Clean up dead stores

Does not change optimized code (gcc -O).

Spotted by the Clang Static Analyzer.
This commit is contained in:
Markus Armbruster 2010-01-16 17:40:28 +01:00
parent 3650587dab
commit b8f5eaff0b
25 changed files with 66 additions and 116 deletions

View file

@ -520,7 +520,6 @@ ship_bomb(struct emp_qelem *list, struct sctstr *target)
continue;
}
dam = 0;
if (nuk_on_plane(&plp->plane) >= 0)
hitchance = 100;
else {
@ -624,7 +623,6 @@ plane_bomb(struct emp_qelem *list, struct sctstr *target)
continue;
if (changed_plane_aborts(plp))
continue;
dam = 0;
if (nuk_on_plane(&plp->plane) >= 0)
hitchance = 100;
else {
@ -735,7 +733,6 @@ land_bomb(struct emp_qelem *list, struct sctstr *target)
continue;
}
dam = 0;
if (nuk_on_plane(&plp->plane) >= 0)
hitchance = 100;
else {

View file

@ -51,7 +51,6 @@ comm(void)
return RET_SYN;
prdate();
(void)strcpy(dirstr, ". $");
n = 1;
for (n = 1; n <= 6; n++)
dirstr[n] = dirch[n];
nsect = 0;

View file

@ -49,7 +49,6 @@ cuto(void)
return RET_SYN;
prdate();
(void)strcpy(dirstr, ". $");
n = 1;
for (n = 1; n <= 6; n++)
dirstr[n] = dirch[n];
nsect = 0;

View file

@ -54,7 +54,6 @@ dump(void)
return RET_SYN;
prdate();
(void)strcpy(dirstr, ". $");
n = 1;
for (n = 1; n <= 6; n++)
dirstr[n] = dirch[n];
nsect = 0;

View file

@ -105,7 +105,7 @@ head(void)
for (n = 0; n < 5; n++) {
if ((scoop = head_findscoop(hist, maxcnum, &actor, &victim)) < 10)
break;
severity = head_printscoop(hist, actor, victim);
head_printscoop(hist, actor, victim);
hp = &hist[actor][victim];
severity = hp->h_recent - hp->h_past;
if (severity <= -scoop / 2 || severity >= scoop / 2) {

View file

@ -72,7 +72,6 @@ multifire(void)
coord fy;
coord x;
coord y;
int mil;
int dam;
int totaldefdam = 0;
int vshipno;
@ -265,7 +264,7 @@ multifire(void)
continue;
}
}
if ((mil = fship.shp_item[I_MILIT]) < 1) {
if (fship.shp_item[I_MILIT] < 1) {
pr("Not enough military for firing crew.\n");
continue;
}

View file

@ -79,7 +79,6 @@ newe(void)
if (twork > bwork) {
twork = bwork;
}
work -= twork;
bwork -= twork;
eff -= twork * 4;
if (eff <= 0) {
@ -103,7 +102,6 @@ newe(void)
if (twork > hcms)
twork = hcms;
}
work -= twork;
eff += twork;
} else if (eff < 100) {
twork = 100 - eff;
@ -122,7 +120,6 @@ newe(void)
if (twork > hcms)
twork = hcms;
}
work -= twork;
eff += twork;
}
} else {

