(buil, drnuke_const, opt_DRNUKE, show, show_nuke_build)

(show_nuke_capab, vers, xdvisible, build.t, Options.t):
Remove opt_DRNUKE and replace with the following check
drnuke_const > MIN_DRNUKE_CONST.
Set MIN_DRNUKE_CONST to 0.001 to prevent issues with tiny values.
Change the default drnuke_const to 0.0 because in the stock game
opt_DRNUKE was disabled.
This commit is contained in:
Ron Koenderink 2006-02-16 02:14:08 +00:00
parent d5f6d74d05
commit b7d0b66161
11 changed files with 20 additions and 22 deletions

View file

@ -242,7 +242,7 @@ xdvisible(int type, void *p)
return player->god || tlev <= (int)(1.25 * natp->nat_level[NAT_TLEV]);
case EF_NUKE_CHR:
tlev = ((struct nchrstr *)p)->n_tech;
if (opt_DRNUKE) {
if (drnuke_const > MIN_DRNUKE_CONST) {
natp = getnatp(player->cnum);
if (tlev > (int)((int)(1.25 * natp->nat_level[NAT_RLEV])
/ drnuke_const))