Update example to current output

This commit is contained in:
Markus Armbruster 2008-09-17 21:17:52 -04:00
parent d702068457
commit b2f75427bd

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@ -12,7 +12,7 @@ For example:
.s1 .s1
.EX version .EX version
.NF .NF
Wolfpack Empire 4.3.10 Wolfpack Empire 4.3.17
The following parameters have been set for this game: The following parameters have been set for this game:
World size is 64 by 32. World size is 64 by 32.
@ -20,7 +20,7 @@ There can be up to 99 countries.
By default, countries use their own coordinate system. By default, countries use their own coordinate system.
Use the 'show' command to find out the time of the next update. Use the 'show' command to find out the time of the next update.
The current time is Tue Jul 10 23:09:03. The current time is Wed Sep 17 21:16:49.
An update consists of 60 empire time units. An update consists of 60 empire time units.
Each country is allowed to be logged in 1440 minutes a day. Each country is allowed to be logged in 1440 minutes a day.
It takes 8.33 civilians to produce a BTU in one time unit. It takes 8.33 civilians to produce a BTU in one time unit.
@ -31,6 +31,7 @@ A non-aggi, 100 fertility sector can grow 0.12 food per etu.
1000 uncompensated workers will give birth to 2.5 babies. 1000 uncompensated workers will give birth to 2.5 babies.
In one time unit, 1000 people eat 0.5 units of food. In one time unit, 1000 people eat 0.5 units of food.
1000 babies eat 6.0 units of food becoming adults. 1000 babies eat 6.0 units of food becoming adults.
No food is needed!
Banks pay $250.00 in interest per 1000 gold bars per etu. Banks pay $250.00 in interest per 1000 gold bars per etu.
1000 civilians generate $8.33, uncompensated workers $1.78 each time unit. 1000 civilians generate $8.33, uncompensated workers $1.78 each time unit.
@ -54,9 +55,6 @@ Max interdiction range 8 8 -- 8
The maximum amount of mobility used for land unit combat is 5.00. The maximum amount of mobility used for land unit combat is 5.00.
Ships on autonavigation may use 6 cargo holds per ship. Ships on autonavigation may use 6 cargo holds per ship.
In order to build a nuke, you need 0.33 times the tech level in research
Example: In order to build a 300 tech nuke, you need 99 research
Fire ranges are scaled by 1.00. Fire ranges are scaled by 1.00.
Flak damage is scaled by 1.75. Flak damage is scaled by 1.75.
Torpedo damage is 2d40+38. Torpedo damage is 2d40+38.
@ -80,7 +78,7 @@ You are disconnected after 15 minutes of idle time.
Options enabled in this game: Options enabled in this game:
ALL_BLEED, BLITZ, BRIDGETOWERS, EASY_BRIDGES, FALLOUT, GODNEWS, ALL_BLEED, BLITZ, BRIDGETOWERS, EASY_BRIDGES, FALLOUT, GODNEWS,
INTERDICT_ATT, LANDSPIES, LOANS, NOFOOD, NOMOBCOST, NO_PLAGUE, INTERDICT_ATT, LANDSPIES, LOANS, NOFOOD, NOMOBCOST, NO_PLAGUE,
PINPOINTMISSILE, SAIL, SHOWPLANE, TREATIES PINPOINTMISSILE, SAIL, TREATIES
Options disabled in this game: Options disabled in this game:
AUTO_POWER, GO_RENEW, GUINEA_PIGS, HIDDEN, LOSE_CONTACT, MARKET, AUTO_POWER, GO_RENEW, GUINEA_PIGS, HIDDEN, LOSE_CONTACT, MARKET,