Fix and simplify check_trade()

Use unit_drop_cargo() to drop a sold land unit's cargo.

Use unit_give_away() to transfer ownership.  This fixes the following
bugs and misfeatures:

* Sold nuke wasn't taken off its plane.  Could not happen before
  commit 2e40a4bb, v4.3.3.

* Nuke on a plane wasn't sold along with the plane.  Broken in commit
  2e40a4bb, v4.3.3.

* Planes and land units on sold ships got their mobility zeroed.

* Planes on sold ships didn't get their wing reset.
This commit is contained in:
Markus Armbruster 2008-09-14 11:12:45 -04:00
parent 8cf32c4854
commit b8ab065a6e

View file

@ -47,6 +47,7 @@
#include "plane.h"
#include "ship.h"
#include "trade.h"
#include "unit.h"
/*
* format: trade
@ -273,9 +274,6 @@ int
check_trade(void)
{
int n;
struct nstr_item ni;
struct plnstr plane;
struct lndstr land;
struct natstr *natp;
struct trdstr trade;
union empobj_storage tg;
@ -352,36 +350,30 @@ check_trade(void)
case EF_NUKE:
tg.nuke.nuk_x = trade.trd_x;
tg.nuke.nuk_y = trade.trd_y;
tg.nuke.nuk_own = trade.trd_maxbidder;
tg.nuke.nuk_plane = -1;
break;
case EF_PLANE:
if (!pln_is_in_orbit(&tg.plane)) {
tg.plane.pln_x = trade.trd_x;
tg.plane.pln_y = trade.trd_y;
}
tg.plane.pln_own = trade.trd_maxbidder;
tg.plane.pln_wing = 0;
/* no cheap version of fly */
if (opt_MOB_ACCESS) {
tg.plane.pln_mobil = -(etu_per_update / sect_mob_neg_factor);
game_tick_to_now(&tg.plane.pln_access);
} else {
tg.plane.pln_mobil = 0;
}
tg.plane.pln_mission = 0;
tg.plane.pln_harden = 0;
tg.plane.pln_ship = -1;
tg.plane.pln_land = -1;
break;
case EF_SHIP:
takeover_ship(&tg.ship, trade.trd_maxbidder, 0);
tg.ship.shp_rflags = 0;
memset(tg.ship.shp_rpath, 0, sizeof(tg.ship.shp_rpath));
break;
case EF_LAND:
tg.land.lnd_x = trade.trd_x;
tg.land.lnd_y = trade.trd_y;
tg.land.lnd_own = trade.trd_maxbidder;
tg.land.lnd_army = 0;
/* no cheap version of fly */
if (opt_MOB_ACCESS) {
tg.land.lnd_mobil = -(etu_per_update / sect_mob_neg_factor);
game_tick_to_now(&tg.land.lnd_access);
@ -389,31 +381,7 @@ check_trade(void)
tg.land.lnd_mobil = 0;
}
tg.land.lnd_harden = 0;
tg.land.lnd_mission = 0;
/* Drop any land units this unit was carrying */
snxtitem_xy(&ni, EF_LAND, tg.land.lnd_x, tg.land.lnd_y);
while (nxtitem(&ni, &land)) {
if (land.lnd_land != tg.land.lnd_uid)
continue;
land.lnd_land = -1;
wu(0, land.lnd_own, "unit #%d dropped in %s\n",
land.lnd_uid,
xyas(land.lnd_x, land.lnd_y, land.lnd_own));
putland(land.lnd_uid, &land);
}
/* Drop any planes this unit was carrying */
snxtitem_xy(&ni, EF_PLANE, tg.land.lnd_x, tg.land.lnd_y);
while (nxtitem(&ni, &plane)) {
if (plane.pln_flags & PLN_LAUNCHED)
continue;
if (plane.pln_land != land.lnd_uid)
continue;
plane.pln_land = -1;
wu(0, plane.pln_own, "plane #%d dropped in %s\n",
plane.pln_uid,
xyas(plane.pln_x, plane.pln_y, plane.pln_own));
putplane(plane.pln_uid, &plane);
}
unit_drop_cargo(&tg.gen, 0);
tg.land.lnd_ship = -1;
tg.land.lnd_land = -1;
break;
@ -421,10 +389,9 @@ check_trade(void)
logerror("Bad trade type %d in trade\n", trade.trd_type);
break;
}
if (!ef_write(trade.trd_type, saveid, &tg)) {
logerror("Couldn't write unit to disk; seek help.\n");
continue;
}
unit_give_away(&tg.gen, trade.trd_maxbidder, 0);
put_empobj(trade.trd_type, saveid, &tg.gen);
nreport(trade.trd_owner, N_MAKE_SALE, trade.trd_maxbidder, 1);
wu(0, trade.trd_owner, "%s bought a %s #%d from you for $%.2f\n",
cname(trade.trd_maxbidder), trade_nameof(&trade, &tg),