Make fairland obey file locks

Do that by making it use file.h instead of stdio.

This doesn't overwrite the sector file completely anymore, it just
sets sct_type, sct_newtype, sct_elev and sct_coastal.  You really need
to run files first now.
This commit is contained in:
Markus Armbruster 2008-05-17 20:10:45 +02:00
parent d2a7bb6b6f
commit ba1a320ce2

View file

@ -66,6 +66,7 @@ static int quiet = 0;
/* lower URAN_MIN for more uranium */
#define URAN_MIN 56
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <unistd.h>
@ -143,9 +144,6 @@ int **sectc; /* which sectors are on the coast? */
int *vector; /* used for measuring distances */
int *weight; /* used for placing mountains */
int *dsea, *dmoun; /* the dist to the ocean and mountain */
FILE *sect_fptr; /* the file we write everything to */
struct sctstr **sects;
struct sctstr *sectsbuf;
int fl_status; /* is anything wrong? */
#define STATUS_NO_ROOM 1 /* there was no room to grow */
#define NUMTRIES 10 /* keep trying to grow this many times */
@ -162,14 +160,12 @@ static int drift(void);
static void grow_continents(void);
static void create_elevations(void);
static void write_sects(void);
static int write_file(void);
static void output(void);
static int write_newcap_script(void);
static int stable(void);
static void elevate_land(void);
static void elevate_sea(void);
static int map_symbol(int x, int y);
static void fl_sct_init(coord, coord, struct sctstr *);
static void set_coastal_flags(void);
static void print_vars(void);
@ -228,8 +224,10 @@ main(int argc, char *argv[])
parse_args(argc - optind, argv + optind);
srandom(rnd_seed);
if (emp_config(config_file))
empfile_init();
if (emp_config(config_file) < 0)
exit(1);
empfile_fixup();
if (allocate_memory() == -1)
exit(-1);
@ -259,12 +257,24 @@ main(int argc, char *argv[])
qprint("designating sectors...\n");
if (ORE)
qprint("adding resources...\n");
write_newcap_script();
if (chdir(gamedir)) {
fprintf(stderr, "Can't chdir to %s (%s)\n", gamedir, strerror(errno));
exit(EXIT_FAILURE);
}
if (!ef_open(EF_SECTOR, EFF_MEM | EFF_NOTIME, WORLD_SZ())) {
perror("ef_open");
exit(1);
}
write_sects();
qprint("writing to sectors file...\n");
if (write_file() == -1)
if (!ef_close(EF_SECTOR))
exit(-1);
output();
write_newcap_script();
qprint("\n\nA script for adding all the countries can be found in \"%s\".\n",
outfile);
if (!ORE)
qprint("\t*** Resources have not been added ***\n");
exit(0);
@ -427,20 +437,7 @@ static int
allocate_memory(void)
{
int i;
char *fname;
fname = malloc(strlen(gamedir) + 1 + strlen(empfile[EF_SECTOR].file) + 1);
sprintf(fname, "%s/%s", gamedir, empfile[EF_SECTOR].file);
sect_fptr = fopen(fname, "wb");
if (sect_fptr == NULL) {
perror(fname);
return -1;
}
free(fname);
sectsbuf = calloc((YSIZE * XSIZE), sizeof(struct sctstr));
sects = calloc(YSIZE, sizeof(struct sctstr *));
for (i = 0; i < YSIZE; i++)
sects[i] = &sectsbuf[XSIZE * i];
capx = calloc(nc, sizeof(int));
capy = calloc(nc, sizeof(int));
vector = calloc(WORLD_X + WORLD_Y, sizeof(int));
@ -1081,11 +1078,9 @@ write_sects(void)
struct sctstr *sct;
int c, x, y, total;
/* sct = &sects[0][0]; */
sct = sectsbuf;
for (y = 0; y < YSIZE; y++) {
for (x = 0; x < XSIZE; x++) {
fl_sct_init(x * 2 + (y & 1), y, sct);
sct = getsectp(x * 2 + (y & 1), y);
total = elev[sct->sct_x][y];
if (total < LANDMIN) {
sct->sct_type = SCT_WATER;
@ -1101,38 +1096,17 @@ write_sects(void)
sct->sct_newtype = sct->sct_type;
if (ORE)
add_resources(sct);
sct++;
}
}
if (AIRPORT_MARKER)
for (c = 0; c < nc; ++c) {
sects[capy[c]][capx[c] / 2 + capy[c] % 2].sct_type = SCT_AIRPT;
sects[capy[c]][capx[c] / 2 + capy[c] % 2].sct_newtype = SCT_AIRPT;
sct = getsectp(capx[c], capy[c]);
sct->sct_type = SCT_AIRPT;
sct->sct_newtype = SCT_AIRPT;
}
set_coastal_flags();
}
/****************************************************************************
WRITE ALL THIS STUFF TO THE FILE
****************************************************************************/
static int
write_file(void)
{
int n;
n = fwrite(sectsbuf, sizeof(struct sctstr), YSIZE * XSIZE, sect_fptr);
if (n <= 0) {
perror(empfile[EF_SECTOR].file);
return -1;
}
if (n != YSIZE * XSIZE) {
printf("%s:partial write\n", empfile[EF_SECTOR].file);
return -1;
}
fclose(sect_fptr);
return 0;
}
/****************************************************************************
PRINT A PICTURE OF THE MAP TO YOUR SCREEN
****************************************************************************/
@ -1196,8 +1170,6 @@ write_newcap_script(void)
fprintf(script, "add %d visitor visitor v i\n", c + 1);
++c;
fclose(script);
qprint("\n\nA script for adding all the countries can be found in \"%s\".\n",
outfile);
return 0;
}
@ -1213,28 +1185,23 @@ qprint(const char * const fmt, ...)
}
}
static void
fl_sct_init(coord x, coord y, struct sctstr *sp)
{
sp->ef_type = EF_SECTOR;
sp->sct_uid = XYOFFSET(x, y);
sp->sct_x = x;
sp->sct_y = y;
sp->sct_dist_x = x;
sp->sct_dist_y = y;
sp->sct_coastal = 1;
}
static void
set_coastal_flags(void)
{
int i, j;
struct sctstr *sp;
qprint("setting coastal flags...\n");
for (i = 0; i < nc; ++i)
for (j = 0; j < sc; j++)
sects[secty[i][j]][sectx[i][j] / 2].sct_coastal = sectc[i][j];
for (i = nc; i < nc + ni; ++i)
for (j = 0; j < isecs[i]; j++)
sects[secty[i][j]][sectx[i][j] / 2].sct_coastal = sectc[i][j];
for (i = 0; i < nc; ++i) {
for (j = 0; j < sc; j++) {
sp = getsectp(sectx[i][j], secty[i][j]);
sp->sct_coastal = sectc[i][j];
}
}
for (i = nc; i < nc + ni; ++i) {
for (j = 0; j < isecs[i]; j++) {
sp = getsectp(sectx[i][j], secty[i][j]);
sp->sct_coastal = sectc[i][j];
}
}
}