View file

@ -60,7 +60,7 @@ int
orde(void)
{
int diffeachship = 0;
int orders, sub, level;
int sub, level;
int scuttling = 0;
struct nstr_item nb;
struct shpstr ship;
@ -121,7 +121,6 @@ orde(void)
ship.shp_autonav &= ~AN_STANDBY;
break;
case 'd': /* declare path */
orders = 0;
scuttling = 0;
/* Need location */
p = getstarg(player->argp[3], "Destination? ", buf);
@ -132,32 +131,27 @@ orde(void)
p1x = p0x;
p1y = p0y;
if (!orders) {
p = getstarg(player->argp[4], "Second dest? ", buf);
if (!p)
return RET_FAIL;
if (!*p || !strcmp(p, "-")) {
orders = 1;
pr("A one-way order has been accepted.\n");
} else if (!strncmp(p, "s", 1)) {
if (opt_TRADESHIPS) {
if (!(mchr[(int)ship.shp_type].m_flags & M_TRADE)) {
pr("You can't auto-scuttle that ship!\n");
return RET_SYN;
}
} else {
p = getstarg(player->argp[4], "Second dest? ", buf);
if (!p)
return RET_FAIL;
if (!*p || !strcmp(p, "-")) {
pr("A one-way order has been accepted.\n");
} else if (!strncmp(p, "s", 1)) {
if (opt_TRADESHIPS) {
if (!(mchr[(int)ship.shp_type].m_flags & M_TRADE)) {
pr("You can't auto-scuttle that ship!\n");
return RET_SYN;
}
pr("A scuttle order has been accepted.\n");
scuttling = 1;
} else {
if (!sarg_xy(p, &p1x, &p1y))
return RET_SYN;
pr("A circular order has been accepted.\n");
pr("You can't auto-scuttle that ship!\n");
return RET_SYN;
}
pr("A scuttle order has been accepted.\n");
scuttling = 1;
} else {
if (!sarg_xy(p, &p1x, &p1y))
return RET_SYN;
pr("A circular order has been accepted.\n");
}
/*
@ -200,56 +194,53 @@ orde(void)
sub = sub - 1;;
if (ship.shp_autonav & AN_AUTONAV) {
orders = 1;
dest = getstarg(player->argp[4], "Start or End? ", buf);
if (orders) { /* before dest check */
if (!dest)
break;
switch (*dest) {
default:
pr("You must enter 'start' or 'end'\n");
return RET_SYN;
case 'e':
case 'E':
i1 = whatitem(player->argp[5], "Commodity? ");
if (!i1)
break;
else {
p1 = getstarg(player->argp[6], "Amount? ",
buf);
if (!p1)
return RET_SYN;
level = atoi(p1);
}
if (level < 0) {
level = 0; /* prevent negatives. */
pr("You must use positive number! Level set to 0.\n");
}
ship.shp_tstart[sub] = i1->i_uid;
ship.shp_lstart[sub] = level;
pr("Order Set \n");
break;
case 's':
case 'S':
i1 = whatitem(player->argp[5], "Commodity? ");
if (!i1)
break;
else {
p1 = getstarg(player->argp[6], "Amount? ",
buf);
if (!p1)
return RET_SYN;
level = atoi(p1);
}
if (level < 0) {
level = 0;
pr("You must use positive number! Level set to 0.\n");
}
ship.shp_tend[sub] = i1->i_uid;
ship.shp_lend[sub] = level;
pr("Order Set \n");
if (!dest)
break;
switch (*dest) {
default:
pr("You must enter 'start' or 'end'\n");
return RET_SYN;
case 'e':
case 'E':
i1 = whatitem(player->argp[5], "Commodity? ");
if (!i1)
break;
else {
p1 = getstarg(player->argp[6], "Amount? ",
buf);
if (!p1)
return RET_SYN;
level = atoi(p1);
}
if (level < 0) {
level = 0; /* prevent negatives. */
pr("You must use positive number! Level set to 0.\n");
}
ship.shp_tstart[sub] = i1->i_uid;
ship.shp_lstart[sub] = level;
pr("Order Set \n");
break;
case 's':
case 'S':
i1 = whatitem(player->argp[5], "Commodity? ");
if (!i1)
break;
else {
p1 = getstarg(player->argp[6], "Amount? ",
buf);
if (!p1)
return RET_SYN;
level = atoi(p1);
}
if (level < 0) {
level = 0;
pr("You must use positive number! Level set to 0.\n");
}
ship.shp_tend[sub] = i1->i_uid;
ship.shp_lend[sub] = level;
pr("Order Set \n");
break;
}
} else
pr("You need to 'declare' a ship path first, see 'info order'\n");

View file

@ -57,7 +57,6 @@ sell(void)
struct ichrstr *ip;
struct comstr comm;
int number_set;
int number_sub;
int totalcom;
int amt;
int com;
@ -99,7 +98,6 @@ sell(void)
pr("Sectors need at least 1 mobility to sell goods.\n");
return RET_FAIL;
}
number_sub = 0;
p = getstarg(player->argp[3], "Quantity: ", buf);
if (!p || !*p)
return RET_SYN;

View file

@ -127,7 +127,6 @@ buildeff(struct sctstr *sp, int work, double *money)
int n, hcms, lcms;
int effdone = 0;
work_cost = 0;
if (sp->sct_type != sp->sct_newtype) {
/*
* Tear down existing sector.

