4.2.15 last minute changes.
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2 changed files with 12 additions and 2 deletions
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@ -1,4 +1,4 @@
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Changes to Empire 4.2.15 - Sun May 16 14:56:03 UTC 2004
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Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004
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* test command no longer asks whether to abandon the sector.
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* explore command could generate a bogus `lost' record when it
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regains an abandoned start sector.
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@ -8,6 +8,10 @@ Changes to Empire 4.2.15 - Sun May 16 14:56:03 UTC 2004
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* edit command no longer accepts efficiency values that would destroy
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the edited unit. Deities can still delete a units by setting the
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owner to zero.
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* upgrade command used to charge an amount of avail that didn't match
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info upgrade. Neither the implemented nor the documented amount
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made much sense. Change it to 15% of the full build cost. Rewrite
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info upgrade.
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* Commands upgrade and build could be off by one when reporting
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required avail.
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* upgrade command reported rounded cost but charged unrounded
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@ -54,6 +58,7 @@ Changes to Empire 4.2.15 - Sun May 16 14:56:03 UTC 2004
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it displays hundreds only for values that can be large.
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* Rewrite info survey. Document ability to survey properties other
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than items and resources.
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* Rewrite info build, since it was inaccurate and poorly structured.
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* Fix info fire on required military.
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* New fairland argument -R to set the PRNG seed. Print the seed.
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This allows you to recreate the same world again.
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@ -7,7 +7,7 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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Changes to Empire 4.2.15 - Sun May 16 14:56:03 UTC 2004
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Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004
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* test command no longer asks whether to abandon the sector.
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* explore command could generate a bogus `lost' record when it
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regains an abandoned start sector.
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@ -17,6 +17,10 @@ Changes to Empire 4.2.15 - Sun May 16 14:56:03 UTC 2004
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* edit command no longer accepts efficiency values that would destroy
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the edited unit. Deities can still delete a units by setting the
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owner to zero.
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* upgrade command used to charge an amount of avail that didn't match
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info upgrade. Neither the implemented nor the documented amount
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made much sense. Change it to 15% of the full build cost. Rewrite
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info upgrade.
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* Commands upgrade and build could be off by one when reporting
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required avail.
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* upgrade command reported rounded cost but charged unrounded
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@ -63,6 +67,7 @@ Changes to Empire 4.2.15 - Sun May 16 14:56:03 UTC 2004
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it displays hundreds only for values that can be large.
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* Rewrite info survey. Document ability to survey properties other
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than items and resources.
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* Rewrite info build, since it was inaccurate and poorly structured.
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* Fix info fire on required military.
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* New fairland argument -R to set the PRNG seed. Print the seed.
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This allows you to recreate the same world again.
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