(buil, drnuke_const, opt_DRNUKE, show, show_nuke_build)
(show_nuke_capab, vers, xdvisible, build.t, Options.t): Remove opt_DRNUKE and replace with the following check drnuke_const > MIN_DRNUKE_CONST. Set MIN_DRNUKE_CONST to 0.001 to prevent issues with tiny values. Change the default drnuke_const to 0.0 because in the stock game opt_DRNUKE was disabled.
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d5f6d74d05
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11 changed files with 20 additions and 22 deletions
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@ -173,10 +173,11 @@ show_nuke_build(int tlev)
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avail = NUK_BLD_WORK(np->n_lcm, np->n_hcm, np->n_oil, np->n_rad);
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if (np->n_tech > tlev)
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continue;
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pr("%-13.13s %3d %3d %4d %4d %5d %4d %3d $%6d\n",
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pr("%-13.13s %3d %3d %4d %4d %5d %4d %3.0f $%6d\n",
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np->n_name, np->n_lcm, np->n_hcm, np->n_oil,
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np->n_rad, avail, np->n_tech,
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opt_DRNUKE ? (int)(np->n_tech * drnuke_const) + 1 : 0,
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drnuke_const > MIN_DRNUKE_CONST ?
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(np->n_tech * drnuke_const) + 1.0 : 0.0,
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np->n_cost);
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}
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}
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@ -193,10 +194,11 @@ show_nuke_capab(int tlev)
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for (np = nchr; np->n_name; np++) {
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if (np->n_tech > tlev)
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continue;
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pr("%-13.13s %4d %3d %3d %4d %3d $%7d ",
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pr("%-13.13s %4d %3d %3d %4d %3.0f $%7d ",
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np->n_name, np->n_blast, np->n_dam,
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np->n_weight, np->n_tech,
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opt_DRNUKE ? (int)(np->n_tech * drnuke_const) + 1 : 0,
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drnuke_const > MIN_DRNUKE_CONST ?
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(np->n_tech * drnuke_const) + 1.0 : 0.0,
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np->n_cost);
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for (i = j = 0; i < 32; i++) {
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if (!(np->n_flags & bit(i)))
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