View file

@ -125,7 +125,6 @@ bestownedpath(char *bpath, char *bigmap,
routelen = 0; /* path length is now 0 */
mapindex[x][y] = 0; /* mark starting spot */
markedsectors = 1; /* source sector marked */
minx = x - 2; /* set X scan bounds */
maxx = x + 2;
miny = y - 1; /* set Y scan bounds */

View file

@ -420,7 +420,6 @@ ac_airtoair(struct emp_qelem *att_list, struct emp_qelem *int_list)
struct plist *interceptor;
struct emp_qelem *att;
struct emp_qelem *in;
int nplanes;
int more_att;
int more_int;
struct emp_qelem *att_next;
@ -439,9 +438,6 @@ ac_airtoair(struct emp_qelem *att_list, struct emp_qelem *int_list)
att_next = att->q_forw;
attacker = (struct plist *)att;
interceptor = (struct plist *)in;
nplanes = attacker->plane.pln_effic;
if (nplanes > interceptor->plane.pln_effic)
nplanes = interceptor->plane.pln_effic;
ac_dog(attacker, interceptor);
in = in_next;
att = att_next;
@ -751,8 +747,6 @@ ac_fireflak(struct emp_qelem *list, natid from, int guns)
struct emp_qelem *next;
char msg[255];
plp = (struct plist *)list->q_forw;
for (qp = list->q_forw; qp != list; qp = next) {
next = qp->q_forw;
plp = (struct plist *)qp;

View file

@ -99,7 +99,6 @@ print_shiplist(struct shiplist *head)
{
struct shiplist *s;
int first;
struct mchrstr *mp;
struct shpstr ship;
s = head;
@ -107,7 +106,6 @@ print_shiplist(struct shiplist *head)
while (s != NULL) {
getship(s->uid, &ship);
mp = &mchr[(int)ship.shp_type];
if (first) {
pr(" # player->owner eff type\n");
first = 0;

View file

@ -54,7 +54,7 @@ blankfill(char *ptr, struct range *range, int size)
p = ptr;
while (--col >= 0)
*p++ = ' ';
*p++ = 0;
*p = 0;
ptr += MAPWIDTH(size);
}
}

View file

@ -178,10 +178,9 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
taken = llp->unit.land.lnd_item[I_MILIT];
/* Spies always die */
if (((struct lchrstr *)llp->chrp)->l_flags & L_SPY) {
eff_eq = 100;
if (((struct lchrstr *)llp->chrp)->l_flags & L_SPY)
llp->unit.land.lnd_effic = 0;
} else {
else {
eff_eq = ldround(cas * 100.0 /
((struct lchrstr *)llp->chrp)->l_item[I_MILIT], 1);
llp->unit.land.lnd_effic -= eff_eq;
@ -1054,7 +1053,6 @@ lnd_mar_one_sector(struct emp_qelem *list, int dir, natid actor,
/* move survivors to done */
for (qp = cur.q_back; qp != &cur; qp = next) {
next = qp->q_back;
llp = (struct ulist *)qp;
emp_remque(qp);
emp_insque(qp, &done);
}

View file

@ -175,7 +175,6 @@ draw_map(int bmap, char origin, int map_flags, struct nstr_sect *nsp)
switch (bmap) {
default:
CANT_REACH();
bmap = 'b';
/* fall through */
case 'b':
while (bmnxtsct(nsp) && !player->aborted) {

View file

@ -1075,7 +1075,6 @@ air_damage(struct emp_qelem *bombers, coord x, coord y, int mission,
if (!plp->load)
continue;
newdam = 0;
if (plp->pcp->pl_flags & P_A) {
if (roll(100) > pln_identchance(pp, hardtarget, EF_SHIP)) {
wu(0, pp->pln_own,

