Update change log again for 4.3.30
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2 changed files with 12 additions and 2 deletions
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@ -1,4 +1,9 @@
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Changes to Empire 4.3.30 - Sat May 5 14:12:11 UTC 2012
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Changes to Empire 4.3.30 - Tue May 22 18:34:52 UTC 2012
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* Disable damage to base sector or ship when missile explodes on
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launch for now, because damage done to other missiles there can be
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wiped out in some cases. Broken in Empire 2.
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* Fix navigate and march not to wipe out concurrent updates.
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Abusable, but probably not worthwhile.
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* Fix some buffer overruns in fairland. Has always been broken.
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* Fix some buffer overruns in fairland. Has always been broken.
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* Fix arm to require nuke and plane to be in the same sector. A
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* Fix arm to require nuke and plane to be in the same sector. A
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remote nuke got teleported to its plane when the plane moved.
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remote nuke got teleported to its plane when the plane moved.
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@ -7,7 +7,12 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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.NF
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Changes to Empire 4.3.30 - Sat May 5 14:12:11 UTC 2012
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Changes to Empire 4.3.30 - Tue May 22 18:34:52 UTC 2012
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* Disable damage to base sector or ship when missile explodes on
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launch for now, because damage done to other missiles there can be
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wiped out in some cases. Broken in Empire 2.
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* Fix navigate and march not to wipe out concurrent updates.
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Abusable, but probably not worthwhile.
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* Fix some buffer overruns in fairland. Has always been broken.
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* Fix some buffer overruns in fairland. Has always been broken.
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* Fix arm to require nuke and plane to be in the same sector. A
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* Fix arm to require nuke and plane to be in the same sector. A
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remote nuke got teleported to its plane when the plane moved.
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remote nuke got teleported to its plane when the plane moved.
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