7 @@
Play#0 output Play#0 1 15kt fission warhead #6 given to you by an act of POGO!
Play#0 output Play#0 1 Type of 15kt fission warhead #6 changed to 50kt fission by an act of POGO
Play#0 output Play#0 1 Type of 50kt fission warhead #6 changed to 15kt fission by an act of POGO
Play#0 output Play#0 1 ssm V2 #14 loaded onto ship #4 by an act of POGO!
Play#0 output Play#0 1 BTUs changed from 0 to 1 by an act of POGO!
Play#0 output Play#0 1 BTUs changed from 1 to 0 by an act of POGO!
Play#0 output Play#0 1 Military reserves changed from 0 to 1 by an act of POGO!