View file

@ -216,7 +216,6 @@ msl_intercept(struct plnstr *msl, struct sctstr *sp, int sublaunch,
int news_item)
{
struct plnstr *pp;
struct plchrstr *pcp;
struct emp_qelem *intlist;
struct emp_qelem intfoo;
struct emp_qelem *qp;
@ -236,7 +235,6 @@ msl_intercept(struct plnstr *msl, struct sctstr *sp, int sublaunch,
pp = &ip->plane;
if (pp->pln_own != sp->sct_own)
continue;
pcp = ip->pcp;
if (mission_pln_equip(ip, NULL, 'i') < 0) {
emp_remque(qp);
free(qp);
@ -255,7 +253,6 @@ msl_intercept(struct plnstr *msl, struct sctstr *sp, int sublaunch,
next = qp->q_forw;
ip = (struct plist *)qp;
pp = &ip->plane;
pcp = ip->pcp;
if (mission_pln_equip(ip, NULL, 'i') < 0) {
emp_remque(qp);
free(qp);
@ -287,7 +284,6 @@ msl_intercept(struct plnstr *msl, struct sctstr *sp, int sublaunch,
qp = intlist->q_forw;
ip = (struct plist *)qp;
pp = &ip->plane;
pcp = ip->pcp;
mpr(msl->pln_own, "%s %s launched in defense!\n",
cname(pp->pln_own), def_name);

View file

@ -145,7 +145,6 @@ retreat_ship1(struct shpstr *sp, char code, int orig)
if (sp->shp_own == 0)
return 0;
n = 0;
if (sp->shp_effic < SHIP_MINEFF) {
wu(0, sp->shp_own,
"%s %s,\nbut it died in the attack, and so couldn't retreat!\n",
@ -405,7 +404,6 @@ retreat_land1(struct lndstr *lp, char code, int orig)
if (lp->lnd_own == 0)
return 0;
n = 0;
if (lp->lnd_effic < LAND_MINEFF) {
wu(0, lp->lnd_own,
"%s %s,\nbut it died in the attack, and so couldn't retreat!\n",

View file

@ -130,7 +130,6 @@ takeover(struct sctstr *sp, natid newown)
* n: random number from -25:75 + (50 - loyalty)
*/
n = (50 - sp->sct_loyal) + ((random() % 100) - 25);
che_count = 0;
if (n > 0 && sp->sct_own == sp->sct_oldown) {
che_count = (civ * n / 3000) + 5;
if (che_count * 2 > civ)

View file

@ -50,7 +50,6 @@ deliver(struct sctstr *from, struct ichrstr *ip, int dir,
int amt_dst;
int mobility;
double mcost;
struct dchrstr *dp;
int n;
if (dir <= 0 || dir > DIR_UL)
@ -73,7 +72,6 @@ deliver(struct sctstr *from, struct ichrstr *ip, int dir,
ip->i_name, ownxy(from));
return 0;
}
dp = &dchr[from->sct_type];
vtype = ip->i_uid;
mobility = from->sct_mobil / 2;
if (vtype == I_CIVIL) {

View file

@ -272,8 +272,6 @@ nav_ship(struct shpstr *sp)
mlp->mobil = sp->shp_mobil;
emp_insque(&mlp->queue, &ship_list);
quit = 1; /* setup loop, we want to check it 1 time. */
do {
if ((sp->shp_mobil > 0) && (!(sp->shp_autonav & AN_LOADING)) &&
(!(sp->shp_autonav & AN_STANDBY))) {

View file

@ -62,7 +62,6 @@ revolt(struct sctstr *sp)
if (che > (civ + uw) * 3)
return;
che_uw = 0;
che_civ = 0;
/* che due to civilian unrest */
n = 10 - (random() % 20);
che_civ = 3 + (civ * n / 500);
@ -254,7 +253,6 @@ guerrilla(struct sctstr *sp)
* guerrillas have to resort to blowing things up.
* Note this disrupts work in the sector.
*/
n = 0;
n = (random() % 10) + (random() % che);
if (n > 100)
n = 100;

View file

@ -275,7 +275,6 @@ shiprepair(struct shpstr *ship, struct natstr *np, struct bp *bp, int etus)
return;
}
wf = 0;
/* only military can work on a military boat */
if (mp->m_glim != 0)
wf = etus * ship->shp_item[I_MILIT] / 2;

View file

@ -1166,7 +1166,6 @@ write_newcap_script(void)
fprintf(script, "newcap %d %d,%d\n", c + 1, capx[c], capy[c]);
}
fprintf(script, "add %d visitor visitor v i\n", c + 1);
++c;
fclose(script);
return 0;
}